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#1
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#2
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__________________
Picked Apart 55 Rogue
Intro Venous 30 Wizard | |||
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#3
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Of all the suggestions, I’d say the rogue might be the simplest one that I saw mentioned. No idea why anyone would recommend to you a necro or Druid. Their skill sets have way too much variety in the type of spells they’re able to cast. Those two classes rely heavily on experience to get the most of them.
I would honestly recommend cleric, though, as the most complex decision you’ll have to make is knowing which heal to use. Once you start talking about druids and necro then there are so many options and the best choice for what to do when, won’t always be apparent. For instance, if you cast a dot that takes 2 mins to do its damage but the mob dies way before that, and quadding? For a newbie? Lol | ||
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#4
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#5
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Being a social game, I believe one of the most important criterion for 'easiest and simplest' would be 'meeting the expectations of your group mates', and I feel this barrier is even lower for wizards (occasional mana dumps) than it is for rogues (dpsing every mob, continuously paying attention to positioning and remembering to back stab, while being expected to have the zone knowledge to accomplish corpse recoveries). Rather than being what a peak (or even mode) example of the class can achieve, we need to look at the lowest acceptable trough for performance is on each class. | |||
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#6
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The only thing a wizard really needs to worry about is: Is the mob at 70% hp, OK safe to nuke it. Is the mob a caster? Nuke harder Is the mob attacking me or someone I don't want it to attack? Ok root. Is everyone screaming OMG WE ARE ALL DYING TRAIN /shout TREAIN 2zone? Omg evac plz channel. About the only other thing I can think of is if you want to channel a better evac stand in a corner were u cant get pushed lol. | |||
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#7
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Every class in EQ can be easy, as mentioned it comes down to what you want to do and what people expect.
People playing monks will say split pulling is an "art form", warriors brag about positioning and leadership abilities, but theyre all easy to play. Shaman heh im curious what makes a shaman difficult to play. Some posters pretends almost no one know how to play their class [You must be logged in to view images. Log in or Register.] truth is this game is not difficult to play, its mostly down to knowledge about game mechanics, and enchanters and bards have the highest ceiling on this aspect. If you are knowledgeable in game there is alot you can do as these two classes without getting lots of gear and clickies, and they will keep you the most busy. But you can play either two on easy street too, and they certainly have lots and lots of tricks to make life easy in EQ compared to other classes who dont get half of their abilities. Druid is a good easy choice, you can do alittle of everything, you get sow and ports, you can level up using an easy method like being a group patch healer and buffer or go root rot or kite nuke/quad, and if you feel like some more responsibility you can charm. Choose whatever you get the most roleplaying affinity to, theyre all easy and they can all become more difficult if you want, its up to the player, why this game is so great | ||
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#8
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#9
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Some great posts there magnetaress.
One prompted me to realise the wizard probably has least active button pressing time, meaning it is easier to lay on the RP. Surely, being a social rpg, this is the most important metric for 'easiest to play'? | ||
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#10
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Hard to believe so many people are missing the point.
OP asked what is simply and easy for a mostly solo newbie. How can anyone suggest rogue, which is unarguably the worst solo class in the game? You can't tank, you can't heal yourself, your only offensive ability (backstab) is almost unusable solo. Wizard will only work for a few levels, then he will start to get beaten up by the mobs he's trying to root/nuke. I don't think anyone suggested necro, by the way. Decent newbie class. | ||
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