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#41
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![]() Someone ban wehrmacht again?
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#42
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![]() Quote:
Some people might think that isn't balanced but if you change resists so bards can easily land dots + perma snare people, then warrior/monk/rogue and a few others will probably be free, 0 skill kills to any bard while standing in an outside zone. So the choices are between making one utility class slightly weak (bard), or making several melee classes suffer huge imbalances and basically be unplayable solo due to that class. The EQ devs chose to balance by whatever resulted in the best outcome for the most classes instead of helping one class and causing several others to be unplayable. | |||
Last edited by tmoneynegro; 10-09-2011 at 06:54 PM..
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#43
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![]() They would not resist every time, no. It was easy to keep 2 dots on without one falling off. Of course, I wasn't high level until Velious had been out for a while, and I'm sure OoS helped me a great deal.
EDIT: Pure melee classes WERE free kills, if you were a blah bard and only kited. Though snare was just about always resisted, it was not needed with Selo's.
__________________
“Smile, breathe, and go slowly.”
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#44
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![]() Quote:
As someone with high resists being attacked by them, I know exactly the threat of their 0 resist mod dots, and the threat was basically negligible. The occasional dots slipping through might have been a problem for normal races, but if you were a troll/iksar wearing a fungi, you just laugh at them. | |||
Last edited by tmoneynegro; 10-09-2011 at 07:03 PM..
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#45
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![]() Quote:
__________________
“Smile, breathe, and go slowly.”
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#46
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![]() You are now only talking about a pvp game where people are in BiS raid gear. That is not relevant for most people on a pvp server.
Those people in BiS raid gear, if they were out solo pvping were either looking to gank people or if you were in grp, the dynamic is very different. Also, get your story straight - if you are talking about classic era pvp stop including fungi tunics, epics, tstaffs and iksars. If we are talking Kunark/Velious, the pvp changes a lot especially in Velious where resists were a lot easier to get, hp pools were much larger and melee became even more dangerous. Either way, lets just make it classic and be done with it. The devs are not going to balance the server around your opinion of bard vs melee. | ||
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#47
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![]() Wait, so you're telling me rangers can actually be decent in classic eq pvp? Ive always wanted to play a Ranger on EQ but ive never felt i could justify it. Can someone confirm this?
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Blue:
[60 Oracle] Kaludar (Barbarian) [35 Enchanter] Droxzn (Skeleton) [XX Rogue] Hailto (Half-Elf) Red: [21 Wizard] Hailto (Dark-Elf) | ||
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#48
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![]() Quote:
The differing opinions occur due to people with crappy gear fighting other crappy geared players. Quote:
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This is why I say the server should utilize the Sullon Zek 50% debuff bonus if the server uses normal EQ resists so classes like this can team up with somebody that can cast malo or whatever which combined with their occlusion, would be pretty powerful. Normal EQ resists + 50% debuff bonus is about as balanced as you can get because you only get free kills if you actually debuff someone to hell first. | ||||||
Last edited by tmoneynegro; 10-09-2011 at 10:07 PM..
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#49
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![]() double post
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#50
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![]() One of you bastards answer my question please.
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Blue:
[60 Oracle] Kaludar (Barbarian) [35 Enchanter] Droxzn (Skeleton) [XX Rogue] Hailto (Half-Elf) Red: [21 Wizard] Hailto (Dark-Elf) | ||
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