Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #41  
Old 10-24-2016, 12:13 PM
Vandil Vandil is offline
Kobold


Join Date: May 2016
Posts: 103
Default

My main in Live was a Dark Elf SK.

Disliked:
- New player/NPC models. They all looked rounded and goofy and animated oddly. Except for the Dark Elves, they looked pretty decent.
- In my guild we called Luclin "Lag-land". You pretty much needed to buy a new video card if you had any hopes of kiting or raiding.

Liked:
- Nexus teleporters from Wizard Spires was handy.
- The Grey was a really fun (and deadly) zone.
- The Shaira (sp) quest early in the expansion that gives you an ALL/ALL white robe. Use to keep that in my bag to pretend my SK was a Necro, complete with a scythe.
Last edited by Vandil; 10-24-2016 at 12:20 PM..
  #42  
Old 10-24-2016, 12:28 PM
xKoopa xKoopa is offline
Fire Giant


Join Date: Dec 2014
Posts: 690
Default

^dark elf sk master race

Luclin made dark elves so hot
  #43  
Old 10-24-2016, 12:40 PM
eqravenprince eqravenprince is offline
Planar Protector


Join Date: Oct 2009
Posts: 1,469
Default

Original EQ before the plane of hate/fear/sky - perfect in my opinion. Every zone was accessible. No ridiculous twink gear. Mostly a group centric game as raiding was a small novelty on a couple mobs. The epitome of what I think an MMORPG should be.

Kunark - The beginning of the end, added ridiculous twink gear, added many easy outdoor zones to level up in which were very limited in original EQ past level 25. And increased the grind by adding 10 levels which were all basically hell levels.

Velious - Not a bad expansion, twink gear wasn't amped up as much as Kunark, great faction work and nice quests, no new levels or aa grind.

Luclin - AA's increased the grind even more, super fast leveling in PC Sony gave up on caring about low levels, made twinking even easier with the bazaar, made travel even easier with ports, stupid lore, and the character models were horrendous people get attached to the look of their character.

And lastly, I left EQ around Luclin because Dark Age of Camelot came out and while I did not play that game terribly long, I never really came back to EQ with the same addiction as from 1999-2001.
  #44  
Old 10-24-2016, 12:44 PM
Jmcwrestling Jmcwrestling is offline
Fire Giant


Join Date: Sep 2014
Posts: 521
Default

Honestly, its just the new character models for me. Will never be convinced to like them.
__________________
Eberron 60 Erudite Enchanter <Awakenend>
Enjamin 60 Erudite Cleric <Awakenend>
Yxarus 60 Iksar Warrior <Awakened>
Fauvana 54 Erudite Necromancer
Seliel 24 Erudite Rogue
Deepwalter 6 Erudite Paladin


Fauvano 40 Dark Elf Necromancer
Stoppinswords 11 Dark Elf Warrior
  #45  
Old 10-24-2016, 01:08 PM
snead snead is offline
Kobold

snead's Avatar

Join Date: Jul 2014
Location: Los Angeles
Posts: 195
Default

Quote:
Originally Posted by Sporkotron [You must be logged in to view images. Log in or Register.]
P99: there's a live auction website and a wiki that lists prices, and a forum for auctions as well. Guilds have item and spell mules with online databases of what is available.

Still kills haggling and an actual interaction based economy, also many people don't use those things because they're not offered in game. Anything that discourages interaction is a major red flag for P99. The Nexus and Bazaar are exactly that.

P99: Everyone and their brother has a OT hammer, WC cap, Thurg potion. There's a guild whose sole purpose is to offer ports so that people can travel as painlessly as possible. Guilds have devoted porting characters solely for travel.

This sounds like someone who has been level 60 and raiding for too long, most people on p99 aren't in a high end raiding guild and don't have all those things you mentioned. So what if there is a guild that is devoted to porting? It still encourages interaction between players, which is what P99 should be all about.

"P99: Oasis > MM > CoM > KC > Seb is the path chosen by the overwhelming majority, over and over again. It really would just be replacing the one zone everyone goes to with another one."

More importantly, it trivializes classic content. Its more important in my opinion that the classic EverQuest zones be populated. As soon as an expansion makes day one zones completely obsolete then you've gone too far on a server like p99. Paludal does exactly that in ways neither Kunark nor Velious ever did.



