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#51
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#52
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1) Probability of Charm Duration If the charm-break check is being performed every tick, then I believe the math associated with that check is given by: pd(n) = (1-p)^n where pd(n) = probability that charm duration will achieve 'n' ticks p = probability that charm will fail on any given check n = number of successive charm break checks This equation generates this graph, which matches exactly with both the PREDICTED graphs generated by OP, as well the MEASURED histograms also generated by OP. Really cool that the measured histogram data matches the prediction so nicely. 2) Inferring Mob Level from Max Melee Values To help quantify the level difference topic, OP might be able to tighten up charmed-mob level estimates by using this equation, which correlates mob level with its observed max melee values: Mob Level <= 30: Level = MaxMelee / 2.0 Mob Level >= 30: Level = (MaxMelee + 60) / 4.0 This works reasonably well on most exp mobs up thru Kunark, and some of Velious, although exceptions begin to creep in here and there (giants, spectres, some Hole mobs, some Juggs in Seb, etc) But you might be able to use this to tighten up your estimate of mob level, and thus the assessment on impacts from level difference. 3) Suggestions for other higher level charm targets Agree, Corundium is tough, his charm break data seems to vary quite a bit from other mobs, to the point I have wondered if he has some special case coding going on or something. Suggest the two level 50 giants in FM as possible candidates (although they are often camped by exp grinders). https://wiki.project1999.com/Mentrax_Mountainbone https://wiki.project1999.com/Eldak_Howlingbear I have used them for levelling, I will see if I can run some tests and share the data here. 4) Other Discussion If we hypothesize that p, the probability of charm break on any given tick, is a function of the three variables mentioned, i.e. p = f(level diff, CHA, MR) then the challenge is to try to measure that, using your handy parsing code, or infer it from reading the EQEmu source code and hoping that is representative of the P99 source code. Trying to infer it from the EQEmu source code is pretty tough. My opinion, that code is a snake pit, mostly uncommented, full of special cases and difficult to understand code. I've tried to read it and it's tough sledding. But maybe other folks might have better luck. | |||
#53
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![]() If you want to test mobs of a particular level loramin came up with this list, post #49
https://www.project1999.com/forums/s...=437358&page=5 Some quest mobs might be tougher than usual so might want to check them out on the wiki first. I know chardok has some static-level 53s like di'zok cryptmaster you could borderline charm with boltran. Shouldn't be too long to get a bunch of samples in at 53 but unlike the low level mobs that are too tame to let charisma make a difference, it is possible the 53s are too unruly to see a noticeable difference too. My chanter is 85% into 59. I'll be able to do some testing relatively soon. | ||
#54
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![]() Thanks a bunch to the OP for all the hard work and to the rest of you data-heads for all the great input.
Just a curiousity: why are we using Boltran's to charm a lvl 50 mob? Why not use Allure and save mana? Also, Boltran's entrance on the wiki states much shorter maximum duration (~7 mins vs, for instance Cajoling Whispers and Allure both of whom are ~20 mins max duration). I don't know how these maximum durations have been established and it could well be that Boltran's is exclusively used on lvl 51+ mobs why are always much closer to the caster's own level and thus will generally not last as long. But it could be that Boltran's works differently from the previous spells in that line. | ||
#55
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![]() cast time
can recharm on a stun without having to mez | ||
#57
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![]() Allure is a 6-second cast time so it's not that tight, unless you don't have keybinds and you're clicking your spells or something. But Boltrans can also be useful when fighting a mob that's immune to stun, less opportunity for your recharm to get interrupted.
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#58
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#59
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