Project 1999

Go Back   Project 1999 > Green Community > Green Server Chat

Closed Thread
 
Thread Tools Display Modes
  #51  
Old 10-29-2019, 01:41 PM
Mblake81 Mblake81 is offline
Banned


Join Date: Jan 2011
Location: Bristlebane <Reckless Fury>
Posts: 1,811
Default

Quote:
Originally Posted by pharmakos [You must be logged in to view images. Log in or Register.]
I really wanted to get sucked in to Green, but I just can't seem to do it. Have barely played EQ this year, but for years before now I played TAKP and three boxed. That got boring. Now, I figured I'd try getting back into the game, single boxing, and just... Idk. The game isn't fun anymore? I love the socializing, but otherwise there's so many other games if rather play instead of bashing my head against the wall that is EQ grinding. I've been working on beating every main series Final Fantasy, for instance, something I've always wanted to do but never could because EQ took up so much of my gaming time...

Has EQ always sucked? Was it always just a fancy chat room? Why not play a better game and talk to someone while doing it?
Modern Gaming. [You must be logged in to view images. Log in or Register.]

I would have liked the UI/Night Blindess during m 8 years but I can't do it again. I already have for a long time. It was fun laughing at noobs though and fighting over skeleton spawns.

So why not play another game that doesn't suck and chat? good question. For me EQ is the game I judge every other game like this by. I judge all FPS based on UT99. Modern games are pretty but lacking imo.

PC games died for me in 2008, with the rise of social media. PC games lost an aspect of what made them special compared with a console title. I am just not with the modern sense of the PC being an upgrade capable console with ported mobile games.

I forumquest now.

Quote:
Have barely played EQ this year, but for years before now I played TAKP and three boxed. That got boring.
Sound like the guys here that use modern advantages and complain about the game being easy.
  #52  
Old 10-29-2019, 01:45 PM
astuce999 astuce999 is offline
Sarnak


Join Date: Mar 2010
Location: Québec
Posts: 491
Default

Quote:
Originally Posted by Deathrydar [You must be logged in to view images. Log in or Register.]
It'll be months before the population declines and the server will lose many players forever that may have been dedicated due to the immense overpopulation.

I'll be here in two weeks to tell ya that I told ya so.
This can't be overstated. We're blowing it [You must be logged in to view images. Log in or Register.]

Astuce
  #53  
Old 10-29-2019, 01:46 PM
cd288 cd288 is offline
Planar Protector


Join Date: Apr 2018
Posts: 4,300
Default

Quote:
Originally Posted by Deathrydar [You must be logged in to view images. Log in or Register.]
Yeah. And the two dungeons that everyone will be forced into will work out fine when the population moves to those.

Not sure if you don't know this game or if you are just trying to argue...
You don't need to go to those two dungeons in order to XP though. Sure, people will try to at first and then quickly realize that it's not feasible and start fanning out into other zones and under-utilized camps. This has already started happening in the low level dungeons of CB, Blackburrow, and Befallen.

On Blue, it's different. Everyone packs into those zones and stays on wait lists because it's just a lot of time and effort to first convince someone to join a group and go somewhere else and then travel there. On Green, it won't be a hard decision to leave the crowded dungeon and go to a different zone that has content within your level range, because you know you'll be able to find people there if you need a group. There's a good amount of content in every level range if you're willing to go off the beaten path, which people will do out of necessity, which will then lead to other people doing so because they know the odds are high that they can find a duo, trio, or group in most zones at most camps. Again, this has already started happening on Green with the lower level dungeons, so it's not speculation.
  #54  
Old 10-29-2019, 01:48 PM
Deathrydar Deathrydar is offline
Planar Protector


Join Date: Oct 2009
Posts: 1,671
Default

Quote:
Originally Posted by cd288 [You must be logged in to view images. Log in or Register.]
You don't need to go to those two dungeons in order to XP though. Sure, people will try to at first and then quickly realize that it's not feasible and start fanning out into other zones and under-utilized camps. This has already started happening in the low level dungeons of CB, Blackburrow, and Befallen.
You just reinforced and explained the very problem you are arguing with me about.

smh
  #55  
Old 10-29-2019, 01:51 PM
cd288 cd288 is offline
Planar Protector


Join Date: Apr 2018
Posts: 4,300
Default

Quote:
Originally Posted by Deathrydar [You must be logged in to view images. Log in or Register.]
You just reinforced and explained the very problem you are arguing with me about.

smh
Nope. Because my point is it's not a problem. It would be a problem if those are the only two zones to go to, but they're not. There's plenty of content available for XPing and progressing your character; plenty of quests for good pre-Planar gear across the world. Your argument would be valid if, say, Upper Guk and Unrest were the only places to level from like 19-25.
  #56  
Old 10-29-2019, 02:06 PM
Jibartik Jibartik is offline
Planar Protector


Join Date: May 2015
Posts: 16,899
Default

If you lost the spark, remember, now is the time to play the game and have a balanced life.

