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#51
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![]() I guess my point is that the time it takes to reach certain class milestones will be longer for casual gamers. I guess that's fine, since it's up to each player to determine what that means.
Just to be clear, I consider myself a casual gamer. I play daily, but only 1-2 hours if I'm lucky. I don't have the time like I used to when I was in college to poopsock. That being said, I personally would like to see the exp penalties removed/reduced/whatever. The thought being that this would allow me to reach the point in each of the respective classes where I feel that they begin to really open up and become fun to play. Typically this is >= 15-20 depending on the class. The mundane gameplay pre-15-20 is what I'm trying to avoid, personally.
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#52
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#53
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![]() That would be nice, I would totally take that.
Anything is better than killing snakes. That just isn't compelling gameplay if you ask me.
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#54
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![]() or they could just ungimp the gnoll fang or other low level quests.
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