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#41
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![]() I am having such above average positive experiences with my elf friends. Thx u
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#43
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![]() I hate to sound greedy, dismissive, or unthankful, (rather, I'd like to seem realistic and pragmatic), but am I the only one here brutally underwhelmed at the concept of a 25% exp boost?
A 25% exp boost really isn't going to change my playing behavior in any way whatsoever. Unlike 2x+ exp boosts and the like, if I had something trivial IRL I wanted to get done that day I'm not even going to begin to think of canceling it over something that does little more than just barely cancel out my race penalty... Which especially seems relevant during memorial day weekend when people have shit to do. It's just too trivial. A 25% exp boost? Who cares? Would anyone outside of those running PLs even notice that sort of change if the boost was there and we weren't told about it? Yeah... I'm not missing out on anything here, so I'm just gonna go back out to my barbecue grill and grab a beer now... | ||
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#45
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yeah i agree with you they should have it in a tier system so that people between certain levels gain different amounts of bonus exp | |||
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#46
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#47
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I acknowledge that a 25% multiplication-based boost is going to be duly appreciated by quite a lot of people who were currently amidst the grind, but if the motivation is to get a seriously meaningful, measurable boost to the amount of people online and maybe encourage people to get back into their characters during specific holiday times, is this really the best way to do it? Am I just completely one of a kind here for thinking, "Oh, a 25% exp boost. Yeah. I'm not going to adapt my weekend to it at all; In terms of how it will affect my decisions in playing, it may as well not even be there."? It makes me kind of feel like, "Meh. It's not a huge boost and there'll probably be another one in a few weeks, so what am I missing anyway?" I guess I'm making an argument for bigger exp boosts at less frequent intervals, rather than weaker exp boosts more often. If we're going to throw a tiny boost at people every federal holiday/every other federal holiday/whatever then why not just get to the point and add a flat exp boost to the servers? Of course that's a rhetorical question: Obviously a flat rate boost goes against the fundamental philosophy of P99... But by having less frequent boosts that are more potent, it will make more people go, "Oh snap. I mean, I wasn't really gonna go on tonight but what the heck, I'd love to take advantage of this opportunity; I'd be seriously missing out if I didn't go on." This gets people on, and it gets people to remind their friends to get on. It gets players having a "falling out" with P99 back into things, bringing duos, groups, and even parts of guilds back together. It gets someone's old crew to come together at once to play the game as a unit again, and go, "Haha! Man... We haven't gotten back together in awhile, I remember why I loved doing this with you guys. We should do this more often." It gets people excited again about their alts that they otherwise might ignore: "Aw man, I remember now why I made a druid alt. I'll probably work on gearing this char and get him up even after the bonus passes". It boosts zones that we may have sort of "forgotten about" partially as a community by momentarily spiking the population in zones that would otherwise go unoccupied, reminding us of some of the lesser used opportunities in EQ. I feel it's a smart way to provide a boost to the longevity of this extremely niche community. | |||
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#48
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![]() Dude you're talking about a population that will poop sock for 40 hours a week for months on end to boost their hp by 3%, and you think a 25% XP bonus means shit? Think you best find the game that suits you, ain't this server.
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#49
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I can't even
__________________
O Captain! My Captain!
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#50
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Thank you Devs. | |||
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