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#41
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#42
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Ah - good point on the title of the post though. It would have been better named "Rules for epic mobs" without the spawned. | |||
Last edited by ElanoraBryght; 01-12-2012 at 03:33 PM..
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#43
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![]() Seriously, what are you even talking about ?
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#44
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The rules outline that if a person is not entitled to loot the mob, then it is ninjalooting. A person is not entitled if they did not have FTE, did not trigger the spawn first, or received permission to loot the item from the party that is entitled to the item. | ||||
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#45
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![]() Lotta people showing how little they understand what happened.
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#46
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![]() Let's shy away from the rhetorical question a bit because we already know that for general mobs and npcs that are engaged: training, kill stealing and ninja looting are against the rules. I'll agree that mem blurring and charming should be added for clarification (although that already constitutes raid interference on bigger targets).
For triggered mobs in the kill x to spawn y category (see plane of sky), we have those rules plus a 20minute engage timer or 1 wipe for the raid who triggers. The problem here seems to be from epic - quest encounters. After one player turns in an item that triggers an event/npc, how long does the player have before another group or raid can engage, if at all? This is different than a normal 'triggered' mob because, for epics, they will usually require hours, if not days, of work in order to get to the point of triggering their mob in the first place; a 20minute timer/1 attempt is by no means fair. edit: Off of the top of my head, some examples now would be the druid/ranger epic event in east karana, Ixiblat Fer, Ragefire, the doppleganger in WK.... and down the road would be the triggered versions of Venril Sathir, Faydedar, and Trakanon, to name a few. | ||
Last edited by Zapatos; 01-12-2012 at 03:34 PM..
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#47
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#48
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![]() What if multiple people are feverishly clicking away waiting to trade with a mob that may spawn, and when he does multiple characters may have conceivably done the turn-in to spawn the mob, which is now aggro on everyone. What if this happens when no GM's are around. Is there a way to determine whose it is?
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#49
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![]() Gee, I wonder why the industry moved toward instances!
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