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#51
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![]() OK they need to add a Edit button i ment that people will leave because luclin character models were quite popular and getting rid of them why have basically doomed them selfs
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#53
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![]() Sorry bud, but there wont be a mass exodus and luclin models wont be back. Ever.
Requoted this as you dont appear to have read it: Nilbog: " I'll keep making classic changes when I can, regardless if people threaten to quit. I'm here to recreate classic eq; not to make people happy." | ||
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#54
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#55
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#56
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https://www.youtube.com/watch?v=nR7HuJK_zPM | |||
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#57
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![]() I started this server with Luclin models on, then turned them off after awhile. I have to agree with most the posters here that they simply didn't fit the world pre-luclin. I don't agree that it's really anyone's business but the person playing, however.
A lot of people simply like the way Luclin graphics look a lot better. If they want to go out of there way to get them, I really don't understand the counter-argument. This is not like the con rings...because those actually impacted the game in various ways. The same with spell graphics...a lot of new spell graphics were much easier to notice/identify. Luclin graphics doesn't have any impact outside the user. The only exception I can think of is screenshots/fraps...so what. It's pretty stupid to get into arguments about taste. I'm guessing most people in the world would look at both sets of graphics and say Luclin is better. It's important to note that some people just like this game...it's not all about nostalgia. If a game like EQ classic only newer and better came out, I'd be gone. But it doesn't look like that's happening soon. And even if it did, the perpetual rat wheel of MMOs might drive me back here anyway. | ||
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#58
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![]() How awful would Mistmoore look with Luclin NPC models?
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#59
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![]() Everyone's entitled as fuck around here.
__________________
Blue: Seniksin | Jarshale Red: Sieg | Cazissa | ||
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#60
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