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  #51  
Old 07-05-2017, 05:17 PM
Tankdan Tankdan is offline
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I haven't played EQ in awhile, but why cant a melee just roll up to him with 6 bags full of consumables and solo him?
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  #52  
Old 07-05-2017, 06:11 PM
Tecmos Deception Tecmos Deception is offline
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Quote:
Originally Posted by Triiz [You must be logged in to view images. Log in or Register.]
This is why I was asking. I was under the impression Color Shift should land on any mob that's not labeled as unstunnable as long as it's debuffed enough i.e. a mob that's tashed, malo'd, and occlusioned and say lvl 57 can be color shift stunned but not splitpaw whip stunned. The wiki doesn't have a max level on Enchanter AOE stuns like every other stun. I know for sure Drusella can be AOE stunned, she's 55. Am I wrong and every mob over 56+ is labeled as unstunnable?
Every 55+ mob IS unstunnable. And unmezzable, except by Rapture. Or at least this is the general rule and there may be very limited exceptions.



Quote:
Originally Posted by Triiz [You must be logged in to view images. Log in or Register.]
Yeah I figure as much, but even if a pet landed say 2 stuns over a few minute fight that's 12 seconds of no DPS at all. Like I said, it'd be for niche scenarios not necessarily Khelkar.
Kind of. Melee swing timers run even when you are stunned. So if something gets stunned right after it swings, it basically doesn't affect its DPS at all.
  #53  
Old 07-05-2017, 06:33 PM
Tingowingo Tingowingo is offline
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Quote:
Originally Posted by Tankdan [You must be logged in to view images. Log in or Register.]
I haven't played EQ in awhile, but why cant a melee just roll up to him with 6 bags full of consumables and solo him?
Cus 6 bags of consumables might not suffice [You must be logged in to view images. Log in or Register.]

[Sat Mar 11 12:11:01 2017] An Icepaw prophet hits Khelkar Icepaw for 37 points of damage.
[Sat Mar 11 12:11:01 2017] An Icepaw prophet tries to hit Khelkar Icepaw, but misses!
[Sat Mar 11 12:11:02 2017] Khelkar Icepaw hits an Icepaw prophet for 285 points of damage.
[Sat Mar 11 12:11:02 2017] Khelkar Icepaw hits an Icepaw prophet for 285 points of damage.
[Sat Mar 11 12:11:02 2017] Khelkar Icepaw hits an Icepaw prophet for 149 points of damage.
[Sat Mar 11 12:11:02 2017] Khelkar Icepaw hits an Icepaw prophet for 262 points of damage.
[Sat Mar 11 12:11:02 2017] An Icepaw prophet tries to pierce Khelkar Icepaw, but misses!
[Sat Mar 11 12:11:02 2017] An Icepaw prophet tries to pierce Khelkar Icepaw, but misses!
[Sat Mar 11 12:11:02 2017] An Icepaw prophet crushes Khelkar Icepaw for 108 points of damage.
[Sat Mar 11 12:11:02 2017] An Icepaw prophet crushes Khelkar Icepaw for 114 points of damage.
  #54  
Old 07-05-2017, 06:41 PM
Triiz Triiz is offline
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Quote:
Originally Posted by Tecmos Deception [You must be logged in to view images. Log in or Register.]
Every 55+ mob IS unstunnable. And unmezzable, except by Rapture. Or at least this is the general rule and there may be very limited exceptions.





