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#51
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![]() keep in mind that if you die, you can get your corpse restored after a week if you still care about this game after a week
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#52
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![]() Quote:
And I always threw down my headset and said “well not playing this shit for a while”, and my next thought always was “yknow you can just take a week off and beg a gm to restore your body” It’s always been tempting but felt exploitive and didn’t want to pester them [You must be logged in to view images. Log in or Register.] | |||
#53
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![]() Seb Ng is a great camp 57-60. Can be as lazy or as active as you want.
Just killing the 3scarab spawns you average 750-1000p /hr and there's a near endless pile of frogs you can add in. When I did it I would just break and reuse the same pet to get full xp from each. It's a simple,but not necessarily easy camp | ||
#54
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![]() Quote:
I found it easier to just plow through the bugs, take the 50% xp loss, and then do some XP killing while waiting for the bugs to re-spawn. If anything goes wrong with less than 5 ish minutes to go to your bug pops just abort everything and get medded / set back up so you can insta-engage the first bug. Over time that will yield more bugs (gems) per session. There is also a potential 4th bug spawn behind the NG safe spot back towards entrance...the little 3 pack by the rock / split towards jail/ABC. At 57/58 its pretty risky to clear down to try to get the Guardian / golem PH before the bugs pop...but once you're 59/60 your charms will hold a lot better (on the krup roamer) and can reliably full clear 3x bugs, a bunch of krups (haste belt), and the Seb Guardian which can drop Bedlam IIRC. Absolutely superb "XP w/ plat making" camp for a solo enc. I spent a lot of hours there at 58/59 back before we had a discord to trade in and I hated the tunnel. Just being able to vendor gems and instantly gate back to Seb ent was awesome. Disco bugs is a great option if NG is camped. Can get IFS there which is an easy 4-5k as well. | |||
Last edited by Toxigen; 08-01-2023 at 11:46 AM..
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#55
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![]() Kind of old school, but Efreeti and Imps in SolB is another good exp spot. Soloable. Great paced exp due to low old world mob HPs and semi decent loot if freeti starts popping with boots/ring
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#56
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![]() Quote:
I always wanted to charm that spider, but I looked it up and his poison used to be able to kill my character with one single application. I might have enough health to survive it, but I always had a dream of getting some kind of consumable poison antidote potion and trying it | |||
#57
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![]() I had only seen the efreeti one time back in the day (think I was around lev 49ish) when the guild I was in killed Nagafen after a quake. Was one of the few raids I ever did, and I didn’t really do anything other than buff some people, buffs that got overwritten by higher lev chanter buffs anyway. So essentially I did nothing
I remember being worried I would get lost in there and hated how everything saw through invis. I did farm the shit out of the gnolls and bats near the entrance though, probably killed dozens and dozens of those Maybe now that I’m higher level I’ll try to explore a bit more | ||
#58
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![]() Using Pacify on the Imps is the way. You single pull them. Get everything on a timer. 22 min I think for the zone. A few imps near Efreeti are on 20 min if I recall. It takes a cycle or two to learn everything. Max Imp hits for 132 so is level 48. They are rogues so don't show your back to them. No casters except Efreeti which is a Level 50 Wizard who casts Ice Comet and is the biggest problem. Bedlam and haste + torch on Imp would make short work of him tho.
If you bring a duo partner like shaman, druid, cleric or anyone really it shouldn't be a problem at any point. CR can be a pain as you have to get back to your corpse without gear but once you're mid 50s it should be easy to Pacifiy even if naked. They can take you to 60 no prob despite starting to green at 58 or 59 because respawns are so fast. | ||
#59
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![]() You can ToT the fire elementals at efreeti too. Breaking in to the imp area is probably the trickiest part, if you aren't careful the roamers can social the second group of statics.
I've only done ng at 60 but it's a nice camp for reliable vendor plat without too much effort. The roamer can be 52 so cycle him till you get one you like. (Edit: I recommend to just forget about rune 3, always really but especially here. Rune 5 all the way. You'll get some resists on these mobs and need it, and you'll still come our way ahead.) | ||
Last edited by Vivitron; 08-01-2023 at 07:13 PM..
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#60
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![]() I like the wizards at Ng, especially if your breaking for xp.
Constant stream of tot. Obviously best if they don't summon. | ||
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