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#2
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__________________
Current Games:
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#3
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#4
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#5
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#7
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There should be barb newb bodies scattered everywhere. H
__________________
Haynar <Millennial Snowflake Utopia>
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Current Games:
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#10
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I am curious why the darkness being implemented in the first place? To bring the atmosphere or to force people to experience the first ever made 3D MMPRPG the way it used to be played? Why not change the zone in times to 2-4 minutes the way it used to be with the old PCs and 19200 modems? How about forcing the 3D world to a tiny window in the middle of your screen and 1st person only view? Not allowing custom UIs? That was the "Classic" that was fun. Yes it was fun for the first ever 3D MMPORG, but since then hardware got better, Verant learned from experience and feedback of the players and by the Time Kunark came out, they have adjusted the engine. REMOVED dankness so people did not have to increase their gamma settings on their monitors. Made the game more enjoyable. For those who think adjusting the gamma to recreate the old EQ experience would be a good addition, there does not have to be a global fix. Just go to your eqclient.ini and change the following line: Gamma=5 Done. If not dark enough for you keep reducing the Gamma value. Problem solved. You are happy and the other 90% of the server population happy. And no need to force people to brake their eyes unless they want to. | |||
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