#51
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some men want to watch the server burn, and continue posting on the foramz,
other post funny pictures, thanks luls, for the lulz | ||
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#52
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Quote:
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#53
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Teams are EVERYTHING.
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#54
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Quote:
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#55
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I think the server has a perfect rule setup right now. Unfortunately... the server was doomed from the first night and subsequent weeks. No guard assist really hamstringed the server from the beginning, resists were CRAZY messed up, exploits up the wazoo. All of that is fixed now. Unfortunately, it is TOO LATE for a wipe... maybe 5 months ago would have worked.
My solution: OPEN A SECOND RED SERVER, starting from scratch with current server rules (legacy time frame for >3 months or so). With guard assists, global ooc, better resists, and no exploiting... TONS of people would come back or start up fresh. With the scaling exp formula people would be grouping and leveling at a good clip. After 4-5 months merge both red servers... I bet you the population would be over 200 on most nights in the merged red server [You must be logged in to view images. Log in or Register.] Red 99 server pop is just too damn low right now. I love playing it, but imagine what it could be! | ||
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#56
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slave openly hates me but i agree with him about teams. ffa pvp is meaningless for people who give two fucks about dragons and manastones. i want to roll over some darkies.
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Current Games:
Naw | ||
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#57
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I like the second server idea. Kind of a hard thing to sell for the added administration, though.
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#58
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ez make it SZ rule set, minimal gm interaction to just bust hackers but it wont happen. one of these years someone will get it right, lets just hope its before we all die of diabetes.
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Current Games:
Naw | ||
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#59
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Seems pretty simple to me... EQ just isn't a PvP game. The appeal isn't there to get enough people playing it. Opening another server would be useless, and you'd find that out 3 months from it opening.
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#60
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word
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Current Games:
Naw | ||
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