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  #41  
Old 04-06-2013, 02:09 AM
Nizzarr Nizzarr is offline
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Treats's stuff doesnt really matter though -- as the mob you pulled with invis will most likely aggro everything else in its path -- very rarely will those mob that you "assist aggroed" on the first pull will get more mobs.

The more important thing is making sure that the mobs assist even if players are invis.
  #42  
Old 04-06-2013, 02:42 AM
Treats Treats is offline
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Quote:
Originally Posted by Nizzarr [You must be logged in to view images. Log in or Register.]
Treats's stuff doesnt really matter though -- as the mob you pulled with invis will most likely aggro everything else in its path -- very rarely will those mob that you "assist aggroed" on the first pull will get more mobs.

The more important thing is making sure that the mobs assist even if players are invis.
Yeah it should require a lot of very unique circumstances to actually get an Invis pull to work. When the root/mez broke on the NPC you initially attempted to pull it would just create a huge train no matter if you are Invisible or not.
  #43  
Old 04-06-2013, 10:23 AM
Splorf22 Splorf22 is offline
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Oh I agree, it seems that disabling invis pulling is about 95% equivalent to eqmac without recoding the whole aggro list.

Although my personal opinion is that the balance issues are so huge that it needs to be disabled regardless of whether or not it was classic (which it doesn't seem to be anyway).
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  #44  
Old 04-07-2013, 07:50 AM
DoucLangur DoucLangur is offline
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Quote:
Originally Posted by Treats [You must be logged in to view images. Log in or Register.]
This is how it works on EQMac, you cannot Invis pull with Direct Aggro:
Isn't it about time we started a new thread on this? [You must be logged in to view images. Log in or Register.] Considering there's all those blue diamonds in the title of this one...

Talking about, I inquired about this a year ago: http://www.project1999.org/forums/sh...ad.php?t=63640
It sparked some discussion, but remained unchanged.

I'm glad it's being brought up again.
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