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Old 03-17-2015, 02:28 PM
vouss vouss is offline
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I don't think the combined forces of azrael, fresh, and friennds would yield as much as holocaust does on most occasions. For sure not in VP
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Old 03-17-2015, 02:35 PM
fred schnarf fred schnarf is offline
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fresh + az combined = 3 times what holo has

get someone to actually lead and start killing people and bosses, and stop making threads about how staff should fix your problems when YOU need to fix them
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Old 03-17-2015, 02:36 PM
Humerox Humerox is offline
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Quote:
Originally Posted by fred schnarf [You must be logged in to view images. Log in or Register.]
fresh + az combined = 3 times what holo has

get someone to actually lead and start killing people and bosses, and stop making threads about how staff should fix your problems when YOU need to fix them
100% agree with this
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if your reason to be here is to ruin other peoples experiences and grief them off the server, then not only do you not deserve the privilege of playing here, but i will remove your ability to do so.
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Old 03-17-2015, 02:45 PM
kildone kildone is offline
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Quote:
Originally Posted by fred schnarf [You must be logged in to view images. Log in or Register.]
fresh + az combined = 3 times what holo has

get someone to actually lead and start killing people and bosses, and stop making threads about how staff should fix your problems when YOU need to fix them
Not possible without an adequate staff. Even with multiple guilds it just wont work, look at blue. Many people put in huge efforts and 90% of raiders are unhappy with current solutions.

Its the few "bad apples" that will bring red back to the same place over and over again and without proper enforcement of policies it will be bound to happen yet again.

Maybe Fresh will beat Holo, then Fresh will be come Holo.

http://www.age-of-the-sage.org/histo...f_history.html


Insanity: doing the same thing over and over again and expecting different results.

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Well I said my peace, thanks to those who really try to be helpful in their posts on threads like these, even if I don't happen to agree with all of youz.
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Old 03-17-2015, 02:52 PM
Genedin Genedin is offline
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It's a valid point, but you have to remember that so many of the people playing here are already geared and there is an endless cycle of new recruits they have to gear and that will never be seen again.

If the intention of people was really to PVP and have mass PVP battles it would be happening because the fully geared players would just make their own guilds for this reason, instead you get one dominant guild focused on amassing pixels.

I'm not ridiculing anyone, but the fact is people are playing the server the way the people in power want it to be played, either because they like it like that, or they don't have any other options.
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Old 03-17-2015, 02:57 PM
Tune Tune is offline
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stay on topic , can u guys think of anyway to circumvent this rule?

krazy and kergan has good points

i dont see the alts being too much of a problem

and a check when the mob is engaged and dies should fix people zoning out during the fight
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Old 03-17-2015, 03:20 PM
Buhbuh Buhbuh is offline
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Originally Posted by Tune [You must be logged in to view images. Log in or Register.]
stay on topic , can u guys think of anyway to circumvent this rule?

krazy and kergan has good points

i dont see the alts being too much of a problem

and a check when the mob is engaged and dies should fix people zoning out during the fight
you do realize that losing -1 loot for every group over a certain number would mean zergs would be killing mobs for 0 loot every single week, which would amount to guilds making caps, which would probably just amount to one giant guild making 3 different guilds formed under the same leadership to kill mobs and get all the loot

this is EQ, zergs happen
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Old 03-17-2015, 03:26 PM
Tune Tune is offline
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Quote:
Originally Posted by Buhbuh [You must be logged in to view images. Log in or Register.]
you do realize that losing -1 loot for every group over a certain number would mean zergs would be killing mobs for 0 loot every single week, which would amount to guilds making caps, which would probably just amount to one giant guild making 3 different guilds formed under the same leadership to kill mobs and get all the loot

this is EQ, zergs happen
this doesnt have to do with guilds , this has to do with the # of people in the zone
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  #9  
Old 03-17-2015, 03:00 PM
Genedin Genedin is offline
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Tune bro.

You of all people know how many shits the GM's give about this server and how realistic asking any type of custom rules or coding for this server to the end you are trying to achieve really is.

Remember that time we were going to get our down dedicated CSR members and the GM's were going to care about this server.

I remember the last three times....
  #10  
Old 03-17-2015, 03:06 PM
Kergan Kergan is offline
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The issue with reducing loot is it is so easily circumvented by having half the guild sit on the other side of the zone line and zone in to loot as awarded. You're essentially duplicating the raid cap without any of the restrictions that made it a viable way to reduce guild size (i.e. you can't get items if you weren't part of the kill).

Even instancing isn't a very workable solution, most of the top WoW guilds have A, B, C teams for people who quit or develop assbergers and need to be removed.

I guess my point was unless you want to mess with the way EQ is built at its core in the classic era this isn't a problem that has a solution. If you're willing to start messing with it you've got a custom server and that has repeatedly been rejected.

I hope at some point the people who own the code to this box will decide to give a custom server addressing all the issues EQ has while maintaining the classic code with NPCs, pathing, quests, etc a shot. There is no reason that with 15 years of consideration we as a community couldn't build a better mouse trap. [You must be logged in to view images. Log in or Register.]
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