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  #51  
Old 02-07-2011, 01:42 AM
xshayla701 xshayla701 is offline
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Quote:
Originally Posted by Harrison [You must be logged in to view images. Log in or Register.]
Kedge, same thing. Warping through walls etc. No thanks.
I don't think this is a problem anymore
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  #52  
Old 02-07-2011, 01:54 AM
DetroitVelvetSmooth DetroitVelvetSmooth is offline
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I have leveled extensively in mistmoor, and the pathing seems to work fine. Mobs act like doors arent there, but thats not the same as warping thru walls. They do walk thru walls on the way back from trains ive found, but thats usually just a small piece of the train. Also, in a few spots, most notably the throne room, and i think the garden, they will actually run away from you and around the room if you agro from too far away; you have to coax them out of those places... but nothing that cant be handled with experience. I believe thats pretty much how it was on live iirc. Found the pathing to be really well done there, its just a hard zone due to tightness, undead seeing invis, big agro chains. Man up.
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  #53  
Old 02-07-2011, 01:57 AM
Gorgetrapper Gorgetrapper is offline
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I leveled in Mistmoore on my warrior from 30-43 easy from castle ent camp, to inside pulling nearly everything I could. Blued 2 handed hammer easily solved any agro issues, and because the mobs had such low HP, they died pretty quickly with AEs going off constantly. The pathing is pretty bad, but once you know how it works there, it's just as bad as any other zone.
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Quote:
Originally Posted by Rogean View Post
WOW GUYS THATS A HARD CONCEPT BUT NO I'M TOO FUCKING SELFISH AND NEEDY AND I NEED TO FIND A WAY AROUND THE RULES TO MAKE MYSELF FEEL BETTER

Seriously, every time I see a fucking thread like this OH MYGOD THEY HAD 14 PEOPLE ITS OUR MOB LOL OURS OURS OURS YESSS I just want to fucking deathtouch the entire guild and despawn the mob.
  #54  
Old 02-07-2011, 05:42 AM
darkblade717 darkblade717 is offline
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Quote:
Originally Posted by Lazortag [You must be logged in to view images. Log in or Register.]
There are tons of camps that people almost never exp at (whereas they did on live). Orc groups in highpass were one of the most sought after groups for that level back on my server, yet now people pretty much only camp the idol. No one groups in Runnyeye, despite having a TON of mobs in it, and a named mob that has a 100% chance of spawning (with some okay lootfor that level, like blackened iron crown, black iron girdle, grotesque mask, etc.). The castle in mistmoore is rarely fully camped. Almost no one goes to Sol A these days. Splitpaw has quite a few mobs that almost never get killed because groups just don't go that deep. Don't get me started on kedge...

People on this server are too spoiled - they think they can plant their characters in Uguk forever because of the exp bonus, and if they don't find a group in an hour, they claim that the server is "overpopulated".
I've seen and been in groups in Highpass up until level 50s started chain-camping the idol, quite a few people in SolA as of late. Splitpaw...well most people are too stupid to invis, and with the first room behind the double doors always pulling half the zone with it, even if things are lulled, it deters people from wanting to venture deeper only to end up with a possibly longr and more dangerous CR.
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