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  #581  
Old 08-03-2013, 07:33 AM
raff01 raff01 is offline
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Looked plain amazing. Its everything I always wanted for a game. If they keep their promises as for landmarks and destructibility and dynamic questing, it might be the best MMO ever.
I'm very excited, screw the cynical haters.
  #582  
Old 08-03-2013, 07:54 AM
Zaruk Zaruk is offline
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Quote:
Originally Posted by Nogdar [You must be logged in to view images. Log in or Register.]
Major disappointment for me too even though this is really alpha stuff and much is going to change.

The world looks superb, and the editor Landmark thing is absolutely great for the minecraft crowd/creative players - and thank god it's separate from the real game because frankly the Foundry of Neverwinter, mehhh.

Graphics are way too cartoonish, the human looks cool but the tiger is absolutely catastrophic and the armors are 200% WoW even worse. For a game trying to be innovating and surprising, the models and armors sure aren't -_-

Combat while surely in it's infant stages look absolutely catastrophic as well, I hope that tiger was lvl 60 in a lvl 5 area because it's plain stupid as it is there...

Not a fan at all of the no levels/classes idea either. It's not a bad idea, but doesn't fit EQ imo. If they wanted to go that route, should've done UO next, not EQ next.

And I'm sorry but this business model doesn't cut it for me, as it didn't in Neverwinter - I hated it (17 different currencies and stuff so annoying). It's the same story here, games with good background (EQ/D&D) but totally ruined with this modern F2P+cash shop business model just bringing in stupid concepts for you to dish out money and often too close to P2W elements.

Like I said at the beginning of my post, we're merely in alpha and much of what we dislike from what we saw might change, but from what I saw there I think I'd skip the game entirely. I think the game has potential, but targetting a niche market, not the mass-market - i.e. Minecraft players longing for their game with WoW graphics? Dunno..
+1 exactly my thoughts
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  #583  
Old 08-03-2013, 08:31 AM
myriverse myriverse is offline
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I love the "cartoony" complaints, too.

Original EQ = Cartoony. You were just willing enough to suspend disbelief to ignore it. I mean seriously, Ogres looked like Fred freaking Flintstone and Peter Griffin had a love child. Cartoony!
  #584  
Old 08-03-2013, 08:50 AM
raff01 raff01 is offline
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Yeah I love how EQ die hard fans turn things around their way :
When someone says EQ has very poor graphics : "its not about graphics its about the gameplay and the lore"
When they see EQ next : " WTF those graphics are way too cartoonish, I'll never play that game !!"
  #585  
Old 08-03-2013, 08:53 AM
Tasslehofp99 Tasslehofp99 is offline
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Quote:
Originally Posted by Ellouelle [You must be logged in to view images. Log in or Register.]
i like all the nerds over here getting really mad over how they have cartoony graphics. like, really? you all realize that that's a logistics thing, right? don't be retarded. they're cartoony because it's easy to make a decent art direction with cartoons without having ridiculous graphical requirements that only the most dedicated players will be able to meet up with.

I don't think that the art looks like wow at all. If anything you could make a more valid comparison to say that the graphics look like borderlands minus the cel shading.

if u want to make a complaint about EQN, make it one that isn't completely retarded. tony the tiger was retarded i agree but honestly it's not game breaking to me.
You realize that some of us don't like games that look terrible, like EQnext?
I mean, sure it could be a great game despite its terrible graphics, not likely though.
The clips of combat they showed yesterday all but guarantee this is just another game using another game's title to milk retards like you for money. Go ahead and buy this shitty pos game, I wont cause it blows donkey cocks just like WoW, LoL, Vanguard, Rift, etc etc.

All these developers do is make cheap shitty games designed to make the most profit, so go ahead and buy it. You're just doing exactly what they want, so instead of EQnext folding completely because its a shitty game, they will continue making bad games because people like you buy them!
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  #586  
Old 08-03-2013, 09:00 AM
Tasslehofp99 Tasslehofp99 is offline
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Originally Posted by myriverse [You must be logged in to view images. Log in or Register.]
I love the "cartoony" complaints, too.

Original EQ = Cartoony. You were just willing enough to suspend disbelief to ignore it. I mean seriously, Ogres looked like Fred freaking Flintstone and Peter Griffin had a love child. Cartoony!
Whats your point? Ogres are supposed to be blundering, fat, and dumb. Next you're going to tell me that gnomes are too small, and barbarians are too tall?


Quote:
Originally Posted by raff01 [You must be logged in to view images. Log in or Register.]
Yeah I love how EQ die hard fans turn things around their way :
When someone says EQ has very poor graphics : "its not about graphics its about the gameplay and the lore"
When they see EQ next : " WTF those graphics are way too cartoonish, I'll never play that game !!"
By cartoony I think people mean that it just looks like WoW-type char models, which were terrible. They literally looked like something you would see on cartoon network, where as EQ was a realistic fantasy world where players actually looked like they were supposed to. Original EQ player character models were amazing, they were the best, despite being less than refined. The thing is here they are trying to use the Everquest name and turn it into something that it never was, never will be. I think EQ's graphics/world are amazing and there simply won't ever be a game as good as EQ.



Face it kids, we lived through the golden age of MMORPG's. There won't ever be another everquest, or another game as good as it. EQ 2 proved that, and last night's reveal of EQnext looks worse than eq2 did.
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  #587  
Old 08-03-2013, 09:35 AM
Hobie819 Hobie819 is offline
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I think it will be a decent game, however I feel there will be another MMO 1-2 years from EQnext that will take what EQN was trying to do and make it work.

