Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 10-10-2010, 02:18 PM
Tappin Tappin is offline
Sarnak


Join Date: Oct 2010
Posts: 221
Default

5 stars. Looks awesome!
  #2  
Old 10-10-2010, 04:07 PM
Whirlwind Whirlwind is offline
Skeleton


Join Date: Sep 2010
Posts: 16
Default

Awesome work, 5 stars for the post [You must be logged in to view images. Log in or Register.]
  #3  
Old 10-10-2010, 04:38 PM
toddfx toddfx is offline
Sarnak

toddfx's Avatar

Join Date: Mar 2010
Posts: 345
Send a message via AIM to toddfx
Default

Cool guys I'm glad you like the stuff!

Uthgaard that is a very generous offer! The lighting conditions of the game add a lot to the environments, and getting that effect correct is definitely key to recreating an authentic looking EQ scene. As far as staging specific conditions, it'd really be most useful for reference. I was exploring Erudin last night and found a scene that might be interesting to recreate, but unfortunately it was raining out. I am curious to see what this could look like at dawn. I don't have my heart set on the scene yet, but I think it does have some potential.

I am most curious about the possibility of higher-res textures. It's interesting that the server has a bank of images that are not actually used in game. Are you referring to that texture pack update that was offered to the public, or are there actually higher quality versions of classic textures?

Anyway, last night I was working on an interior shot of a fountain in Erudin. Here's the screenshot i'm using as reference, and should hopefully be posting the final image in the next couple of days. I'm currently out of town for the weekend so the work is a little slow on my laptop..but we'll see. I have an exterior shot of EC in the works as well that I should be posting along with the other.

I agree that Velious has some truly beautiful scenes, but I won't be able to grab Kunark or Velious scenes until I have access to those zones...although I guess nothing is stopping me from pulling the models from other servers. Oh however I am currently only running EQLite. Regardless, I'd prefer to stick to classic zones to embrace the P99 spirit!

As far as getting higher-res versions of these, it's hard to say. When I get back to my desktop early this week, I'll see what I might be able to do. I can't promise anything but I should be able to go 1280x720 or so.

Thanks again guys, I should be posting some more in the next night or three.
Last edited by toddfx; 10-10-2010 at 04:43 PM..
  #4  
Old 10-11-2010, 09:07 AM
Uthgaard Uthgaard is offline
VIP / Contributor

Uthgaard's Avatar

Join Date: Aug 2010
Posts: 5,451
Default

Quote:
Originally Posted by toddfx [You must be logged in to view images. Log in or Register.]
I am most curious about the possibility of higher-res textures. It's interesting that the server has a bank of images that are not actually used in game. Are you referring to that texture pack update that was offered to the public, or are there actually higher quality versions of classic textures?
The upgrade you're talking about was for the zone textures. For example akanon.s3d is for the zone itself, akanon_chr.s3d is for the pc/npc models. The textures in the s3d files are used, but sometimes are distorted by the model itself or drawn at a lower quality based on graphical settings and the limitations of the hardware/software.

Here are some examples of textures extracted from the standard s3d files:

Wolf

[You must be logged in to view images. Log in or Register.]

Other Wolf

[You must be logged in to view images. Log in or Register.]

Metal golem

[You must be logged in to view images. Log in or Register.]

Tiger

[You must be logged in to view images. Log in or Register.]


Much better detail than most would expect.

Quote:
As far as staging specific conditions, it'd really be most useful for reference. I was exploring Erudin last night and found a scene that might be interesting to recreate, but unfortunately it was raining out.
This is pretty much what I meant. It wouldn't be any different from the play server, except you wouldn't have to wait for it to start/stop raining, the right time of day, and you would be able to visit the kunark/velious zones. But, it's up to you.
Last edited by Uthgaard; 10-11-2010 at 09:10 AM..
  #5  
Old 10-11-2010, 09:56 AM
xshayla701 xshayla701 is offline
Fire Giant

xshayla701's Avatar

Join Date: Feb 2010
Posts: 811
Default

This is seriously the best thing ever.. you should really check out neriak commons or third gate if you are planning on doing more. These are awesome!
__________________
  #6  
Old 10-11-2010, 04:18 PM
Dunes Dunes is offline
Kobold

Dunes's Avatar

Join Date: Jul 2010
Location: Texas
Posts: 182
Default

Quote:
Originally Posted by toddfx [You must be logged in to view images. Log in or Register.]

Anyway, last night I was working on an interior shot of a fountain in Erudin. Here's the screenshot i'm using as reference, and should hopefully be posting the final image in the next couple of days.
Take a look at the before (link) and after... stunning. Taking it a step further (pardon my absolute ignorance in these matters), you mentioned that you might be able to render an entire zone at a time (flyovers)? Is there anyway of exporting the end result back into one of these .s3d files? Surely not - if it were that simple (relatively speaking) to "upgrade" a game's graphics it would be done all the time. Just a fanciful dream I guess...
  #7  
Old 10-10-2010, 05:53 PM
Jozsef Jozsef is offline
Scrawny Gnoll


Join Date: Sep 2010
Posts: 25
Default

Awesome! 5 stars! That shot of HK is amazing!
  #8  
Old 10-11-2010, 02:43 AM
Mmohunter Mmohunter is offline
Kobold


Join Date: Feb 2010
Posts: 112
Default

There is a 3d model viewer out there to view s3d files. I had access to it at some point to see if I could get some nice textures out.

I found it.

http://www.georgestools.eqemulator.net/

Scroll down towards the bottom or open a search box on the page and type in "Kayaido's EqModel Viewer".

Here is a reference on how to get it to work. If you use windows 7 run it in Xp mode.

http://www.eqemulator.org/forums/sho...d.php?p=122459
  #9  
Old 10-11-2010, 04:19 AM
Pyrocat Pyrocat is offline
Planar Protector

Pyrocat's Avatar

Join Date: Oct 2009
Location: Seattle, WA
Posts: 1,937
Default

Kerra Isle (eruds crossing) please please please please please please please

It's such a beautiful piece of EQ scenery, especially with the fishing huts suspended above the water, or that ancient cube-like stone with the face on it, or the sunken ship just offshore. I can provide a ton of screenshots if you want but here are some of my favorites from EQLive:

http://img191.imageshack.us/g/kisle4.jpg/

[You must be logged in to view images. Log in or Register.]

[You must be logged in to view images. Log in or Register.]

[You must be logged in to view images. Log in or Register.]

[You must be logged in to view images. Log in or Register.]
__________________
Pyrocat the Protector of Vul
Proud member of The Safehouse since 2000
Pyrocat (60 TRL SHM) Orochi (60 IKS NEC)
  #10  
Old 10-11-2010, 03:41 PM
Engraverwilliam Engraverwilliam is offline
Sarnak

Engraverwilliam's Avatar

Join Date: Sep 2010
Posts: 231
Default

only thing i see about the last pic is that the firepot should produce some sort of orange glow on the ceiling?
__________________
Bristlebane Server - Leader of <Celestial Ruin> from 1999-2004
Bristlebane Server -Member of <Triadic Order> from 2005-2007
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 06:12 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.