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Old 04-07-2019, 10:52 AM
reevesz reevesz is offline
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What about the Knight 2h DPS? Was looking forward to that
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Old 04-07-2019, 10:52 AM
Troxx Troxx is offline
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Quote:
Originally Posted by Rogean [You must be logged in to view images. Log in or Register.]
[*]Haynar: Fixed a bug in adding hate from spells, that was introduced with the out of class spell hate cap. Spells with a specific hate adder, were losing their hate from the spell effects.
Which spells were these? And is there a planned fix for the current issue where classes casting spells from within their spell book are now staring down the problem of the spells not generating enough threat? The most obvious one I've been frustrated by is casting blind on my paladin for a whole lot less hate than it used to generate.

PS: I love the spirit of the NToV changes. I would have thought a lair leash to be better than straight up rooting but having them rooted is a whole lot better than the current ass-hattery of letting them be pulled to zone in.
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  #3  
Old 04-07-2019, 10:56 AM
fzzzt fzzzt is offline
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I noticed that SV was losing hate after initially working.
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Old 04-07-2019, 10:58 AM
Evia Evia is offline
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Added a Blam Stick as a rare drop in Plane of Mischief
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  #5  
Old 04-07-2019, 11:01 AM
Jjlent Jjlent is offline
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Lol, I'm definitely not a warmbody and I didn't really think I was qq complaining but to each their own. Was simply asking them to reevaluate it being on both servers when the problem only exists on 1
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  #6  
Old 04-07-2019, 11:10 AM
loramin loramin is offline
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I'm going to make a prediction now: this will not fix the raid scene. In six months (or however long) the staff will be right back to being overwhelmed with petitions, and meanwhile the same "1%" of the server will continue to dominate all raid content rather than sharing with the top 10% that is capable of defeating it.

"Competition" is the problem here. But I'm not saying any of this to start yet another fight about rotations (please, don't try to start one). I'm only saying it so that in six months I can quote myself, in yet another attempt to argue for the best system for P99: rotations.
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  #7  
Old 04-07-2019, 11:13 AM
Oleris Oleris is offline
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Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
I'm going to make a prediction now: this will not fix the raid scene. In six months (or however long) the staff will be right back to being overwhelmed with petitions, and meanwhile the same "1%" of the server will continue to dominate all raid content rather than sharing with the top 10% that is capable of defeating it.

"Competition" is the problem here. But I'm not saying any of this to start yet another fight about rotations (please, don't try to start one). I'm only saying it so that in six months I can quote myself, in yet another attempt to argue for the best system for P99: rotations.
Going to be hard for the casual guilds to clear multiple adds as well in a competitive environment. Guess we got to test it out.
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Old 04-07-2019, 11:12 AM
Oleris Oleris is offline
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[You must be logged in to view images. Log in or Register.]
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  #9  
Old 04-07-2019, 11:23 AM
bricke75 bricke75 is offline
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Thanks for all your hard work!
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  #10  
Old 04-07-2019, 11:30 AM
Daloon Daloon is offline
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It's an open world competitive server from 1999 era, I don't get why people think there is somehow a magic trick to fixing the competitive raid scene, there isn't. Making people "clear ToV" in any sort of way will be way too time consuming for this era and just cause people to quit.
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