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  #5611  
Old 07-17-2024, 02:03 PM
Zuranthium Zuranthium is offline
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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
This is looking at reality, where people make pocket characters.
That is not the reality of starting on a server or simply having a low/medium amount of play time and playing your 1 character with a playgroup.

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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
The difference is pocket characters are specifically on shared accounts.
That is not the definition of a pocket character.

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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
If I were to make this group, i'd go with Enchanter/Enchanter/Shaman/Necromancer.
As everyone has said, this group is inferior to having a Cleric. Torpor tanking on the Shaman is very inefficient compared to C-healing the Charm pets.
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  #5612  
Old 07-17-2024, 02:07 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Originally Posted by Zuranthium [You must be logged in to view images. Log in or Register.]
That is not the reality of starting on a server or simply having a low/medium amount of play time and playing your 1 character with a playgroup.



That is not the definition of a pocket character.



As everyone has said, this group is inferior to having a Cleric. Torpor tanking on the Shaman is very inefficient compared to C-healing the Charm pets.
People who have a low amount of playtime probably won't get very far anyway. Class composition doesn't really matter if you are going to get to level 30 and stop.

Yes, pocket characters are on shared accounts. That is why you have a different player log in to the pocket cleric to res you. Other people need to know the username and password.

You are simply claiming the group comp is inferior. You can have that opinion. If you want to claim it as fact, you'll need to be more persuasive.
Last edited by DeathsSilkyMist; 07-17-2024 at 02:20 PM..
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  #5613  
Old 07-17-2024, 02:25 PM
Troxx Troxx is offline
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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
If I were to make this group, i'd go with Enchanter/Enchanter/Shaman/Necromancer.

Pocket characters would be a 49 Cleric, 55 Mage, and a 46 wizard.
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Might as well also have a pocket 60 Druid for PoTG, pocket pally for DS hp buff, pocket raid geared monk to pull the challenging stuff and a pocket 60 BiS raid geared warrior to tank the things that need defensive.

At this point your pockets have pockets
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  #5614  
Old 07-17-2024, 02:26 PM
Troxx Troxx is offline
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If I was any good at photoshop I’d put DSM’s shaman head on a female kangaroo’s head with a bunch of little eq people poking out of his pocket
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  #5615  
Old 07-17-2024, 02:28 PM
bcbrown bcbrown is online now
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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
The difference is pocket characters are specifically on shared accounts. Shared accounts are more prone to getting messed with, like having all of your items deleted. Reimbursements can take a while these days. You also do not want someone masquerading as your main character, saying silly things.

You level the main characters to 60 that work best at 60, and don't share their account information. This group doesn't need Cleric heals to level to 60. You make pocket characters for the other classes. You let people know they are pocket characters, so people do not assume you are the one controlling the character if they are acting odd, and you lose less if the account is messed with.

It's less of a loss to lose a 49 pocket cleric than a 60 Torpor Shaman.
No danger here. Only one person has the password to the cleric while they're all leveling. If in the low 50s the group decides they'd prefer a shaman, you've said it's easy to powerlevel someone up to the 50s. If so, that same person creates a new account for the shaman, transfers over any decent gear, then shares the cleric account password with their three buddies. No one else ever knows the shaman account password, so it can't be lost.

During the leveling process the cleric will be a better healer.
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  #5616  
Old 07-17-2024, 02:30 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Originally Posted by Troxx [You must be logged in to view images. Log in or Register.]
Might as well also have a pocket 60 Druid for PoTG, pocket pally for DS hp buff, pocket raid geared monk to pull the challenging stuff and a pocket 60 BiS raid geared warrior to tank the things that need defensive.

At this point your pockets have pockets
Troxx continues to prove he doesn't know what a pocket character is. He doesn't seem to know people make level 49 clerics and share the account info with others. Strange, considering Crede's had a pocket cleric since 2014.

He seems to think a level 49 minimally geared character is equal to a level 60 in BiS gear. He's also bringing in a Monk and a Warrior to a caster/priest only group.
Last edited by DeathsSilkyMist; 07-17-2024 at 02:47 PM..
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  #5617  
Old 07-17-2024, 02:32 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Originally Posted by bcbrown [You must be logged in to view images. Log in or Register.]
No danger here. Only one person has the password to the cleric while they're all leveling. If in the low 50s the group decides they'd prefer a shaman, you've said it's easy to powerlevel someone up to the 50s. If so, that same person creates a new account for the shaman, transfers over any decent gear, then shares the cleric account password with their three buddies. No one else ever knows the shaman account password, so it can't be lost.

During the leveling process the cleric will be a better healer.
You can have that preference if wish. It doesn't change the end composition, or the fact that the Shaman is one of the main characters that is leveled to 60. You are adding the unecessary headache of telling everybody you switched mains. Many people may remember you as the pocket character instead.

The group will level just fine without a Cleric to 60. Shamans and Enchanters can solo to 60 perfectly fine without a Cleric. A group with Enchanters and a Shaman is already going to do great while leveling.
Last edited by DeathsSilkyMist; 07-17-2024 at 02:45 PM..
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  #5618  
Old 07-17-2024, 02:54 PM
bcbrown bcbrown is online now
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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
You can have that preference if wish. It doesn't change the end composition, or the fact that the Shaman is one of the main characters that is leveled to 60. You are adding the unecessary headache of telling everybody you switched mains. Many people may remember you as the pocket character instead.

The group will level just fine without a Cleric to 60. Shamans and Enchanters can solo to 60 perfectly fine without a Cleric. A group with Enchanters and a Shaman is already going to do great while leveling.
This is four buddies grouping together. There's no one to tell! There's no "many people"!

It will level faster with a cleric because during the leveling process a cleric is better for enc/enc/necro than a shaman. Better heals means less downtime. Extra stuns means faster recovery on charm breaks. Better HP buffs means fewer deaths. From 29-50s you'll have rez available, while if you level with a shaman you won't have rez available until whenever in the late 50s you level up the pocket cleric.
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  #5619  
Old 07-17-2024, 03:03 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Originally Posted by bcbrown [You must be logged in to view images. Log in or Register.]
This is four buddies grouping together. There's no one to tell! There's no "many people"!

It will level faster with a cleric because during the leveling process a cleric is better for enc/enc/necro than a shaman. Better heals means less downtime. Extra stuns means faster recovery on charm breaks. Better HP buffs means fewer deaths. From 29-50s you'll have rez available, while if you level with a shaman you won't have rez available until whenever in the late 50s you level up the pocket cleric.
In an MMO, your static group will meet other people, unless your group is purposely ignoring everyone. You'll make friends outside of the group along the way.

This is where we differ. You admitted you are mostly focused on the leveling aspect of this group. You also don't have any 60s. I've been through the leveling process multiple times. You don't need to min/max the leveling process. A group of four casters is leveling quickly already. Shamans, Enchanters, and Necrancers can solo to 60 without a Cleric.

If the group gets impatient and quits before level 60, they probably would have done that anyway. The group composition matters the most at 60, when doing endgame content, which is why I put more weight on the endgame.

Your preference doesn't change the outcome of having two 60 Enchanters mains, a 60 Shaman main, a 60 Necromancer main, a 49 Cleric shared account, a 55 mage shared account, and a 46 Wizard shared account.
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  #5620  
Old 07-17-2024, 03:07 PM
bcbrown bcbrown is online now
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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
This is where we differ. You admitted you are mostly focused on the leveling aspect of this group.
Yes, we agree that "best" is inherently subjective and different people with different persepectives will have different opinions on what "best" means.
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