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#51
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P.S. anyone want to roll a level 1 dark elf with my level 1 dark elf - PM play times and we'll figure something out. We'll probably be level 20 in two more weeks.
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#52
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This makes no sense at all. And to haughtily claim that we are all idiots and there is some super secret fix or rationale that we can't possibly understand is completely retarded.
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#53
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searched for pvp for days, then when it was back i got 3 kills today. its not honestly the xp i care about, its the pvp
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#54
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how do you "accidentally" turn exp back on rofl obvious troll is obvious
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#55
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the sooner you guys realize that you are all nonfactors for the staff (green server list, exp nerf, no communcation), the faster youll start just playing the game without mindfucking all day long.
i just play the game now without wasting a second anymore about all those rampant issues on red.. and it feels good. everquest.
__________________
Mitic - VZTZ - 8 Inches Unbuffed - 2008
Mitic - Blue - Inglorious Basterds/Transatlantic Rampage - 2010 Mitic - Red - Nihilum - 2014 Mitic - Green - Dial a Port (yes, porting is more fun than raid-rotations) - 2020 | ||
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Last edited by Zoolander; 03-23-2014 at 07:32 PM..
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#56
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Quote:
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#57
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Quote:
The problem is, as it has been explained alot, some people cant invest that kind of time, see no progress on their toons and quit. Some people log in to dead zones, get bored, quit. This is all interconnected and makes the population spiral down until its emptied out of every player cept players like Chewie. To repeat, im not quitting because im not leveling fast enough. If we could attract 300-400 with classic xp i wouldnt give a fuck, its not about the speed, its about empty zones, no pvp on the journey, no groups. Thats where i draw the line and consider EQ to be work instead of fun. Im sure even people who think they dont have time with this grind wouldnt care, because when youre having fun, its not about making that xp bar move, which it when the low level scene is dead and all you wanna do is catch up to the higher brackets | |||
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Last edited by Tradesonred; 03-23-2014 at 08:08 PM..
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#58
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My guess exp bonus enabled is the "default", or at least was. The change to make it blue level is a manual change.
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#59
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Quote:
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#60
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For the brief time the xp bonus was active, I was having the most fun I've had in EQ since I started playing two months ago. It wasn't just the xp, as I'd gotten used to the brain-numbing grind, but I felt the community immediately grow stronger and more passionate about playing, and server morale was boosted to a level I hadn't previously seen.
To all who are calling people lazy for wanting an xp bonus, this isn't 1999. Most of us have grown up quite a bit and have jobs, families, and real life obligations. I can't get anyone I know--even people who WANT to play--to come play on the server because they call it a "time-sink." Because Red 99 is a fairly small community, and most classes cannot solo at higher levels, groups are essential. When the xp is as bad as it is and people can't get groups, they aren't going to play. It's really that simple. Not to mention it's RED, so you spend even more time on CRs, getting griefed, camped, etc... Lastly, although I intend to keep playing, I am very disheartened by how this is all being handled. I feel as though players deserve to know what's going on with the server and what the GMs' intentions are. I'm surprised no official announcement has been made, and if one isn't made today, I will be in complete disbelief. (By the way, I spent many, many hours in college helping prepare p1999 for release... It was mostly grunt work [checking merchants for classic wares / pixels / locations etc...], so it really crushes me to be in this position as a player.) I understand that running these servers is time consuming, expensive, and stressful at times, and I know how much work went into creating the server to make it as perfect as possible, but Red99 deserves better than what it is getting imho. Let the server thrive. You know how to do it. | ||
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