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  #41  
Old 01-14-2013, 04:40 PM
heartbrand heartbrand is offline
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Quote:
Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
So help me god.

Learn the difference between something intentionally added, and a bug.

T-staff? Not added by accident.

Item recharge? Yeah ok, maybe we get it now.


You think monks are the end all/be all? Make one.

Classes have more use than just PvP in this game, and the PvP/PvE content is not exclusive. There's no PvE gear and PvP gear. There's just the damn gear.

This is a balance debate and not a bug. The game isn't balanced, some chars are situationally stronger which is what balance really is to me in EQ.

Do melees complain that they aren't as strong when naked as casters? Maybe you guys will now that I've mentioned it.
The difference here is you have an item that essentially negates skill and creates a fundamentally uneven playing field. This is an argument of philosophies, I don't think one is "better" than the other, I just happen to think mine (classic with tweaks) gives for a more enjoyable playing experience, /shrug.
  #42  
Old 01-14-2013, 04:50 PM
SamwiseRed SamwiseRed is offline
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a hell of a lot easier to root someone than proc a t staff. dont fight monks in a 2x2 box.
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  #43  
Old 01-14-2013, 04:53 PM
SamwiseRed SamwiseRed is offline
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also monks suck without t staff, straight up. why take away the only item that makes these guys worth playing in pve unless you consider the ability to train a perk then there is still that reason.

ready any pvp guide for monks around the classic area. 90% of it relies on the t staff.
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  #44  
Old 01-14-2013, 07:43 PM
Nirgon Nirgon is offline
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Yeah I bet you on live if we had years and years of Kunark, we woulda all leveled up monks.

Wait till you guys get some Bo Staffs from VP / primal veliums and the monks wise up to proc staff -> swap wep -> pop inner flame.

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Then... then you have my permission to cry about monks.

Wonder how long till they figure out muscle lock + malo/mala.

Stop trying to balance the game. Just make a classic server.

Oh yeah and the difference here is? You're not a monk.
  #45  
Old 01-14-2013, 09:03 PM
BigSlip BigSlip is offline
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Originally Posted by SamwiseRed [You must be logged in to view images. Log in or Register.]
a hell of a lot easier to root someone than proc a t staff. dont fight monks in a 2x2 box.
what
  #46  
Old 01-14-2013, 09:50 PM
SamwiseRed SamwiseRed is offline
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dont know what i was saying anymore. i guess quit trying to nerf the only thing that makes monks viable in pvp. keep t staff classic.

edit: i dont even have a monk and have been owned by a t staff.
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  #47  
Old 01-15-2013, 04:28 AM
Smedy Smedy is offline
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isn't dullah a wizard, always something amusing when wizards complain considering they have been riding the wave of ez mode since launch and finally when shit starts hitting the fan they start dropping knowledge @the boards

anyway, personally i think all effects such as tstaff, root, snare landing is retarded, it makes pvp boring, but considering melees are FUCKED and root/snare is far from classic landing at 120+ mr all the time nerfing tstaff isn't an option.

So dullah, being mad about dying to a proc isn't gonna help, you'll just going to have to:

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  #48  
Old 01-15-2013, 04:36 AM
Smedy Smedy is offline
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Quote:
Originally Posted by Vayder [You must be logged in to view images. Log in or Register.]
Item re-charging is classic but was deemed detrimental to the health of the server.

All Destin is trying to say is perhaps the devs should consider whether t-staff should fit in the same category.

People are upset that root still lands ~6% of the time. Root can be dispelled and the rooted player can still cast and attack. The player casting root is giving up dps in order to cast root a non-damaging or low damaging spell.

Tranquil Staff lands 100% of the time. Cannot be dispelled and the rooted player cannot cast or attack. The monk is giving up 0 dps in order to do so.


Stop for a moment and consider the math:

At max dex you get 2 procs per minute.
Currently proc is an unresistable 12 second stun.

That means each monk is "super rooting" someone every 30 seconds without using mana while putting out the most damage they are capable of.
meanwhile, root is a level 1 spell everyone has

tstaff is one of most rare items in the game (supposedly) and you cannot control the proc (blame neckbeards in nihlium for overflow of tstaffs)

also saying root can be dispelled is ignorant, if you play a pure melee you can't dispell shit considering you have 0 channeling skill. 1 green mob on ya and you cannot ever dispell yourself, or a smart caster who knows how to play the game.

monk is a pure melee and needs melee range to hit you. If you as a caster get hit by a monk, you have litteraly failed at everquest and deserve to die from 1 proc.
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  #49  
Old 01-15-2013, 09:51 AM
Vayder Vayder is offline
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Quote:
Originally Posted by Smedy [You must be logged in to view images. Log in or Register.]
also saying root can be dispelled is ignorant, if you play a pure melee you can't dispell shit considering you have 0 channeling skill. 1 green mob on ya and you cannot ever dispell yourself, or a smart caster who knows how to play the game.

monk is a pure melee and needs melee range to hit you. If you as a caster get hit by a monk, you have litteraly failed at everquest and deserve to die from 1 proc.
Just so I understand what you're saying your position is: in everquest pvp a caster should always beat melee and should never even take a single point of damage?

Additionally cancel magic and pumice are things "every level 1 has" and can cast when a guildmate is rooted. There is no assistance for t-staff stun.
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  #50  
Old 01-15-2013, 12:06 PM
Nirgon Nirgon is offline
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Don't think this is getting changed, its classic and a very rare drop compared to getting something like an fbss.
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