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#1
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We've all been there. Crit resist happens at the exact same time charm breaks, your enc / cleric are caught snoozing an extra couple seconds, meanwhile you're getting romped on by 3-4 hard-hitting rats, oh and hey that roamer max level golem just popped and it ate your enc. You get the idea. If everyone played perfectly all the time...ok sure crit resists aren't a big deal. Its just when bad RNG snowballs with player error into a serious problem that you'll thank yourself for having that CHA. | |||
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Last edited by Toxigen; 11-15-2022 at 11:59 AM..
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#2
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You're going to want CHA.
I had a dwarf cleric on blue, and doing corpse runs with that sweet 50 cha sucked. Even when a bag of full Cha gear, it was brutal. If you have it in your kit and utilizing it means you can do great things with it - do not neglect it. Being a skilled player is mastery over all aspects of your class.
__________________
Ever /report a playa?
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#3
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nah the cleric pulls in that duo, sorry you dont got hope that helped
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#4
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#5
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#6
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"Need" is a highly subjective word for a class that most of the time heals, buffs, and rezzes people.
Also for what it's worth, any competent puller (including ench's) will fight the cleric tooth and nail to let them pull for the group. It's an all-eggs-in-one-basket situation but more than that trying to reframe the team dynamic. In P99 most people are pretty locked in their ways...just let them do it the way they want to do it. If you have an unique small group thinking outside the box then sure, figure out any other system and have fun. | ||
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#7
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#8
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I’ve grouped with an enchanter before who wouldn’t let me buff him. Some want the cleric or pally to peel charm breaks. Being willing and able is a great thing. My only point is if someone is skilled at pulling and just wants you to heal the pet or save them with heals on a break, don’t push to help lull out a room if they turn you down. It’s a nice thing for a cleric to be comfortable with but killing the only rezzer is a quick way to ruin the fun. | |||
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#9
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If you're pulling on a Cleric specifically to eat a roomful of HTs with DA, again, why do you need high CHA? You might as well pull with a nuke in that case.
There are vanishingly few scenarios I can think of in EQ where the Cleric should be the one in the group/duo doing something risky that might get them killed instead of another party member. This should be obvious and require no explanation. So the only situation in which a Cleric should be pulling are those which are relatively low risk to begin with. Which means pumping CHA is more a matter of convenience than survival. | ||
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#10
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I'm mostly with you Vexenu. I know a cleric can pull if he has to. I usually don't want him doing that. We're on a server where a wipe = forfeiting a camp; maintaining presence matters. I don't want my rezzer unnecessarily risking himself in normal gameplay. Of course some scenarios fall outside that general rule of thumb. Chaining low-risk blue exp fodder or in an area with no competition, or pushing the envelope where a death means a wipe regardless due to fast spawns or lack of safe areas, then sure, have at it. Cleric pulling someplace like chardok royals is fair game on that account.
Danth | ||
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