Fwiw, I also played a rogue during kunark/velious (stopped playing shortly after luclin) and I never remember these issues with sneak/hide.
I really don't understand why the devs don't just change/fix this, even if they aren't 100% sure that it's classic (even though there seems to be sufficient evidence to support such a change). Is 95% certainty not good enough?
You would permanently shut up all the rogues, the vast majority of whom say that rogue sneak/hide is nerfed.
There would be no negative repercussions involved with making such a change. The problem would just go away and no new problems would arise.
The only reasons I can see for not changing it is that the change would either be resource-intensive (which I doubt but it is entirely possible)... or that it would create a precedent so that other classes could get class-specific alterations, thereby opening up a can of worms (which I also highly doubt since I never see any posts about broken abilities for other classes).
This same argument also applies to pickpocketing.
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