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  #561  
Old 08-02-2013, 11:04 PM
Robdukes Robdukes is offline
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That Kerran looks like tony the tiger did a whirlwind through a heavy equipment junkyard and ended up with a piece of a bulldozer on his shoulder.
  #562  
Old 08-02-2013, 11:16 PM
Soandso Soandso is offline
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That kerran looks like he should be a human paladin from wow.
  #563  
Old 08-02-2013, 11:22 PM
fastboy21 fastboy21 is offline
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To me, rallying call is a very advanced system like waking the sleeper in eq. It's a story line that you play through, but there were some servers that woke the sleeper and others that did not...the community affected the world. It sounds very cool to me that a whole world would crawling with these types of story lines, both grand and mundane.
  #564  
Old 08-02-2013, 11:24 PM
Rhuma7 Rhuma7 is offline
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Quote:
Originally Posted by t0lkien [You must be logged in to view images. Log in or Register.]
Whoever wrote that never played Live or read any of their self-serving ego-fueled fascist rantings, that's for sure
Furor had a very clear view of how things should have been and how to go about things.
If 1 man can alter the entire itemization of velious, props.
  #565  
Old 08-02-2013, 11:25 PM
fastboy21 fastboy21 is offline
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The Kerran thing is a gimme to EQ2 fans...it just looks silly to old eq players.

It's weird, but the art director in eqn was responsible for much of the art in eq1...she did talk about her choice to go with stylistic or "heroic" art rather than more realistic approaches.
  #566  
Old 08-02-2013, 11:28 PM
t0lkien t0lkien is offline
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Quote:
Originally Posted by Rhuma7 [You must be logged in to view images. Log in or Register.]
Furor had a very clear view of how things should have been and how to go about things.
If 1 man can alter the entire itemization of velious, props.
So clear he named an ability in WoW after his EQ character and online alter ego. The guy has what is referred to on this side of the world as "short man's complex".
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  #567  
Old 08-02-2013, 11:33 PM
magician magician is offline
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I like how they talk about how their game is so different and that they are changing the "core" game yet they introduce it with a multi class system and an ability called "Whirlwind".
  #568  
Old 08-02-2013, 11:36 PM
Rhuma7 Rhuma7 is offline
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Quote:
Originally Posted by t0lkien [You must be logged in to view images. Log in or Register.]
So clear he named an ability in WoW after his EQ character and online alter ego. What sort of a douche does that. I mean really.
Foror's compendium of dragon slaying.

Sad that the only thing that was quoted from the chapter I wrote was some shit about tigole and furor.
  #569  
Old 08-03-2013, 12:23 AM
liveitup1216 liveitup1216 is offline
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In my defense your post was pretty lackluster. You lamented over their combat system, of which we saw extremely little of other than like 4 animations and that weapons will affect abilities.

You doom it to failure for trying something new, the likes of which they're doing are more likely to succeed than fail. Yes, we want EQ1 again with punishing mechanics and heavy numbers and not action bars so we can socialize. It just isn't going to happen from a major developer because they want money. I'm glad they're trying to steer away from the grind to level cap and then plug away at dungeons forever.

You all call their designs dogshit but offer nothing better other than "we want EQ1", which realistically was never going to happen (from Sony or any other major developer) and you all knew that from the start.

So, yeah... you calling Furor and Tigole wise was the only good part about your post.
  #570  
Old 08-03-2013, 12:27 AM
SamwiseRed SamwiseRed is offline
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ya they should have called it swirling attack...
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