#561
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Long as root/whirl doesn't land 50% on 120mr, you're fine with item loot.
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#562
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Quote:
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Last edited by klant; 09-23-2011 at 03:53 PM..
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#563
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i am torn on player looting, on the one hand i would like it to be in. on the other i feel it will diminish the population a lot.
most of us are also old now and do not have time we once may have to farm replacements, either way there should at least be money loot and a leaderboard of some kind, a copy of sullon zeks leaderboard would be pretty good. | ||
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#564
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Coin loot = Yes
Item loot = 1 item from any slot; equipment or inventory/bags. | ||
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#565
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Item loot = wanna be twinks
most will never level to cap / will stay in a certain range to gank those moving up and thru. they arent scared to lose big ticket items they might have got in a zerg cuz they never worked for it (or dont have it) = to scared to contest for camps at higher end If you level to cap you can get quite a few items that are no-drop wihch nullifies looting your only worried about finding other ways to get items besides camping it or contesting camps to attain it.
__________________
Vinx : Vexx
<Vesica Dei> | ||
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#566
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Xp loss/xp gain in pvp is just retarded, easy for folks to exploit. As well as not being classic.
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#568
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Exp gain is exploitable, but Rogean didn't say anything about exp gain in his announcement, so...
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Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity> Starman Deluxe, 24 Enchanter Lardna Minch, 18 Warrior Project 1999 (PvP): [50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis | ||
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#569
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And xp loss being exploited is by choice
If you get battle rezzed back and die again, thats a consequence If you are being griefed, log or play an alt for a bit xp loss is doable for punishment/reward imo
__________________
Vinx : Vexx
<Vesica Dei> | ||
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#570
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I support coin + 1 item loot (even items in bags, but no no-drop items). Item loot makes it so there is real risk in PvP. I don't think people should ever be safe with their items.
Risk will come with high rewards. PvP will be as viable option for gear as killing raid bosses. Running in organized packs will be important. I just hate PvP games where it doesn't really matter who wins or loses. When something valuable is at stake, people tend to put in more effort, which makes PvP that much more exciting. | ||
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