The world that can be demolished to me basically means instancing. Great, the iron golem destroyed the building but it's not going to be destroyed forever. Finish that instance and come back and the building is magically constructed again, ready for the next iron golem to tear it down. The zones themselves were very much like Guild Wars which doesn't sink me into the world. It does the first time but never afterwards - It loses its awesomeness when you come back and see the same building standing up again.

Multiclassing is not new - old story. Don't pretend it's new EQn...

The multilayer zones could work... but I think that the multilayer zones along with the ever-changing layers *ie) earthquakes that make your tunnels disappear" just means that penalties for death will not be high. If the ground will swallow you whole and the tunnels you were fighting in will cave in, your corpses will inevitably either not exist (meaning you respawn with your gear) or the fcorpses will go to a safe spot in the zone where you can reloot them.

The rallying call looked good, but I can only see good rallying calls lasting for a year or two before they get old and rehashed. Build a city? Ok... It also doesn't make sense from a logic standpoint (and granted yes, this is a fantasy, but if I were going to build a city, at some point logic dictates "f this". Ok, lets build a city - oh, goblins are attacking, lets build a wall. Oh, to build a wall we need to mine the earth. Ok, lets mine. Oh what the hell, things under the earth are going to pop out and destroy the city now? F'this, lets build somewhere else" would be the logical thing to do.

Again, I know this is a fantasy game, but to make large quests seem epic and make people want to get involved, they need to make sense. Lets why no one likes collection quests... "why does this person really need 5 billion rat ears every day? What the heck are they making?" They're boring, unimaginative and make no sense.

The logical AIs. I think in theory it's a good idea, however it worries me when they say that the mobs remember what you did. Mobs going to the roads of best benefit is fantastic, but they used the example of the goblin king sending a war band out to get you for slaying too many goblins. That screams at me "kill this many goblins and the war band appears" which is just a play at the collection quests that no one likes. Want to get the goblin king? Kill this many goblins and he'll appear!

The world builder concept seems good - I see it for what it is (a way to have less developers tied to the project thus making the overhead costs less) but I know a lot of players will sit all day building stuff. Having said that though, it makes me wonder about how expansions will work. It seems to be a good marketing technique - players are more involved and have more of a stake in the game so they will be less likely to leave, but on the other hand, will expansions just be player created pieces that are put together by the developers? It seems right now that the developers will only have on job really - create the story and let the players create the world for the story. It is an interesting concept and I think this is really only one of the few truly "new" concept for MMOs - good for the players, good for the developers, good for SOE. Only thing that concerns me is the real life money part but I can overlook that as long as it makes the game better because people are more into building awesome things.

I can overlook the cartoony models, so long as the game mechanics are good. That's what truly matters to me is how the game is played and like many have pointed out, it hasn't really been shown yet. The little gameplay that was shown was pre-made events. The mobs were scripted, the players were scripted, and I doubt it will play exactly like was shown. It was done to "wow" everyone with the combat system and what you can do.
Last edited by Hobie819; 08-03-2013 at 09:45 AM..
  #588  
Old 08-03-2013, 09:59 AM
nalkin nalkin is offline
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Good god this game looks like absolute sh!te. How can they spend this much time and make a game worse than the original?

Everything seemed bad to me except the holy grail of destructibility. None of the other mechanics are going to work well without making the game E Z mode and horrible.

Quote:
Originally Posted by Hobie819 [You must be logged in to view images. Log in or Register.]
Multiclassing is not new - old story. Don't pretend it's new EQn...
The funny part was how he said "we have all played enough DnD we need something new, so we are going to have multiclassing!!"
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Hahaha, that is awesome. Right up there with...that one guy's....boat service before the boats worked.
  #589  
Old 08-03-2013, 10:30 AM
Lime Lime is offline
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So the long awaited EQN debuts with....

The protagonist being Tony the Tiger doing a diablo barbarian whirlwind and one-shotting everything around him while eating a bowl of Frosted Flakes in his "FRESH CRIB" that he bought on the RMAH, all the while Michael Bay blows up terrain around him for no apparent reason. Meanwhile the heroine that looks like the Vanquisher from Torchlight jumps 40 feet in the air like shes ninja gaiden and is a "Wizard". Gandalf only wishes he could tumble, double jump, and stomp the yard like her.

Maybe I will be wrong but this looks nothing like the everquest playstyle I remember. If they continue on this path I half expect Lord Nagafen to karate kick you in the face and do a backflip somersault teleport into a street fighter hyuuken, all while outbidding you on that tower you are trying to buy on the auction house, which looks strangely like a phallic object.
  #590  
Old 08-03-2013, 10:51 AM
LordSterben LordSterben is offline
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Quote:
Originally Posted by Lime [You must be logged in to view images. Log in or Register.]
So the long awaited EQN debuts with....

The protagonist being Tony the Tiger doing a diablo barbarian whirlwind and one-shotting everything around him while eating a bowl of Frosted Flakes in his "FRESH CRIB" that he bought on the RMAH, all the while Michael Bay blows up terrain around him for no apparent reason. Meanwhile the heroine that looks like the Vanquisher from Torchlight jumps 40 feet in the air like shes ninja gaiden and is a "Wizard". Gandalf only wishes he could tumble, double jump, and stomp the yard like her.

Maybe I will be wrong but this looks nothing like the everquest playstyle I remember. If they continue on this path I half expect Lord Nagafen to karate kick you in the face and do a backflip somersault teleport into a street fighter hyuuken, all while outbidding you on that tower you are trying to buy on the auction house, which looks strangely like a phallic object.
Thank you for summing this for me in such a comical fashion. I lol'd.
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