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  #51  
Old 04-15-2010, 04:30 PM
Tallenn Tallenn is offline
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The problem is that in people's minds, druids are far inferior to almost every other DPS class in DPS, and in people's minds is the only place that matters, since that is what they will use to decide who to ask to join the group.

Don't forget that a druid in the group also makes it much safer. When the shit hits the fan, and the cleric is chain CHing the tank, the druid can still keep both the cleric and the chanter alive. There is also always evac, but honestly? In all my years as a druid, I remember using evac exactly TWICE to avoid a wipe. Note that this doesn't include the AA Exodus, which actually DOES often save groups, since it is instant cast.
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  #52  
Old 04-15-2010, 04:42 PM
Daviss34 Daviss34 is offline
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Quote:
Originally Posted by Dangergirl [You must be logged in to view images. Log in or Register.]
I made an incorrect statement of fact about mana ratios as a pillar of my theory because I compared mana ratios of equal damage spells , which admittedly was unfair to the wizzie argument. That was just the opening statement before I stated my theory. I'm sorry you are so poorly educated but that was a FACT that I stated incorrectly not a theory. My theory was the next paragraph.

"If you add in the small amount of + damage from strength buffs + the damage from damage shields (Yes wizzies get a damage shield but it is far inferior) It could be argued that Druids out DPS wizzies in grps! Add in the druid dot that is irresistible to anything within 8 levels (live) and has a 3.2 D:M at lvl 44 and you have a convincing argument!"

Don't get upset because you don't know the diff tween a Fact and theory, I admit I got the facts wrong pre 48, but I have them right post 49, and it doesn't matter anyways, 80+% of peeps reading this will roll druids over wizzies.

Also, If you quoted my whole statement, you best off read it, and if you read it and forgot what I said in it so quickly, then we know your mental capacity.

Go shoot up the post office you work at then take my advice on your new druid...115 points in wisdom :P
So you are saying that the fact you used as a pillar of your theory was incorrect. Well if you base a theory on a fact that is incorrect it's probably going to make that theory wrong. Now if you look at my statement from my earlier post:
"Clearly, I was speaking towards your original assertion that Wizzy and Druid damage to mana ratios on DD's are Exactly the same. Now if you had asserted that the extra utility makes up for the difference I would have said that's your prerogative to do so."
So this time in lament terms since you have trouble reading; remove the incorrect fact that the ratio's are the same as a basis for your theory. Instead start a new theory saying "if you state the difference in DPS from DD for Wizards versus DD and utility for druids, it may be close enough to be considered negligible" in your opinion. I would have considered this a personal preference and reasonable to state. The only place where I had a problem is your incorrect fact, and since we have come to the conclusion that you didn't know what you were talking about in terms of pure data, and have now been informed, feel free to use your new and reasonable theory to state why you think Druids are superior to Wizards as DPS. Ya herrrrr me?
  #53  
Old 04-15-2010, 04:47 PM
mitic mitic is offline
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Quote:
Originally Posted by Dangergirl [You must be logged in to view images. Log in or Register.]
, but I have them right post 49,
post 49 is where wizards shine with their nukes, fastest cast timers, lures..
  #54  
Old 04-15-2010, 04:58 PM
KilyenaMage KilyenaMage is offline
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Quote:
Originally Posted by HeallunRumblebelly [You must be logged in to view images. Log in or Register.]
Well, procrates on this server are fucknuts, so, once you have yaks on a 37+ warrior you're golden. Before that you're just bad dps unless it's a pet group ~_~ (rogues being your bane :P)
Keep in mind that a new player is VVERRRRYYY unlikely to get their hands on an SSOY (yaks - Short Sword of the Ykesha - for any REALLY new players) until they are at least 40+. And probably not until theyre 45+.

Keep in mind that Warriors, generally, WILL get decked out in Raid Gear as soon as they are 46+. This is basically true of ANY/ALL tanks who prove to a Guild that they are worth gearing up.

Once Kunark opens, Warriors will be the tank of choice for raids, hands-down with their Defensive Discipline. I would still give the edge to SKs in terms of a XP GROUP tank (for their greater ability to hold aggro.) And I'd give an even bigger edge to PALADINS as an XP GROUP tank because they bring so much more to a group than just aggro.

Bottom line though, you WILL have a rough go if you play a Warrior -- until you reach lvl 40 or so and have some decent aggro weapons.