Kind of. Melee swing timers run even when you are stunned. So if something gets stunned right after it swings, it basically doesn't affect its DPS at all.
All mez's besides Rapture are level capped at 55, so that is "built in" for lack of a better word like regular stuns. As far as I know that is not built into AOE stuns so it'd have to be mob specific. I was thinking if a mob could be Raptured(not unmezzable), it may also not be labeled unstunnable and could be AOE stunned if it was debuffed enough. I would need a 60 shaman and bard to really test it, so I'll just go off of this answer for now thanks.
  #55  
Old 07-05-2017, 06:47 PM
skarlorn skarlorn is offline
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6 10 slots each filled with a 10x wort pot = 180,000 HP in healing
About 180k in ice giant toes (poor ice giants)

+a Soulfire, lets say worth ~20,000 healing

+a Reaper, lets say worth ~4k

Would be pretty pathetic if you couldn't kill Khelkar by sitting in defensive stance with thorns and 200k healing capability!!!

definitely not worth the cost tho lol
  #56  
Old 07-05-2017, 06:50 PM
Tecmos Deception Tecmos Deception is offline
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Quote:
Originally Posted by Triiz [You must be logged in to view images. Log in or Register.]
All mez's besides Rapture are level capped at 55, so that is "built in" for lack of a better word like regular stuns. As far as I know that is not built into AOE stuns so it'd have to be mob specific. I was thinking if a mob could be Raptured(not unmezzable), it may also not be labeled unstunnable and could be AOE stunned if it was debuffed enough. I would need a 60 shaman and bard to really test it, so I'll just go off of this answer for now thanks.
Next time I find a 56+ mob I'll be sure to try to stun him a dozen times or something while pet kills him just to be sure.
  #57  
Old 07-05-2017, 09:12 PM
tolinwiz tolinwiz is offline
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Could you faction with the dogs and trade him a bunch of -Mr gear, 2hander to stop dw, etc?
  #58  
Old 07-05-2017, 09:46 PM
mickmoranis mickmoranis is offline
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Quote:
Originally Posted by Tecmos Deception [You must be logged in to view images. Log in or Register.]
Yeah, I wanna test 2 like jade electrum bracers and a couple diamondine/etc earrings to see if they double up too. Also curious if they will buggily wear MORE than 2 of these slots. Lol.
watch it turn out you can give em 50 rings for -500 mr and all this time we were sure it was only 1
  #59  
Old 07-05-2017, 09:47 PM
Emmin Emmin is offline
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Quote:
Originally Posted by tolinwiz [You must be logged in to view images. Log in or Register.]
Could you faction with the dogs and trade him a bunch of -Mr gear, 2hander to stop dw, etc?
I wondered about this, too, since I can be dubious with the dogs with werewolf form + collaboration. Will they equip an item if I give it to them with dubious faction without charming first? More research is required.
  #60  
Old 07-05-2017, 10:12 PM
Emmin Emmin is offline
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Quote:
Originally Posted by EliteJackson [You must be logged in to view images. Log in or Register.]
I had no idea haste and slow stacked (or failed to stack) this way. Any idea if order of application matters? Or will a slow effect always trump a haste effect?
Alright, I tested this just now and it doesn't matter what order. The slow effect always negates the effect of the haste. I even tried a different haste/slow combo this time to see if the % effect or level of the haste and slow spells matters.

Here I am punching a snake with just Tepid Deeds on me. 7 sec between swings:

[Wed Jul 05 21:52:55 2017] You punch a rattlesnake for 1 point of damage.

[Wed Jul 05 21:53:02 2017] You try to punch a rattlesnake, but miss!

[Wed Jul 05 21:53:10 2017] You punch a rattlesnake for 1 point of damage.

[Wed Jul 05 21:53:17 2017] You punch a rattlesnake for 2 points of damage.

And here I am punching the snake with Tepid Deeds followed by Visions of Grandeur. Still 7 sec between swings:

[Wed Jul 05 21:53:28 2017] You punch a rattlesnake for 2 points of damage.

[Wed Jul 05 21:53:35 2017] You punch a rattlesnake for 2 points of damage.

[Wed Jul 05 21:53:42 2017] You punch a rattlesnake for 1 point of damage.

[Wed Jul 05 21:53:49 2017] You punch a rattlesnake for 2 points of damage.

So it seems that it doesn't matter what order the haste and slow are cast on you, or what level/% the haste and slow spells are. The slow always negates the haste. I still haven't tested if this also occurs with worn haste. Stay tuned.
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