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#41
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ITT: guys whine and argue about bullshit a lot.
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#42
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The reason you got root griefed off server was because you were too dumb to know what to do. If only Ruin hadn't fallen apart at the very beginning of SZ root wouldn't have griefed you. So OP that root. | |||
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#43
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Shortly after, Heresy was eating dirt in Plane of Hate, Vox, and a few other places even after mass recruiting on the server, guilds like ROFLCOPTER. Yea, they wiped us sometimes, but the split wasn't very different, probably 50/50 or 60/40. I didn't put the guild together in the first place. I just joined to help them stop Heresy from gaying up the server. | ||||
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#44
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This thread is a bigger circlejerk than the original Red99 crew in their first 3 days..
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#45
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Why is every one of your posts like this?: [You must be logged in to view images. Log in or Register.] Quote:
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Last edited by wehrmacht; 04-02-2011 at 04:10 AM..
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#46
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I was still getting rooted by evens commonly with up to 200 mr.(SZ went through spell changes, we are talking till its end, not just the first 45 days that you only remember). Of course i got rooted with 550 mr too, but not often and not long. Please stop exaggerating to make up for your fail. No one with much knowledge loses to root. I'm not trying to ride you or upset you, I'm just not going to let you make up stuff continuously without injecting reality. Having to deal with strengths and weaknesses, the offense and defense of a fight as it ebbs and flows from your advantage to his takes skill if eq has any. Mindlessly chasing down int casters who do nothing but run until they are out of HPS removes any skill from the game for the melee, which just coincidently fits your playstyle? I guess you don't realize that it's obvious what you want. Now the int caster has skill.... at running. Root is only an obstacle to the noob. Stop trying to dumb down eq and make it so melees need no skill or knowledge. | |||
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#47
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It really doesnt matter what i suggest. Team, no team. I know VZTZ peeps are just going to get their shit together and preplan before the server is released.
Look at heresy and TDT, which had alot of Heresy and was the number 1 guild on vztz in 3.0. Xant troll, Gnar Troll, Rexx Ogre, Zzoj Troll, Blud troll, Tonomar Ogre, Letsjoe de, boom de, tweene de, kaen de, melveny de, azuur de. Littlegyno troll, Saru ogre, House de The only two players I can think of in Heresy that would have to pick a different class to stay evil would be Lasher and Skunky, pretty much the only two main druids on vztz. P99 druid differs so much from vztz so druids are almost a joke on p99 as they stand for pvp use. Your bluebie team pvp it will just implement code that will lead to annoying frustration. Heresy/TDT will go evil. Another guild thats organized will go good or evil. If good they will be out numbered. If they go evil then it leaves the good side open for a shittier guild to be the #1 good guild and then you will have 2 Evil guilds shit stomping the good guild and then the two evil guids will just poopsock the raid mob between the toom of them | ||
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#48
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You don't resist root till you get top end magic gear for each expansion. If you resist root in Classic, upon kunark and new roots, you get rooted next day son. Not until you build your MR up further will you start resisting it again, then when velious comes out... ROOT > wehrmacht | |||
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#49
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Since it seems like the only time you ever played Sullon Zek was during Planes of Power, all of this stuff you're talking about has no relevance to this server. Quote:
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If that indeed does happen, one group will eventually stop being jackasses and go to the other team. | |||||
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Last edited by wehrmacht; 04-02-2011 at 04:41 AM..
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#50
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I don't want it changed... you do.. It's up to you to prove it didn't land on live, that you were resisting root from day one and that it takes skill to chase down an int caster who can't do anything but run until he dies. Better yet, explain how that is fun or balanced. I chase...you run... fun? Quote:
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