Play a few hours a week, or a month! Youll get as much enjoyment as you used to get out if it playing it for every hour of the week or the month.

In fact you may get more because it allows you to play without the crippling depression part.

I did to 72 hours weekend 1 though and thought "Man it would be really embarrassing if I died at my desk from how unhealthy I am being right now."
  #57  
Old 10-29-2019, 02:07 PM
Deathrydar Deathrydar is offline
Planar Protector


Join Date: Oct 2009
Posts: 1,671
Default

Quote:
Originally Posted by Jibartik [You must be logged in to view images. Log in or Register.]
If you lost the spark, remember, now is the time to play the game and have a balanced life.

Play a few hours a week, or a month! Youll get as much enjoyment as you used to get out if it playing it for every hour of the week or the month.

In fact you may get more because it allows you to play without the crippling depression part.

I did to 72 hours weekend 1 though and thought "Man it would be really embarrassing if I died at my desk from how unhealthy I am being right now."
I get those thoughts often. In fact, I took off from work yesterday to play and on my 13th hour of playing straight, I started questioning if this is for me.

I just have to get it in moderation and I should be fine. But this game is difficult to play in moderation.
  #58  
Old 10-29-2019, 02:08 PM
Roth Roth is offline
Sarnak


Join Date: May 2012
Posts: 257
Default

I'm level 13 right now and not sure how I feel about it. I'm weirdly addicted to green, but it doesn't really feel like "everquest" to me in the way that I knew it. It feels bad to play but I'm addicted to the grind. I previously had more fun on prevelious blue - I can't really put my finger on it but I'll list some reasons why I think this is.

I started in luclin on live so I never got to experience the purple sky, the weirdly pixelated spell gems, and all of those weird graphical things. To me everquest was having to group, do corpse runs, having to wait for the boat, and having to explore with no map. So when they took out the sky that I was used to for 10-15 years I didn't like it but I tolerated it. Same with many other changes like the spell gems, the colored box around mobs, being able to move to make yourself stand, etc. Every change made I tolerated even if I didn't really like it.

On green, my first impression was that I hated the ui. I hated that dynamic lighting was forced making my game stutter. I didn't really like that there was no kunark(I'm bored of pre kunark servers). I couldn't find any mobs to kill and it sucked. I realized I hated the fact that my race got less exp than others(I'm a troll) and that all shadowknights/rangers were basically screwed.

I played anyways obviously, but with fast respawns and just the way people are actually playing the game it feels like a weird private server(which it is). Blue before velious always felt more authentic to me somehow to how eq was supposed to be but this server just isn't it.
__________________
Shenethax - Iksar Shaman
Xerrick - Iksar Necromancer
Numdiar - High Elf Mage
Zekdos - Troll SK
  #59  
Old 10-29-2019, 02:10 PM
Deathrydar Deathrydar is offline
Planar Protector


Join Date: Oct 2009
Posts: 1,671
Default

Quote:
Originally Posted by Roth [You must be logged in to view images. Log in or Register.]
Blue before velious always felt more authentic to me somehow to how eq was supposed to be but this server just isn't it.
Blue launched with 106 players online....
Green launched with over 2000 online...

Totally different monsters. I hear what you're saying but all of the stuff you are talking about will come back to ya, it's just the insane population that is making you stray off course presently, and it is a fear of mine that we are losing many a good player due to the over population problem.
  #60  
Old 10-29-2019, 02:10 PM
Bazia Bazia is offline
Banned


Join Date: May 2011
Posts: 4,152
Default

Quote:
Originally Posted by Roth [You must be logged in to view images. Log in or Register.]
I'm level 13 right now and not sure how I feel about it. I'm weirdly addicted to green, but it doesn't really feel like "everquest" to me in the way that I knew it. It feels bad to play but I'm addicted to the grind. I previously had more fun on prevelious blue - I can't really put my finger on it but I'll list some reasons why I think this is.

I started in luclin on live so I never got to experience the purple sky, the weirdly pixelated spell gems, and all of those weird graphical things. To me everquest was having to group, do corpse runs, having to wait for the boat, and having to explore with no map. So when they took out the sky that I was used to for 10-15 years I didn't like it but I tolerated it. Same with many other changes like the spell gems, the colored box around mobs, being able to move to make yourself stand, etc. Every change made I tolerated even if I didn't really like it.

On green, my first impression was that I hated the ui. I hated that dynamic lighting was forced making my game stutter. I didn't really like that there was no kunark(I'm bored of pre kunark servers). I couldn't find any mobs to kill and it sucked. I realized I hated the fact that my race got less exp than others(I'm a troll) and that all shadowknights/rangers were basically screwed.

I played anyways obviously, but with fast respawns and just the way people are actually playing the game it feels like a weird private server(which it is). Blue before velious always felt more authentic to me somehow to how eq was supposed to be but this server just isn't it.
blue with target rings, duxaUI, and no night blindedness was a more authentic EQ experience than green

riiiiiiiiiiiiiiiight
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 06:32 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.