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#41
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![]() Vah Shir was a blunder.. AAs were Great. and PoP was the best expo in EQ.. Luclin as a whole was kinda shit.. If they skiped Luclin and went straight to PoP it would a been far better. The Flagging and raiding system in PoP was fantastic. It gave you a reason to keep revisiting old bosses and allowed for distinct separation between casual and hardcore players. Not to mention the fights started to become less tank and spank and more interesting and AAs were great. They allowed people to advance their character beyond just the level limit and allowed for some cool new skills to be put in. It was a great way for more casual players to have things to do besides raiding.
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#42
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![]() Don't get it twisted, I had a great time playing PoP.
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#43
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#44
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![]() Biggest problem I had was the Internet connection and my own PC hardware. Dial up killed me more than anything in EQ, DAOC, and EQ2. I live in a rural area and we didn't get the speed to play MMO's well until 2007. I loved EQ right up until Luclin and then it faded for me because I had problems playing due to technical issues. I switched to DAOC which I thought was an outstanding game, but its first expansion ushered in the same technical problems again.
I really liked EQ2 but again, expansions and its video requirements ended up killing that game for me too. You really have no idea how much I like broadband unless you've played MMO's on dial up for a long time. That and having an improved PC helps. It may not be top of the line, but it plays games well. | ||
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#45
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![]() ^
That's a bummer, I was running DSL back in 1998. [You must be logged in to view images. Log in or Register.]
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#46
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The world just felt small : / and beast lords were a bit short of how cool they could have been. They needed to set up AA limits like in EQ2 for starters, I think.. or if you got certain AA's you couldn't get others? Or if you earned those AA's you could build saved sets of them to swap between every so often for free. The arm chairing goes on and on, but the "when" question is answered with that I think. | |||
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#47
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That's the biggest issue I have with newer MMORPGs, everything is omg-impulse-ADD-personality-gotta-have-it-now-omfg get you there in a jiffy.
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#48
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![]() I mean getting "ported up to the moon" was OK, it could have been implemented better ....
But connecting it with PoK... woof. It's funny too, Ssra temple was such a great raid zone but there were so many unused and pointless elements to Luclin... it was really just AAs, Ssra and VT for a WHOLE xpac.. Comparatively? Look at Velious. | ||
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#49
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#50
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![]() Well, the only way to go was up with their stats and they didn't retune the old encounters. Part of the magic I guess was lost when Trakanon started getting solod by druids and pallies for me.
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