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#531
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#532
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![]() Let’s do the numbers again.
40 delay weapon No haste = 150 swings in 10 minutes 34% haste = 201 swings in 10 mins 41% haste = 211.5 swings in 10 minutes It’s 1.5 swings more per 10 minutes per 1% haste for the first 34% It is 1.5 swings more per 10 minutes per 1% haste for the next 7% … 201/211.5 = 0.9503 … or 4.07 % more damage for 7% more haste (actually less since double attack is not 100% for a knight). Think more like … I dunno … 3.5% more because you have 7% more haste. How can you expect us to take you seriously when you fail at shit so absolutely basic. 4-5% more damage is literally (ie mathematically) like having 8-10% more haste. The emperor has no clothes.
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Last edited by Troxx; 08-15-2023 at 03:01 PM..
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#533
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![]() Quote:
You are cherry-picking only the scenarios where the usefulness of DPS is more marginal, but in all of those scenarios, INT is completely useless. So it really doesn't help your point. While ignoring the other 95% of the game where 5% difference in DPS is huge. Not only are you unable to see the forest for the trees, you can't even see the fucking trees. "Hey guys, I only kill Travis Two-Tone a little bit faster, therefore strength useless" | |||
Last edited by Lune; 08-15-2023 at 03:04 PM..
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#534
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![]() I don't understand what we’re talking about haste for and how it relates to starting stats?
Can someone catch me up on that thread of the discussion?
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Gorgen (Blue) - Agnostic Troll Warrior of the XXXI Dung | ||
#535
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![]() Quote:
At 100% haste, a 40 delay weapon is reduced to 20 delay. 40 / 1.34 = 29.8. 40 / 1.41 = 28.3. The difference between 29.8 and 28.3 is 5%. The difference between 201 swings and 211 swings is 5%. Congratulations on saying the same thing as me, but somehow thinking I was wrong. You are incorrect about the 7% haste over 34% giving the same value as the first 7%, however. It takes 34% haste to get to 30 delay, and 64% haste to get to 20 delay. This means you lose value on haste after the first 34%. It takes 34% haste to reduce your delay by 10, and then it takes 64% haste to reduce your delay by another 10. Quote:
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Shamwowi Wipesalot (60 SHM) | Bazgek Bonebreaker (60 SK) | Sznake Pliszken (52 MNK) | Laanfear (30 ENC)
Do you have questions about Shaman races? Read my guide: https://wiki.project1999.com/Shamwow...man_Race_Guide Want to see Shaman videos? Check out my youtube channel: https://www.youtube.com/channel/UCFU...zEFJVBIH3-jUog | |||||
Last edited by DeathsSilkyMist; 08-15-2023 at 03:10 PM..
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#536
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![]() Or a non eq example. Let’s dumb this shit down so it is even easier to understand.
Jimmy has 100 apples. You give Jimmy 34% more apples than he a started with. Jimmy now has 134 apples. You give Jimmy 41% more apples than he started with. Jimmy now has 141 apples Those extra 7 apples are just a real and delicious as the other 34. They are worth just as much at market as the first 34 apples. If it takes one damn Apple to make a motherfucking Apple tart, he can make just as many apple tarts regardless of which apple you handed him first and proportional to the total number of extra percent apples you decided to give him above what he started with. [You must be logged in to view images. Log in or Register.]
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#537
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![]() Quote:
40 / 1.34 = 29.8. This means you need 34% haste to reduce your delay by 10 out of a possible 20. 40 / 1.68 = 23.8. This means the next 34% haste reduced your delay by 6. That is the same amount of haste added, but the difference in how much you gained is less. This is not difficult.
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Shamwowi Wipesalot (60 SHM) | Bazgek Bonebreaker (60 SK) | Sznake Pliszken (52 MNK) | Laanfear (30 ENC)
Do you have questions about Shaman races? Read my guide: https://wiki.project1999.com/Shamwow...man_Race_Guide Want to see Shaman videos? Check out my youtube channel: https://www.youtube.com/channel/UCFU...zEFJVBIH3-jUog | |||
#538
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![]() Quote:
Dude your post is still there. I can still quote it: Quote:
“Half the possible delay occurs in the first 34%”. No that’s not how it works. 34% haste means you get 34% more swings per unit time. Your statement was misleading at best … but realistically just wrong. The point was that 4-5% damage is nothing to sneeze at. Most people consider upgrading 34 to 41% haste or an FBSS to RBB as being a BIG improvement. Yet here you are saying that a comparable 4-5% damage increase is somehow not a BIG improvement.
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#539
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![]() Quote:
Thank you for admitting you were wrong about the delay calculations. Again, the first 34% haste you get is reducing a 40 delay weapon to 30. The next 34% haste you get (68% total) is reducing your delay from 30 to 24. This means you are getting diminishing returns from haste above 34%. This math is really simple.
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Shamwowi Wipesalot (60 SHM) | Bazgek Bonebreaker (60 SK) | Sznake Pliszken (52 MNK) | Laanfear (30 ENC)
Do you have questions about Shaman races? Read my guide: https://wiki.project1999.com/Shamwow...man_Race_Guide Want to see Shaman videos? Check out my youtube channel: https://www.youtube.com/channel/UCFU...zEFJVBIH3-jUog | |||
#540
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![]() Quote:
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The returns on haste are linear from 0 to 100% with 100% giving you literally twice the melee rounds per unit time compared to 0% haste.
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Last edited by Troxx; 08-15-2023 at 03:23 PM..
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