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#51
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__________________
Lidara Whispertune - Cleric, Green, <Castle>
Druzzil Ro, Combine, Fippy, Phinny, Selos, Green, Blue | |||
#52
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I just expressed my preference and the reason for it. | |||
#53
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Perhaps with your style of play and interaction with other players it never comes up, but maybe the way I play the game and interact with other players (occasional roleplay) would involve comments on our respective appearances in ways that would be compromised if we were seeing different models. Basically, I think it was a bad idea to introduce a second set of models and make them optional. If they were determined to make new models, they should have been mandatory (and they should have retained, if not expanded on, the variety and character of the original models, and should have been animated to at least the same quality level). If they could not achieve those goals they should have left the models alone. | |||
#54
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![]() The UI is not nostalgic. The internet speed is not nostalgic. The super detailed everyone already knows most things about classic zones, is not nostalgic.
I dont play this game to pretend like Im sitting around 10 years ago thinking about how I hate high school. I play because I like the fact that it is EQ, and it is progressing somewhat like how it was. I care about content, not cosmetics. You dont want to look a certain way? Well what about people that would prefer to see something a certain way? Im sure there is some self-centered reason as to why people think everyone should see them as they want. But people got to choose what they looked like to themselves. And honestly, with the luclin graphics, you still pretty much look the same, not like robe or armor patterns change much, just doesnt look like your a block. Im a fan of the megaman series. 1-6 were old nintendo graphics, another in my collection (8) is newer graphics. Do I even give a crap about the way it looks? No, as long as its the same great megaman game I lovee, why should it matter? | ||
#55
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![]() @Critical Error: so you wouldn't care if you rolled a beefy Ogre male yet others saw you as a dainty High Elf female? Of course my example is extreme, but where is the line drawn exactly? And yes, there are substantial differences between Luclin/old-world models, so different that they almost come close to the extreme I just mentioned.
One of the human models is a scruffy blonde guy with an eyepatch. I have no idea what the equivalent is on the Luclin side, but I wouldn't be surprised if it's nowhere close to that. This is the essence of role-playing games, particularly those of the multiplayer variety. Immersion is greatly improved when you have the peace of mind of knowing that what you see is what someone else sees. If you don't think that matters, fine, but a lot of other people understand why it would. All that said, I still don't think it's a big deal if someone "cracked" it such that he can see Luclin models. But I definitely understand and adopt Dumesh's philosophy.
__________________
Kebbon Corpsewagon
Dwarf Rogue, corpse-dragging specialist and dungeon crawler extraordinaire | ||
#56
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![]() Megaman 1 graphics > Luclin models.
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#57
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#58
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![]() Here's what it all comes down to. You guys can't do anything about it.
The people that want the Luclin models now have the ability to do it without any help from the devs. In other words, tough. Hate to be so blunt about it but all this talk is pointless because we have no power over what other people will do on their end. (I'm keeping the old models myself but will test this out once just to see if it actually works) And once again, props to the OP for figuring this out. I'm impressed. | ||
#59
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![]() The talk isn't pointless at all, I've enjoyed hearing perspectives other than mine. Don't like that? Tough.
__________________
Kebbon Corpsewagon
Dwarf Rogue, corpse-dragging specialist and dungeon crawler extraordinaire | ||
#60
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Personally I don't care what anyone else sees, I relate to my character by what I can see. | |||
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