Project 1999

Go Back   Project 1999 > General Community > Rants and Flames

Closed Thread
 
Thread Tools Display Modes
  #41  
Old 03-07-2018, 04:04 PM
jpetrick jpetrick is offline
Fire Giant

jpetrick's Avatar

Join Date: Oct 2013
Location: San Francisco
Posts: 766
Default

Quote:
Originally Posted by Teako [You must be logged in to view images. Log in or Register.]
I sure do wish Wedar would dedicate himself to addressing things on the server that actually impact the server.

NTOV dragon loot tables not being classic in quantity.. Root duration on most mobs being absolutely fucked since it was "fixed" (green cons breaking level 54 root consistently).. Vulak rogue dagger being neither the first state (where it should be) or final state (where it should be with chardok revamp) - but being the weird second-tier version..

Lifetaps being resistable (not classic), pet exp penalty (should be removed by now), AC not working at all, MR having breakpoints instead of being per-point chance to resist.. Knight weapon skill patch, monk triple attack.. AoW being much, much harder than it should be.. There being three "different" Dains that are significantly easier/harder depending on which spawn (not classic)

Not to mention the hundreds of other non-classic really pressing issues.. But hey, at least level 20 alts will have to group again.
Wedar fix this shit instead of your useless pat yourself on the back gobby ear xp fix.
__________________
Elzhi <Indignation>
  #42  
Old 03-07-2018, 04:05 PM
Rygar Rygar is offline
Planar Protector

Rygar's Avatar

Join Date: Nov 2015
Location: Minnesota
Posts: 1,934
Default

Quote:
Originally Posted by Teako [You must be logged in to view images. Log in or Register.]
I sure do wish Wedar would dedicate himself to addressing things on the server that actually impact the server.

NTOV dragon loot tables not being classic in quantity.. Root duration on most mobs being absolutely fucked since it was "fixed" (green cons breaking level 54 root consistently).. Vulak rogue dagger being neither the first state (where it should be) or final state (where it should be with chardok revamp) - but being the weird second-tier version..

Lifetaps being resistable (not classic), pet exp penalty (should be removed by now), AC not working at all, MR having breakpoints instead of being per-point chance to resist.. Knight weapon skill patch, monk triple attack.. AoW being much, much harder than it should be.. There being three "different" Dains that are significantly easier/harder depending on which spawn (not classic)

Not to mention the hundreds of other non-classic really pressing issues.. But hey, at least level 20 alts will have to group again.
Probably tomorrow I will post a comprehensive drop history on near all raid mobs. I expect that to have some impact. Every loot table will show odds for each item as well as how many drops per kill.

In regards to Dain, I at least came across 2 versions during loot table research: 'Weak Dain' and I think he was called '425 Dain'. Something about some versions would have a low max hit, but others would either hit or bash for 425 or something extremely fast. Not sure what the 3rd version may be. In that regard, there should at least be 2 different Dain's spawning. I never raided on P99 much to know much about how those encounters work on P99.

Keep in mind I'm not on the dev team, some of these things you mention would require me to do some coding. Stuff like Knight defense has been established and acknowledged, but something is wonky that they just need to hopefully figure out at some point.
__________________
Wedar - Level 60 Grandmaster (Retired)
  #43  
Old 03-07-2018, 04:06 PM
skarlorn skarlorn is offline
Banned


Join Date: Jul 2016
Location: The Misty Thicket
Posts: 4,863
Default

Quote:
Originally Posted by Perissh [You must be logged in to view images. Log in or Register.]
It's not classic. If you think it is you're delusional.
sounds like you belong on a different server. go enjoy your gingerbread man mercenaries and weeeaboo models!

P99. Classic. Deal with it.
  #44  
Old 03-07-2018, 04:06 PM
Rygar Rygar is offline
Planar Protector

Rygar's Avatar

Join Date: Nov 2015
Location: Minnesota
Posts: 1,934
Default

Quote:
Originally Posted by jpetrick [You must be logged in to view images. Log in or Register.]
Wedar fix this shit instead of your useless pat yourself on the back gobby ear xp fix.
I didn't even make this thread, Filbus did! Thus far it has only served to increase the sexual tension between me and Sadiki that has existed for years but now has gone public and reaching critical mass.
__________________
Wedar - Level 60 Grandmaster (Retired)
  #45  
Old 03-07-2018, 04:10 PM
skarlorn skarlorn is offline
Banned


Join Date: Jul 2016
Location: The Misty Thicket
Posts: 4,863
Default

For all you naysayers and complainers. If there's something that needs to be fixed, why don't you try researching, finding evidence, and then compiling a compelling bug report such as Wedar the Great?

Wedar is an inspiration. Go forth. Find evidence that will make p99 more classic.

