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#2
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I find these proposed p99 a real laughing joke most of the time. Yet, for some strange reason, against all classic proof or imagined proof. They are implemented.
I know the Verant/989/Sony coding is long lost and forgotten. More than likely hidden away in someone basement. I truly believe, the original enchanter developers envisioned enchanter to be running around with maxed 255Cha. Just like raiders requiring 255MR and other resists. Did the developers know or care if enchanters would be great solo'ers? Only the original developers would know for a fact. Enchanters are playing within the desired game mechanics, if you ask lots of p99er's. How about this classic change, that to this day, still hasn't been introduced to p99. Removal of the boat system in place for the instant translator system Sony introduced, that are still use on LIVE today 22 years later. I bet, no one envisioned Live to be still going 22 years later or that there would be multiple emulator servers/p99 that are classic custom servers.
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Bynarr 60 Cleric
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#3
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Quote:
At around 23 minutes in this video the original spell developer, Geoffrey Zatkin, talks about how from the start they had planned enchanters to be a uniquely powerful class. Further on at 30 minutes he speaks more specifically about how the charm spell. ( "Charm was always going to be powerful...") Torven thinks Zatkin misunderstood his own code, making an argument from authority that Zatkin must have mistakenly said CHA influenced charm duration when asked by the community in 1999. But do you get the impression after watching the interview that Zatkin would have been wrong about the charm spell? No, you really don't. Zatkin seems like a guy who spent hundreds of hours just planning spell mechanics, getting feedback and suggestions from other devs and Brad before programming it all in. He's not just some random EQ dev prone to false memory. | |||
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Last edited by bilirubin; 09-12-2021 at 10:02 PM..
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#4
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u guys who don't really contribute should be greatful for the opportunity to play on a more classic server run by people who truly believe and probably have some real evidence and at least require some evidence beyond 'oh enchanters were just so badass'
ironically enchanters can solo without charm just fine, they are still a bad ass class - and charm is still plenty usable for farming mobs 4 levels below them instead of 2 levels below them, and it's still usable for 2 levels below them they just need to pay attention and be a good enchanter instead of what passes for an enchanter on p99 lol sit down and relax | ||
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#5
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Watching Lowlo's videos this morning, all seem to be in the Velious era.
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#7
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Nothing more classic than nerds bein’ mad xD
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pvp 2.0 pls
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#9
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The Enchanter implementation in P99 is one of those examples where I prefer the P99 rendition over classic live. Not classic, but I like it better the way it's done here because classic enchanters just did CC and buffs for the most part, which was fine when severs were heavily populated and grouping was commonplace. That said, the goal is to re-create the live experience so a nerf is inevitable. Sorry Enchanters...
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#10
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It seems to me that charm isn't broken on P99 but the RNG is. It would be sad to see changes made to charm that still leave us with 3 breaks on 30 seconds. Other examples of busted RNG is getting 3-4 fizzles in a row at 60 with max skill and/or 255 sex in the case of bards. Or say getting feared multiple times at over 255MR on Kunark dragons.
I charmed a fair amount on live when leveling. While super long charms were a bit more rare than they are on P99, i rarely had issues were a pet would break 3 times in under a minute like I do here. Also charm often fades on the same tick as mez or root which I don't remember being such a problem on live. | ||
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