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#51
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![]() perma death, but literally 1 mob per level of exp gains
full item loot insta spawn counter terrorist vs terrorist | ||
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#52
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![]() Never played that 1.0 shit,but that maybe to harsh for too many if you strip someone down like that.Leaving a lil no drop to work with i think would give people a reason to team up i guess in the event of extreme lopsided teams.
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#53
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#55
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#56
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#57
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__________________
Vanzan Somethingwitty - Freelance Phantasmist on R99
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#58
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![]() FOR SCIENCE!!!!
__________________
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#59
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![]() Quit with all this massively over thought theoryquest.
Everything lootable except for Main Hand, Off Hand, Range. Give first bag slot immunity so at best you can bag up 10 items while getting your shit packed in. There. Bewm. Both sides happy.. Burn em down quick, cant bag the good stuffs, loot a pixel of pras level. Gonna /wrist if you lose your precious 55hp ring? Bag it. This is gonna force people to either fight back, or worry solely about their "good items" and focus on bagging them; likely meaning they'll just die. And we all know making pals die for loving their pixels is our favorite thing to do.
__________________
Itap <Super Friends> - Officer | Mentor | Boner | (ded again for now)
Maybach Music - <Imaginary Friends> | ||
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#60
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![]() you know the majority of the players like myself, like what your playerbase consists of, really arn't going to cope with item loot. in any form really.
lets not beta server this shit like we did with red99. learn from red99 and keep it as close as possible to red99 + teams. boom problem solved. dont go expirementing on a SECOND server. | ||
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