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Wizards are VERY under-represented on this server.....as has already been stated, they suffer from the need to med more frequently than just about any class. Unfortunately when a Wizzy goes OOM, he no longer offers ANYTHING to the group. Unlike a Mage or Necro who's pet will still be DPSing after they've gone OOM.

THAT being said Wizzies DO offer the fastest burst DPS available -- and with a good tank, this can literally be a GROUP-SAVER on a bad pull, or when the healers are OOM etc.
A well-played Wizzy is ALWAYS welcome in any of my groups.

The release of the KUNARK EXPANSION is also a huge boost to Wizards...in fact Wizzies begin to outshine Necros/Mages at this point (IMO.) On raids pets will be unreliable at best -- many guilds wont even allow for the use of pets on raids due to this fact. Additionally, Necro/Mage nukes and DOTs become very ineffective on raids starting in Kunark. The same is true of Enchanter nukes starting during the classic era.

Wizzies however, get their low-resist Lure line of spells....which will land on just about any raid target in Kunark (and most in Velious as well.) At this point you won't have to worry about going OOM either -- those useless Mages will be summoning you mana-rods, and you should always have clarity on during raids.
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As for all the Druid hate I don't really understand it. Druids are the game's TRUE hybrids afterall. A Druid is welcome in any of my groups thats for sure -- no other class can match their ability to be a DPSer one second, a healer the next second AND STILL offer the group some minor CC with roots / snares.
Sure there are TONS of them on the server currently, so bear that in mind. The large number of Druids means that getting raid gear will take substantially longer than many other classes. THIS IS ALSO TRUE OF MAGICIANS, NECROMANCERS AND ENCHANTERS.


IF you'
Last edited by KilyenaMage; 04-15-2010 at 05:10 PM..
  #55  
Old 04-15-2010, 05:01 PM
Dangergirl Dangergirl is offline
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Quote:
Originally Posted by Daviss34 [You must be logged in to view images. Log in or Register.]
So this time in lament terms since you have trouble reading
I apologize for calling you uneducated. I cry for the uneducated.

And I think my theory is clearly stated and restated: I feel thorns + str bonus in grp = the same or more dps as a wizzie, even with wizzie DD being more efficient.

It's a no brainer that + utility the druid is superior. Pack chloroplast is a potential 27 hp per mana. Sow alone might be worth 12% Heals for sure are worth 12%!
  #56  
Old 04-15-2010, 05:09 PM
CronosZ CronosZ is offline
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How bout this............

Find a lvl 24 Wizard, and a 24 Druid similarly equiped based on level. both join the same group. PARSE ?

and then in the end play what you like.
  #57  
Old 04-15-2010, 05:10 PM
Dangergirl Dangergirl is offline
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Quote:
Originally Posted by mitic [You must be logged in to view images. Log in or Register.]
post 49 is where wizards shine with their nukes, fastest cast timers, lures..
Find me a Wiz who can cast a lure on p99 and you win!
  #58  
Old 04-15-2010, 05:14 PM
KilyenaMage KilyenaMage is offline
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IMPORTANT -- PLAY THE CLASS YOU TRULY DESIRE TO PLAY, REGARDLESS OF THE POSTS IN THIS THREAD. IT'S A LONG ROAD TO LEVEL 50, ONLY TO REALIZE YOU DONT EVEN ENJOY PLAYING YOUR TOON ANYMORE.

I comment only on those classes above because those are the classes I know the most about.
  #59  
Old 04-15-2010, 05:17 PM
KilyenaMage KilyenaMage is offline
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Quote:
Originally Posted by Dangergirl [You must be logged in to view images. Log in or Register.]
Find me a Wiz who can cast a lure on p99 and you win!
I'm about 99% sure that wizzies get lures during Kunark -- at which pont they become an asset to any Guild.

No other class will be providing the burst DPS they can offer against Raid targets. (except maybe rogues !?!?)

PS -- NO OVER-NUKING PLEASE !!!
  #60  
Old 04-15-2010, 05:33 PM
mitic mitic is offline
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Quote:
Originally Posted by KilyenaMage [You must be logged in to view images. Log in or Register.]
I'm about 99% sure that wizzies get lures during Kunark -- at which pont they become an asset to any Guild.

No other class will be providing the burst DPS they can offer against Raid targets. (except maybe rogues !?!?)

PS -- NO OVER-NUKING PLEASE !!!
rogues for sure with duelist and their ez epic...bet we will see most of them highlvls with epics the first week kunark is out...most things of their epic is already farmable now
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