#41
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Quote:
I don't think so Tim. [You must be logged in to view images. Log in or Register.] | |||
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#42
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Quote:
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Zalion 45 Mage - Barragrom 21 Ranger - Cxynosees 16 Druid
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#43
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http://everquest.allakhazam.com/hist...es-2000-1.html
------------------------------ February 17, 2000 7:00 am ------------------------------ ***Announcements*** The City of Paineel, home to the infamous Heretics of Erudin, is now available via the Optional Patch. In addition, Erudites may now also be Shadowknights in addition to the other classes available to them. All Erudite Necromancers, Shadowknights, and Clerics who worship the God of Fear, Cazic-Thule, now start in the City of Paineel. As such, if you wish to create a character of this type from this point forward, you *must* download the Paineel zone-files via the Optional Patch. - The "Feign Death" spell, when cast by a Necromancer, will now have a fixed duration. The Necromancer will receive several warnings prior to the spell wearing off. This change was necessary because some Necromancers found a way to gain experience through their pet while being AFK for an extended duration, such as being in bed for the night. Note: This does not affect Shadowknights or Monks. Seems at some point...FD didnt have a duration, then did, then didnt?
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-Glasken, coming out of retirement for Green99
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#44
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Nope was very common to go into LGuk and see necros afk camped for hours on end.
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Zalion 45 Mage - Barragrom 21 Ranger - Cxynosees 16 Druid
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#46
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I just ran it to see how fast you could repeat the quest and it is a complete 6 minuet round trip that's 35 plat an hour with nothing that could slow you down. The time from launch to that patch is 7440 hours and if you ran that quest exclusively like a bot it would net you approx 260,400 Platinum lol I am glad to have the knowledge of this power but none should wield it on green. [You must be logged in to view images. Log in or Register.] | |||
Last edited by Jibartik; 09-26-2019 at 09:33 PM..
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#47
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Whew reading through old patch notes is quite an adventure! There's so many subtle and temporary bugs that would be kinda fun to experience (Runed Fighter's Staff usable by Warriors for a while, or a few days where Bard's could charm Dragons / Deities, buffed newbie city guards getting see-invis accidentally, cast-time nerfs to Staff of Temp Flux to prevent players from spamming it for LD griefing).
If you ever really wanted to ramp-up the difficulty curve for Kunark (which might be interesting to do given how knowledgeable and skilled everyone is now), this was active the first ~3 months of the expansion: https://web.archive.org/web/20020621...p?Article=1904 Quote:
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Verose, 60 Cleric [Blue]
Mirx, 57 Necro [Blue] Mirx, Warrior [Green] | |||
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#48
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Wow that'd be 3.5(ish) months of keys remaining on corpses. I would like to see that in actually, that'd be very interesting for raiding and grouping during kunark launch.
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#50
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Theres a few things that shouldnt be stackable for awhile
Patch Notes July 10, 2001 Quote:
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Kav
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