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#41
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![]() i like to idea of having worn item untouchable, and the rest fair game.
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#42
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![]() If they gonna put in item loot let us open the bags.
Again, after that its either item loot or no item.. no crazy rules. | ||
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#43
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![]() Quote:
Would add a lot of excitement to item drops in dungeons, best go bank that yak for your guildy before someone comes and wipes you | |||
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#44
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![]() From IRC:
1 unequipped item lootable (from bags etc). Level 1 chars pvp exempt within cities only (for trade).
__________________
I am Reiker.
![]() lol wut | ||
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#45
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![]() It's still gonna suck for melees because you can't really PvE in resist gear, but it's better than real itemloot if there apparently has to be some form of itemloot at all. Don't think it's a good idea, but it isn't unplayable either.
Thoughts on shared bank since trading with your main char will be pretty much impossible? | ||
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#46
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![]() It's fucking classic, of course you can PVE in resist gear.
__________________
I am Reiker.
![]() lol wut | ||
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#47
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![]() Quote:
__________________
The Rushmore Doctrine
Quote:
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#48
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![]() Plus, if you need "PVE gear" just make sure it's no-drop.
__________________
I am Reiker.
![]() lol wut | ||
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#49
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![]() No item loot.
__________________
Straega 65 warrior Sullon Zek -= Tides of Wrath=-
Eladamslam 60 SK Box 1.0 -= Tides of Wrath=- Grimm Fairytale 60 nec 2.0 -= Tides of Wrath=- Colossus 60 Rogue box 3.0 -= Boxers =- | ||
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#50
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![]() Billbike I played on rallos zek but started there in the middle of kunark and quit when POP came out. You're point about invincible twinks in classic is totally accurate.
In classic, twinking isn't as much of an issue. Item power skyrockets with kunark and continues with velious. My experience with twinks come from kunark and velious era so there is no point in describing a typical twink of various budgets. I will say that it was fun to try and kill them. Without item loot all I would do is avoid them, unless I was leveling up my own twink when I ran into this player and thought I'd have a face off even though it meant slowing down my own leveling process to get to the real part of the game. Item loot didn't lead anywhere crrRaazyYyy like people keep imagining. With item loot every level range has challengers worth facing for anyone interested in doing it. Without item loot the only goal is to get through your levels with as little resistance as possible, hit 50, and start actually playing the game, acquiring good gear and killing people that try to take your camps. Level 1-49 is just a job to finish as fast as you can. Guy about crafted - I was using crafted as an example of gear that some anti-item loot girlyman would want to wear without losing it when he dies in PVP combat "I love its pale blue look". Someone with resist gear on would be risking that gear in PVP combat but with 100mr the caster is probably going to get pooped on by a melee worth his weight in anything. A naked caster will die ridiculously quickly. Grab a couple wooly spider root clickable nets and the caster is a dead man. Stop imagining boogymen casters that can't be hurt because they are so OP. gee. Of course the main factor in all of this will be how resists are handled. | ||
Last edited by Yukahwa; 09-19-2011 at 07:30 PM..
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