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  #51  
Old 04-29-2012, 02:54 PM
astuce999 astuce999 is offline
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Quote:
Originally Posted by Scavrefamn [You must be logged in to view images. Log in or Register.]
Ironically, Fading Memories completely broke Bards.

And further irony is that Fading Memories was originally slated to be an Enchanter skill...
Epic fail Sony.

As others have said, and I as well, PoP/Ldon were the perfect time.
Care to elaborate? And please also mention which class you played at that time to give some context.
  #52  
Old 04-29-2012, 06:16 PM
Scavrefamn Scavrefamn is offline
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Quote:
Originally Posted by astuce999 [You must be logged in to view images. Log in or Register.]
Care to elaborate?
Tell me which part confused you and I will explain it as simply as possible for you to understand.

It also helps if you tell me your class, level, server, credit card information and sexual orientation.
For context.
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  #53  
Old 04-29-2012, 06:28 PM
somnia somnia is offline
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PoP

The lore of planes kicked ass.
So much raiding.
Was awesome.
  #54  
Old 04-29-2012, 11:43 PM
Brimacombe Brimacombe is offline
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First of all, I would like to state that I am worn our from raiding. I could give my reasons, but to keep a long story short, it feels like recruiting into the military so I can sit down to kill the same 7 mobs over and over and over for enough DKP to buy a whatever degree upgrade to a single slot. After the rush of killing the mob the first 5 or so times, it is just masochism to me. Those of you who enjoy this, more power to you. Just not for me.
With that in mind, I think Luclin was the last best expansion of EQ. POP sucked all the players out of all the towns and turned a single zone into a "Base". Although this is convenient, it doesn't feel to me like a world anymore, just a central point to a collection of zones. The "l00t d00dz" loved this, but for those who log in to play pretend that they are in another world, it pretty much handed the game over to the powerplayers.
Cats on the moon, well, it was a fun story. The grey was interesting, and although being in space, mmmm... it's not like we were flying around in spaceships or wearing bubble helmets attached to air tanks firing beam guns. Frankly, I don't understand clearly what upsets people about Luclin. The Bazaar was certainly much better then watching a movie hitting a sell macro every five minutes. The travel path through Luclin took about as long as it would take to find a druid and organize a port, only newbies could afford it without the awkward "I am new and have 2 plat to my name" explanation. I have a druid I rolled for porting to twink my enchanter, and honestly, porting really isn't "that" much money.
So, in conclusion: Luclin. Most of the content after that was for grind raiders and I would much rather do other things with my life.

- Brimacombe
  #55  
Old 04-30-2012, 01:17 AM
astuce999 astuce999 is offline
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Quote:
Originally Posted by Scavrefamn [You must be logged in to view images. Log in or Register.]
Tell me which part confused you and I will explain it as simply as possible for you to understand.

It also helps if you tell me your class, level, server, credit card information and sexual orientation.
For context.
Wow, I'm sorry you took it that way it wasn't my intention. It's just that you made a bold statement about my favorite class without any explanation. If you were a bard and you thought fading memories broke the class, I would love to hear your reasoning behind that. If you weren't a bard, and you thought it broke the class, then I would still want to hear your reasoning, but also would like to know what class you played and how it affected how you played the game and why you think it broke the bard class.

cheers,

'Stuce
  #56  
Old 04-30-2012, 07:49 AM
falkun falkun is offline
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Quote:
Originally Posted by Scavrefamn [You must be logged in to view images. Log in or Register.]
Ironically, Fading Memories completely broke Bards.

And further irony is that Fading Memories was originally slated to be an Enchanter skill...
Epic fail Sony.

As others have said, and I as well, PoP/Ldon were the perfect time.
No, Feign Death and the "belly caster" concept broke Bards. I could explain everything to you, but Thott's already done the work for me:

http://www.afterlifeguild.org/Thott/FD.php
http://www.afterlifeguild.org/Thott/Fading_Memories.php

As for the OP:

I was leveling through Kunark and Velious. I thoroughly enjoyed grouping and raiding in Ssra, but the rest of Luclin left a sour taste in my mouth. Paludal was nowhere near as fun as Crushbone. I hated the new models (my HIE lost his kilt, started running like he had a stick up his ass, his chest got stupidly poofy, and he started swinging his 2HS like an axe instead of over the shoulder). VT, what little I saw of it, was stupidly grindy. I did feel the game took an uptick with PoP though, I thoroughly enjoyed the Bertox and Saryrn fights.
Last edited by falkun; 04-30-2012 at 07:54 AM..
  #57  
Old 04-30-2012, 09:14 AM
Lagaidh Lagaidh is offline
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From my seat, the time I enjoyed the most was Velious. I was still very young and had the time to really get into it and my ability to smoke pot and still function at that time made it a blast.

If I pretend some of the expansions in between Velious and OoW don't exist... my strongest raiding times were of PoP when L70 from OoW, but it became so work-like that I do not recall it as my "perfect" point in EQ time. That is always reserved for Velious: my favorite expansion in my favorite game. The creators hit a grand slam with that expansion. I'll always love it and I highly anticipate it on p99.
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  #58  
Old 04-30-2012, 02:16 PM
Artah Artah is offline
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I liked all expansions except for anything past PoP, that's when it got retarded for me.
  #59  
Old 04-30-2012, 02:22 PM
Hitchens Hitchens is offline
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Didn't like the Luclin zones at all and I didn't like the new models but the Beastlord class was a nice addition. Planes of Power was a pretty fun expansion.
  #60  
Old 04-30-2012, 03:10 PM
mwatt mwatt is offline
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There is no right answer. I'd say Velious but there were too many good things in Luclin to simply overlook (certain zones, AAs). On the other hand, the thematic destruction of the game in Luclin is simply unforgivable and was completely unnecessary. Aliens and Orcs should not mix. The fact that SOE would do this proves that they had no respect for the child that they mid-wifed.

For me, Taking the whole thing up to Velious, adding AA and throwing in some or the zones from Luclin, sans aliens, would be the perfect EQ.
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