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  #51  
Old 08-02-2015, 05:17 AM
westtell4 westtell4 is offline
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OK they need to add a Edit button i ment that people will leave because luclin character models were quite popular and getting rid of them why have basically doomed them selfs
  #52  
Old 08-02-2015, 05:43 AM
Swish Swish is offline
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Remember the aim of this Project is to recreate classic EverQuest... we didn't have Luclin models in Velious.

PEQ / Project 2002 etc awaits you if you really are leaving [You must be logged in to view images. Log in or Register.]
  #53  
Old 08-02-2015, 05:48 AM
Llodd Llodd is offline
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Sorry bud, but there wont be a mass exodus and luclin models wont be back. Ever.

Requoted this as you dont appear to have read it:

Nilbog:

" I'll keep making classic changes when I can, regardless if people threaten to quit. I'm here to recreate classic eq; not to make people happy."
  #54  
Old 08-02-2015, 07:03 AM
Zinyen Zinyen is offline
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Quote:
Originally Posted by Tiewon Shu [You must be logged in to view images. Log in or Register.]
What's important is that Luclin graphics, while "not classic" in the developers minds, certainly does not ruin the "spirit of Everquest."
it completely destroys the spirit of classic everquest. you obviously didnt play live classic- luclin graphics came with luclin, which was the the first step towards EQ being ruined.
  #55  
Old 08-02-2015, 07:05 AM
Zinyen Zinyen is offline
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Quote:
Originally Posted by Erati [You must be logged in to view images. Log in or Register.]
Luclin models were the nail in my EQ coffin - i have no idea why anyone thinks they are good much less something that greatly affects things positively

In Classic - Velious, characters look like they do now
SERIOUSLY! I think they look terrible, but I don't argue things like that with people anymore. Nice to see someone who agrees though.
  #56  
Old 08-02-2015, 07:09 AM
Zinyen Zinyen is offline
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Quote:
Originally Posted by Tiewon Shu [You must be logged in to view images. Log in or Register.]
I am certain they did not envision creating a classic EQ server to have no one play on it.
HAHAHAHAHAHA.

https://www.youtube.com/watch?v=nR7HuJK_zPM
  #57  
Old 08-02-2015, 07:41 AM
JurisDictum JurisDictum is offline
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I started this server with Luclin models on, then turned them off after awhile. I have to agree with most the posters here that they simply didn't fit the world pre-luclin. I don't agree that it's really anyone's business but the person playing, however.
A lot of people simply like the way Luclin graphics look a lot better. If they want to go out of there way to get them, I really don't understand the counter-argument.

This is not like the con rings...because those actually impacted the game in various ways. The same with spell graphics...a lot of new spell graphics were much easier to notice/identify.

Luclin graphics doesn't have any impact outside the user. The only exception I can think of is screenshots/fraps...so what.

It's pretty stupid to get into arguments about taste. I'm guessing most people in the world would look at both sets of graphics and say Luclin is better. It's important to note that some people just like this game...it's not all about nostalgia. If a game like EQ classic only newer and better came out, I'd be gone. But it doesn't look like that's happening soon. And even if it did, the perpetual rat wheel of MMOs might drive me back here anyway.
  #58  
Old 08-02-2015, 08:07 AM
Swish Swish is offline
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How awful would Mistmoore look with Luclin NPC models?
  #59  
Old 08-02-2015, 10:33 AM
jarshale jarshale is offline
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Everyone's entitled as fuck around here.
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  #60  
Old 08-02-2015, 10:34 AM
mystang89 mystang89 is offline
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Quote:
Originally Posted by Swish [You must be logged in to view images. Log in or Register.]
Remember the aim of this Project is to recreate classic EverQuest... we didn't have Luclin models in Velious.

PEQ / Project 2002 etc awaits you if you really are leaving [You must be logged in to view images. Log in or Register.]
What's PeQ?
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