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#41
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![]() GoD was trash because it devolved even further from high fantasy, into some made up random name generator random encounter generator garbage.
There was no more vision or coherent game world. Just a bunch of pixilated garbage and easy hand outs. Glad I sold my mains when I did, at the end of pop, before WoW hit and the EQ for RL cash market crashed. | ||
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#42
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#43
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![]() Personally, I think PoP and its 2 auxiliary expacs LoY/LDoN were the golden age. Raiding was was entrenched in the already established lore. There are a few downsides including armor dyes and pok books being instant. I think people would have complained less if there was only a few spots that ported to PoK and they left on timers like the port up to the nexus.
The bazaar was better for the economy in the end because after 4 expansions worth of stuff you didn't want be endlessly searching for obscure items. What I miss the most is Right clicking spell gems to learn spells. Also the PoTime music. | ||
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#44
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#45
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![]() I think Planes of Power was the pinnacle.
Content: Groupable areas with really good xp and themes, some very interesting unique items, a whole set of droppable (molds) armor set for all classes that did not have a secondary market, thus impeding mudflation. Raid: I think this was the best mix implemented in a long time, there were different levels of raids for a types of guilds, from the mini-bosses in BoT towers to excruciatingly painful hard-core guild only events like Corniav in PoWater or PoEarthB, with everything in between for all tastes. Classes: To me, that is one point about PoP that is often overlooked. I love classic EQ (vanilla/kunark/velious) to death, but the classes were severely imbalanced. It started in Luclin with AA's, but it wasn't until PoP that all the classes were rounded, with unique abilities that helped define and refine their roles. As a Bard, the only ability that I've ever gotten which completely changed the game and "completed" my class was Fading Memories. cheers 'Stuce | ||
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#46
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![]() Luclin, with added playability. It was an era when Epics were still relevant (somewhat) and there wasn't too much weird storytelling about killing gods.
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#47
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#48
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PoP/LDoN was probably my favorite time. Loved the old stuff a lot too but I started just after Velious' release so I didn't catch up for raid content until late Luclin. | |||
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#49
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![]() Quote:
And further irony is that Fading Memories was originally slated to be an Enchanter skill... Epic fail Sony. As others have said, and I as well, PoP/Ldon were the perfect time.
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"Everything can at all times be stated, for it will always be understood by those who are able to understand."
- Eliphas Levi | |||
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#50
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![]() velious era
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