Pras
  #46  
Old 03-07-2018, 04:11 PM
Rang Rang is offline
Sarnak


Join Date: Nov 2014
Posts: 208
Default

How did CB belts/pads squeak through this change? Soon we’ll have A/A shouting concede over leggos. I can remember doing cb belts and pads circa 2000 and the most exciting part I remember was getting the leather pieces. I don’t think the xp for these quests should be bumped into the ground, but the current rate of return probably is too high.
  #47  
Old 03-07-2018, 04:12 PM
Rygar Rygar is offline
Planar Protector

Rygar's Avatar

Join Date: Nov 2015
Location: Minnesota
Posts: 1,934
Default

Quote:
Originally Posted by Rang [You must be logged in to view images. Log in or Register.]
How did CB belts/pads squeak through this change? Soon we’ll have A/A shouting concede over leggos. I can remember doing cb belts and pads circa 2000 and the most exciting part I remember was getting the leather pieces. I don’t think the xp for these quests should be bumped into the ground, but the current rate of return probably is too high.
I looked into those and bone chips briefly. It seemed confirmed that they were crazy exp. I will investigate more in depth one day, but it may only be a minor change. Perhaps a level cap was maybe implemented at some point, but I don't know.
__________________
Wedar - Level 60 Grandmaster (Retired)
  #48  
Old 03-07-2018, 04:15 PM
Ket Ket is offline
Kobold


Join Date: Jul 2014
Posts: 184
Default

It literally says, at the top of the goddamn page you are on RIGHT NOW ....

Project 1999
CLASSIC Everquest

Complain all ya want about it not being completely classic yet, but to say it's not meant to (as in, in the goddamn title) makes you a big ol' dumb head.
  #49  
Old 03-07-2018, 04:18 PM
loramin loramin is offline
Planar Protector

loramin's Avatar

Join Date: Jul 2013
Posts: 10,483
Default

Quote:
Originally Posted by Perissh [You must be logged in to view images. Log in or Register.]
It's not classic. If you think it is you're delusional.
Ding ding ding, you win the prize! Project 1999 is not classic ... and that's the entire point.

Green, should it ever get released, will be classic, or at least as classic as possible. Of course there's some things that simply can't be re-created perfectly unless a mythical lost copy of the old Verant source code turns up, but aside from those things Green will be classic.

But Green isn't ready yet, and the only way for it to be ready is if the developers work on it ... and where do they do that work? Ding, ding, ding, you win another prize: they do it on Blue, ie. the "almost classic but still a work in progress" server.
__________________

Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides
Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details.
  #50  
Old 03-07-2018, 04:48 PM
Teako Teako is offline
Sarnak

Teako's Avatar

Join Date: Jan 2013
Posts: 241
Default

Quote:
Originally Posted by Rygar [You must be logged in to view images. Log in or Register.]
Probably tomorrow I will post a comprehensive drop history on near all raid mobs. I expect that to have some impact. Every loot table will show odds for each item as well as how many drops per kill.

In regards to Dain, I at least came across 2 versions during loot table research: 'Weak Dain' and I think he was called '425 Dain'. Something about some versions would have a low max hit, but others would either hit or bash for 425 or something extremely fast. Not sure what the 3rd version may be. In that regard, there should at least be 2 different Dain's spawning. I never raided on P99 much to know much about how those encounters work on P99.

Keep in mind I'm not on the dev team, some of these things you mention would require me to do some coding. Stuff like Knight defense has been established and acknowledged, but something is wonky that they just need to hopefully figure out at some point.
Dain has 3 different versions.. One can bash, one hits as if he's using frostreaver - regardless of using frostreaver or not -- and one hits as if he's dual wielding, regardless of dual wielding or not with a higher max hit.

NTOV dragons should be consistently dropping 3-4 items, and on average drop 1-2.. That is a game-breaking huge issue imo, that should deserve top-tier respect when approaching non-classic bugs... even from non-raiding players.

If Zeriphra's Dagger of Blood is supposed to be 11/17 with Feast of Blood (which it never had in any iteration.. dunno how that even happened..) - then Gharn's Rock of Smashing should be 6/13. They are updated the exact same patch.

Another drastic over-sight considering that Gharn's is currently the strongest item in the game at 16/19 while proccing the unresistable Strike of the Chosen. It's updated the SAME patch that Zeriphra's Dagger of Blood becomes Mrylokar's Dagger of Vengeance.. yet we have one and not the other.

Either Gharn's should be the nerfed pre-chardok/luclin patch version, or Zeriphra's should be Mrylokar's Dagger of Vengeance.. They're both from the same patch series, yet one is the garbage, while one best-in-game.. Not to mention Vulak consistently dropping 2 items, when there is over-whelming evidence to support it being 4 every kill consistently for years..

Primal Brawlstick should be 45/44 with avatar.. The stats currently held by the Priceless brawl stick, yet the Primal one remains terrible.

Pet exp mod (-50% exp on mobs that your pet out damages you on) was removed before velious even came out.. but two years into velious, pet classes still getting screwed..

Or you could dedicate the time to finding a working AC solution, because at current AC on p99 is a broken stat with no value borderline at all.. Same with MR -- two huge game mechanics are just flat out not working.

Why focus time/energy at all onto petty shit like goblin ears giving level 20's too much exp, and forcing them to group when there's huge glaring server issues? In my opinion, your time/researching talents could be well, well spent twards the genuine betterment of the community -- instead of bizarre nit-picky things.

I'm not trying to be shitty, I'm just saying the squeaky wheel gets the grease when it comes to fixing past updates.. and there's some that could really benefit a lot of the server.. nerfing goblin ear exp isn't one of them.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 06:22 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.