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  #5621  
Old 07-17-2024, 03:10 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Originally Posted by bcbrown [You must be logged in to view images. Log in or Register.]
Yes, we agree that "best" is inherently subjective and different people with different persepectives will have different opinions on what "best" means.
There is a factual best as well in any game based on math and rules. I think everybody would agree a raid weapon is better than a rusty weapon, as a simple example. This is not a subjective opinion, as people can compare the weapons objectively.

Not everything posted in this thread is simply subjective or just an opinion.
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  #5622  
Old 07-17-2024, 03:18 PM
Toxigen Toxigen is offline
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DSM is on the part of the curve where pixel sickness is at its highest. Everything is weighted to the end game.

Given enough time, he will transcend back to appreciating the leveling part of the game, especially in a static group and possibly no twinking / self found. His answers will change.
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  #5623  
Old 07-17-2024, 03:22 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Originally Posted by Toxigen [You must be logged in to view images. Log in or Register.]
DSM is on the part of the curve where pixel sickness is at its highest. Everything is weighted to the end game.

Given enough time, he will transcend back to appreciating the leveling part of the game, especially in a static group and possibly no twinking / self found. His answers will change.
The discussion simply says "best", which would encompass the entire range of gameplay by default. This includes endgame, and the purpose of leveling is to get to endgame.

You can of course add rules to change what is considered "best". Four Mages would probably be the best self found caster group for the first 20 levels. I doubt many people are min/maxing levels 1-20 though.
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  #5624  
Old 07-17-2024, 03:23 PM
Zuranthium Zuranthium is offline
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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
There was no restriction stating the group is starting on a new server. Nor are there new servers to start on right now.
More of your usual idiocy and twisting of what has been said.

Anyone who wants to play p99 and hasn't before is starting on a server. There are 3 different p99 servers as well, and various others that have basically the same coding in terms of combat. Starting on a server is a constant occurrence, and even on a server you've already played on, having a 60 Warrior or whatnot is irrelevant for trying to do a 4-caster group.

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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
People who have a low amount of playtime probably won't get very far anyway.
Incredibly dumb fallacy. You really just say anything.

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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
You don't need to min/max the leveling process. A group of four casters is leveling quickly already.
Time is money. Time is opportunity. The entire point of talking about what is "best" revolves around what is most efficient or will be able handle the most/hardest amount of content.

Look at how you try to ignore literally everything that shows why you are wrong. Every occurrence of something be better, you just try to wave off with some stupid statement like this.

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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
Yes, pocket characters are on shared accounts.
No they aren't. A pocket character is simply something you level up without the intent of playing it much and/or without giving it great gear. Sharing it is optional, and there is absolutely no concern of "items being stolen" anyway if you're playing with family or close friends.

Even if there was some concern of items being stolen, you don't need any items to utilize a Shaman. You can have a "pocket Shaman" to log on and do some buffs or Malo a particularly difficult target that the Enchanter/Enchanter/Cleric/X group wants to engage.

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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
You are simply claiming it is inferior. You can have that opinion. If you want to claim it as fact, you'll need to be more persuasive.
Everyone has already told you why. You're just obtuse.

Enchanter/Enchanter/Cleric will get to 60 faster and be able to do more than Enchanter/Enchanter/Shaman.
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  #5625  
Old 07-17-2024, 03:30 PM
Troxx Troxx is offline
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Posted?
Total Posts: 5,624
User Name Posts
DeathsSilkyMist 1,814
Troxx 687
PlsNoBan 639
cyxthryth 434
Gloomlord 390
Toxigen 185
Ripqozko 139
Crede 127
cd288 123
bcbrown 115
Karanis 101
fortior 83
Vexenu 76
Duik 61
Elizondo 55
Chortles Snortles 48
Danth 42
Trexller 38
Keebz 32
Kich867 32
PatChapp 30
Zuranthium 30
Jimjam 28

He’ll crack 2000 posts before the weekend. Funny thing is that if you run this list of the most prolific posters - none of them agree with DSM. He has gone completely off the rails at this point.

It’s ok DSM, I’ll pray for you.
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  #5626  
Old 07-17-2024, 03:31 PM
bcbrown bcbrown is offline
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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
This includes endgame, and the purpose of leveling is to get to endgame.
The purpose of leveling is to have a great time playing a fun game with some chill buddies while exploring dungeons and finding some cool gear.

Once you hit 60 you might as well put the toon on the shelf and start a new one. You did it! You beat the game!
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  #5627  
Old 07-17-2024, 03:41 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Quote:
Originally Posted by bcbrown [You must be logged in to view images. Log in or Register.]
The purpose of leveling is to have a great time playing a fun game with some chill buddies while exploring dungeons and finding some cool gear.

Once you hit 60 you might as well put the toon on the shelf and start a new one. You did it! You beat the game!
The mechanical purpose of leveling is to progress. That is fact. Of course people may never get to 60, but that doesn't change the purpose of the mechanic.

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Originally Posted by Zuranthium [You must be logged in to view images. Log in or Register.]
More of your usual idiocy and twisting of what has been said.
I misread what you said, which is why I edited my post. Your attempt to claim this was a twisting of words is silly. I thought you meant a new server, which would change what people are doing. Leveling to 50 so they can get Manastones, for example.

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Originally Posted by Zuranthium [You must be logged in to view images. Log in or Register.]
No they aren't. A pocket character is simply something you level up without the intent of playing it much and/or without giving it great gear. Sharing it is optional, and there is absolutely no concern of "items being stolen" anyway if you're playing with family or close friends.
Sharing is not optional when you need to res your own character, for example. You need to be logged in to the character being resed, and someone else is logged in to the pocket character. Any time you share account information, the risk of problems increases.
Last edited by DeathsSilkyMist; 07-17-2024 at 03:50 PM..
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  #5628  
Old 07-17-2024, 03:55 PM
Troxx Troxx is offline
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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
The mechanical purpose of leveling is to progress. That is fact. Of course people may never get to 60, but that doesn't change the purpose of the mechanic.
The purpose of playing is to have fun. Playing typically results in the acquisition of experience which inevitably leads to leveling.

You have a weird ass perspective on video games
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  #5629  
Old 07-17-2024, 03:56 PM
bcbrown bcbrown is offline
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Quote:
Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
The mechanical purpose of leveling is to progress. That is fact. Of course people may never get to 60, but that doesn't change the purpose of the mechanic.
The game design purpose of leveling is to create a skinner box to maximize player retention. See http://www.nickyee.com/eqt/skinner.html for more details.

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Originally Posted by Troxx [You must be logged in to view images. Log in or Register.]
The purpose of playing is to have fun. Playing typically results in the acquisition of experience which inevitably leads to leveling.
I had a hell of a good time back in 1999 playing a level 10 troll SK with my buddy. We'd drink a bunch of in-game alcohol and go jump off the wizard pyramid and druid rings in S Ro. Not a lot of leveling, but a helluva fun time anyway.
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  #5630  
Old 07-17-2024, 03:59 PM
Ripqozko Ripqozko is offline
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Quote:
Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
The discussion simply says "best", which would encompass the entire range of gameplay by default. This includes endgame, and the purpose of leveling is to get to endgame.

You can of course add rules to change what is considered "best". Four Mages would probably be the best self found caster group for the first 20 levels. I doubt many people are min/maxing levels 1-20 though.
if you cared about being the best you wouldnt be in kittens, how would you even know.
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