![]() |
|
#1
|
||||
|
![]() Quote:
| |||
#2
|
||||
|
![]() Gnomes are badass BUT terrible, terrible stats (low wis, low str, low cha) and no useful clickies. Wallhack is a convenience, but halflings can do pretty much the same thing and so can most other races if they sit down a bit. It's not like we lull as much as chanters do.
Quote:
Lulling is useful in situations where a failed lull COULD kill you. It's useful in situations where a failed lull could set you back a significant amount of mana and time. | |||
#3
|
||||
|
![]() Quote:
Solist seems to have a really weird playstyle (and seems like a really weird dude in general, no offense, but not many people re-roll two level 60 Clerics for such trivial reasons) so maybe CHA is useful for him. Most people roll Clerics to raid, group or duo with an Enchanter. In all three of those roles you are very rarely well-served by stacking CHA, and in those rare cases you do need it, see the post I quoted above about how easily and cheaply you can acquire +CHA gear. | |||
#4
|
|||
|
![]() Just bag half a set of charisma gear and put it on when you need to lull, use regular gear otherwise. No need to dedicate your permanent gear set to charisma.
| ||
#5
|
|||
|
![]() Dont (Solist) and Bayleigh were inspirations on Green when I was leveling my Cleric in classic.
They did a lot of crazy shit. My Human Inny Cleric was not max CHA, and I never ended up needing it with my play style, but for those who prefer the duo/solo style of cleric, it makes a big difference. Later on (Kunark+), I would say it's more irrelevant because it's trivial to carry a strong CHA set for when you need it. Those who already rolled max CHA for Classic weren't screwed, but it wasn't as relevant. In regards to the chanter versus the cleric breaking camps... you're both right. I'd much rather send a cleric in with 2 DAs to break a room full of HT mobs and have the chanter peel them off with AE CC, etc. than risk a crit pull on the chanter and a lengthy rez/reset. However for breaking non-HT rooms, the chanter is the no-brainer choice for most clerics. I would say that since Solist already had the CHA it just made more sense for them to jump into that role since they were comfortable with it, but it's definitely not "objectively the better way to do it" -- depends on your play style. | ||
#6
|
|||
|
![]() The original intent of this thread was regarding CHA and halfling clerics, namely pairing sneak with lulls.
I remember a while back a halfling cleric helped my wizard get through Lower Guk to pull out the rod for the Staff of the Wheel from deep inside. He lulled a lot of things and helped me get through most of the mobs. The reason I considered going with a halfling cleric is that they seemed like they'd be able to travel seamlessly through a lot of places, which could be useful if, say, a group is deep inside a dungeon, needing a cleric, but unable to get to me to bring me over. | ||
#7
|
|||
|
![]() With a decent CHA set you can lull walk blues with high success. Worst case unless you pull like 5 on a crit fail you have options. Root, atone, gate, PE/Pacify/camp or DA bomb to the zone.
I think it’s a bit worse on a pally without a blur or a long duration root which is why I’ve always had a serious lull kit in the bag. | ||
#8
|
||||
|
![]() Quote:
Clerics and paladins really can't get enough CHA. | |||
#9
|
||||
|
![]() Quote:
__________________
"From this day to the ending of the world,
But we in it shall be remember’d; We few, we happy few, we band of brothers; For he to-day that sheds his blood with me Shall be my brother..." | |||
Last edited by zelld52; 11-14-2022 at 02:54 PM..
|
#10
|
||||
|
![]() Quote:
Worst case a crit resist puts like 4 spawns on the tank. Not a horrible outcome if your CC’s are there to help. | |||
![]() |
|
|