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| View Poll Results: Was xp loss in pvp a good idea? | |||
| Yes, it was |
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69 | 65.71% |
| No, it wasnt |
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36 | 34.29% |
| Voters: 105. You may not vote on this poll | |||
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#41
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Just look at every past pvp server on eqemulator - they've all been ghost towns. Part of the reason is that they were horribly coded, but I'm sure the fast exp contributed to their failure.
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Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity> Starman Deluxe, 24 Enchanter Lardna Minch, 18 Warrior Project 1999 (PvP): [50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis | |||
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#42
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if u can't take the 'grindfest', then eq wasn't made for u first place. go try wow or some random Asian mmo
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Mitic<Transatlantic Nihilum> | ||
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#43
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mitic is a pro at this because he's rerolled each class twice
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#44
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But you bring up a good point, because this server is abandoned the group-required classes are absolutely screwed, leaving only soloers. It's bad that there's only 4 people in Greater Faydark. | |||
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#45
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actually the slow exp rate is a big reason why a good chunk of TZT'ers aren't playing here
it's going to become even more of a problem when the early adopters hit level 50 so new players get to play in ghost town newbie zones for the first 100'ish hours of their everquesting career also exp loss on pvp death is retarded, unless the goal was to take classic pvp and make it worse. I don't care if I cause it, and I do care when i get hit with it. What, exactly, are we accomplishing there?
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#46
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also I realize the importance of not having a cakewalk exp grind to 50, but the early grind here is too absurd
30-50? Fine. Have it be slow as fuck, hell levels and all - at least those levels are interesting and that's where most players will be. 1-30 needs a serious look and I'd like to hear someone tell me with a straight face that it should take about a hundred hours to get through. exp loss in pvp was a horrible design decision and if you want proof go look at the qeynos area where people will pvp once or twice and then realize it isn't worth it after dying and seeing their exp disappear. 90% of the players don't even bother with pvp because it has a negative impact on the already-brutal exp grind. I don't get it. I rly don't.
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#48
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I like how everyone says the exp rate is fine, but yet 90% of level 1 to 15+ is from belts , scalps, and mail runs. I think that alone says something about the exp rate enjoyment, but hey..
Personally? I think the lower lvl exp should be bumped up slightly, but I know it's not gonna happen unless everyone randomly agrees which doesn't happen here
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#49
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“Smile, breathe, and go slowly.”
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#50
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