To me, it sounds like you like a lot of other people have worn out the content available and want more to be added. Well, too bad. P99 is a time capsule that is designed to capture the classic EverQuest experience, not an ongoing time delayed progression server that goes on forever. If you've become bored of the classic content, then move the hell on and be happy that other people will be able to experience it for years to come.
there isn't much interaction in porting it goes like this
/who all dial
/tell superporterguy hey i need a port from wc to wakening lands
superporterguy tells you, be there soon
*hand superporterguy plat*
*superporterguy ports*
you tell superporterguy, thanks
superporter guy tells you, thanks

such immersion. when you're going grocery shopping do you tell me you specifically go to the clerk to have a full blown conversation or do you just go to the automated check out and get the hell out of there?
__________________
Last edited by snead; 10-24-2016 at 01:11 PM..
  #46  
Old 10-24-2016, 01:33 PM
Sporkotron Sporkotron is offline
Kobold


Join Date: Jan 2012
Posts: 115
Default

Quote:
Originally Posted by snead [You must be logged in to view images. Log in or Register.]
there isn't much interaction in porting it goes like this
/who all dial
/tell superporterguy hey i need a port from wc to wakening lands
superporterguy tells you, be there soon
*hand superporterguy plat*
*superporterguy ports*
you tell superporterguy, thanks
superporter guy tells you, thanks

such immersion. when you're going grocery shopping do you tell me you specifically go to the clerk to have a full blown conversation or do you just go to the automated check out and get the hell out of there?
I go through the line and I chat with the checker, I don't use the self check because if I'm going to pay retail markup I might as well have them scan and bag my groceries for me.

By your logic EQ lost nothing by adding PoK, and we all know that isn't the case.

It's interesting to learn that there are people on P99 that are total cool with the way modern MMOs are playable without ever actually interacting with another person and wish p99 was like that for whatever reason. Personally, I think MMOs started sucking nuts when they were made more solo friendly.
Last edited by Sporkotron; 10-24-2016 at 01:47 PM..
  #47  
Old 10-24-2016, 02:27 PM
Sprawlz Sprawlz is offline
Kobold


Join Date: Aug 2016
Posts: 172
Default

Quote:
Originally Posted by snead [You must be logged in to view images. Log in or Register.]
there isn't much interaction in porting it goes like this
/who all dial
/tell superporterguy hey i need a port from wc to wakening lands
superporterguy tells you, be there soon
*hand superporterguy plat*
*superporterguy ports*
you tell superporterguy, thanks
superporter guy tells you, thanks

such immersion. when you're going grocery shopping do you tell me you specifically go to the clerk to have a full blown conversation or do you just go to the automated check out and get the hell out of there?
This is exactly how it worked back then except that you would type /who all dru 39 60 or something, depending on where you needed to go.
  #48  
Old 10-24-2016, 02:33 PM
Lhancelot Lhancelot is offline
Planar Protector

Lhancelot's Avatar

Join Date: Jul 2016
Posts: 3,164
Default

Quote:
Originally Posted by Sprawlz [You must be logged in to view images. Log in or Register.]
This is exactly how it worked back then except that you would type /who all dru 39 60 or something, depending on where you needed to go.
Back, you! Back to the EC tunnel! BACK!!!! [You must be logged in to view images. Log in or Register.]
  #49  
Old 10-24-2016, 02:35 PM
Sprawlz Sprawlz is offline
Kobold


Join Date: Aug 2016
Posts: 172
Default

Quote:
Originally Posted by Lhancelot [You must be logged in to view images. Log in or Register.]
Back, you! Back to the EC tunnel! BACK!!!! [You must be logged in to view images. Log in or Register.]
Lol, I'm actually about done with EC. I'm sure people will miss that...special Sprawlz store.
  #50  
Old 10-24-2016, 02:37 PM
Daldaen Daldaen is offline
Planar Protector


Join Date: Jun 2010
Location: Kedge Keep
Posts: 9,062
Default

I don't get the clinging to low levels and Paludal Caverns hate.

The first 20-25 levels of EQ are a joke. In any game, the beginning leveling up process is an already-live tutorial where you're figuring out the basics.

Are you REALLY having a huge amount of fun on a ranger at level 8 before it has any spells? Most classes suck at low levels until they get more spells and abilities that give them definition. Before this point everyone is basically the same. They've got a weapon and they can auto attack. Neat.

PC added an avenue for people to congregate, fly through those crappy levels until classes are actually fleshed out. Clerics get their 0% res, Enchanter's get their charm and AE mez, Hybrids picked up their pets, warriors/rogues get dual wield, monks get FD, Wizards/Druids get their self ports, etc.

That's when the game actually starts to get good. The novelty of Blackburrow and Crushbone is nice for a bit, and people still grouped there (and they still are actively on Phinigel even with PC out). But I just don't see the love of the extremely low level game.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 10:12 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.