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  #41  
Old 08-24-2024, 01:18 PM
Sadre Spinegnawer Sadre Spinegnawer is offline
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When eq came out it took about 6 months to a year before everyone became gear obsessed.

For the first 30 levels or so gear is not that important. The "way to play eq" was not settled yet. It was common in that first year to run into good players with missing gear slots.

The majority of players felt this way. The gameworld was the focus: have you been to X? etc.

That experience will never happen again with any D&D adjacent online game ever again in the history of this planet.
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  #42  
Old 08-28-2024, 11:17 AM
Slayde Slayde is offline
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When I was playing the beta that my friend had, we used to study Everlore.com, they had it all. We were so hyped. I have never been so hyped for a video game before or after.
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  #43  
Old 08-29-2024, 01:26 AM
Zuranthium Zuranthium is offline
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Quote:
Originally Posted by Sadre Spinegnawer [You must be logged in to view images. Log in or Register.]
When eq came out it took about 6 months to a year before everyone became gear obsessed. For the first 30 levels or so gear is not that important. The "way to play eq" was not settled yet. The majority of players felt this way. The gameworld was the focus: have you been to X? etc.

That experience will never happen again with any D&D adjacent online game ever again in the history of this planet.
That can still happen again if a game is designed for it. Max power, level appropriate gear being available in abundance, and twinking not providing an extra advantage = the game is no longer warped around gear. Everyone will be able to get what they need by simply playing the game normally: adventuring around and using the money/materials they loot to buy or craft a fully functional set of gear.

OFC, lots of people care a crazy amount about the skins of equipment. Plenty of people will still spend tons of time or money to get the exact look they want or the "most prestigious" look. But functionally it doesn't change anything if all gear per level tier has the same max possible stats. People also care a lot about ultimately meaningless titles. So put a "treasure hunter" title into your game and, viola, the people who really want to go around and spend a bunch of time obtaining items from all over can do that with their time. For the people who don't care, they get to spend their time doing dynamic raid content or PvP.
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  #44  
Old 08-29-2024, 10:06 AM
Somekid123 Somekid123 is offline
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/wave
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  #45  
Old 04-19-2025, 03:02 PM
Tanthallas Tanthallas is offline
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Playing new EQ

https://www.youtube.com/watch?v=YAK2_adElQY
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more ducktape than exploit
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  #46  
Old 04-20-2025, 02:13 AM
Viscere Viscere is offline
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Yo sloan

Is it good ?

Gonna try it
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  #47  
Old 04-20-2025, 04:10 AM
Tanthallas Tanthallas is offline
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What's up buddy. I took a long break from MMOs but got back at it on the last TLP raid leading for Faceless.

Monsters and Memories is very good. Between MnM and Ashes of Creation, i wont have time for anything else the next few years.
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more ducktape than exploit
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  #48  
Old 04-21-2025, 04:10 PM
Jarnauga Jarnauga is offline
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TMO break fear yet ?
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  #49  
Old 04-22-2025, 02:57 PM
arsenalpow arsenalpow is offline
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No time for an MMO when you’re adulting.
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  #50  
Old 04-23-2025, 02:42 PM
Tanthallas Tanthallas is offline
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Quote:
Originally Posted by arsenalpow [You must be logged in to view images. Log in or Register.]
No time for an MMO when you’re adulting.
You didnt finish that yet? Youve had 15 years.
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more ducktape than exploit
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