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  #1  
Old 09-25-2015, 04:50 PM
BossThunderace BossThunderace is offline
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Quote:
Originally Posted by Wharhog [You must be logged in to view images. Log in or Register.]
Ohh RnF.....mas well cap this thread off in the correct way.

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  #2  
Old 09-25-2015, 04:34 PM
Pokesan Pokesan is offline
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Didn't know that. I thought they took their ball and went home because Speedz wouldn't them continue exploiting the dark elfs in kithicor
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Old 09-25-2015, 06:57 PM
Haynar Haynar is offline
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I am not a GM there. But my understanding rotations were to be player run, gm supported. Something fell apart with the "player run" part. The players just basically were unable to come to agrrements in setting up the rotations. I heard several versions of this. Including certain guilds deciding it was in their power to decide who is allowed in the rotation. GM support stepped in and set up the rotations. Players finally worked things out and they mostly take care if their own rotations now I think.
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Old 09-28-2015, 06:56 PM
BossThunderace BossThunderace is offline
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I thought this thread got moved to R&F? What is going on here
  #5  
Old 09-28-2015, 06:57 PM
snoopdog snoopdog is offline
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Quote:
Originally Posted by BossThunderace [You must be logged in to view images. Log in or Register.]
I thought this thread got moved to R&F? What is going on here
I keep reading that too, but it is in Off-Topic. Thread ping-pong?
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  #6  
Old 09-28-2015, 07:19 PM
Keykey Keykey is offline
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Very disappointed the direction this thread went.

Server is zero drama which is why I picked it and one of the reasons I know it will succeed.

Still having lots of fun on the server. Have not met one single jerk in my many hours of playing on Project 2002.

I'm quite experienced in dealing with jerks on other servers.
  #7  
Old 09-28-2015, 08:01 PM
apio apio is offline
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I think there is still room for improvement on the netcode side. As for the stability of the client: It is not really intended for boxing (Sony added that functionality at a later point) so having the client run natively (in full screen mode) would probably help immensely with stability. However you would also lose the chance to tab out to do something else, and won't be able to box. I do not remember EQW at the time as being a very stable way to run EQ, it comes as no surprise this hasn't changed: WinEQ2 was released once EQ switched to the newer version of Direct X (from 8 to 9 iirc) and nobody continued development on the outdated EQW that is being used on TAK and P2002.

Just wish someone would come along who could code a more stable alternative to EQW.exe. You could include such things as FPS limiter and Customizable hotkeys, and the servers would be instantly much more accessible.
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Old 09-28-2015, 08:05 PM
snoopdog snoopdog is offline
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Quote:
Originally Posted by apio [You must be logged in to view images. Log in or Register.]
I think there is still room for improvement on the netcode side.
Have you guys thought about shifting gears here and either integrating in some of the EqEmu source to at least allow up to Underfoot? Or possibly full EqEmu source and use your current database?
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  #9  
Old 09-28-2015, 08:58 PM
xate xate is offline
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I actually quite enjoy the older client that TAKP (and p2002) use compared to the Titanium client others like p99 use. If somehow a new EQW container would be available, I think it would be the superior emu client hands down.

The list of pros for the older client is longer than the list of cons imo but I guess they are subjective. Among other things, theres no "WoW cam" (the mouse-scroll behind-the-shoulder camera that didn't exist in classic EQ) and zone/loading times are blazing ultra fast.
  #10  
Old 09-28-2015, 09:01 PM
snoopdog snoopdog is offline
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Quote:
Originally Posted by xate [You must be logged in to view images. Log in or Register.]
I actually quite enjoy the older client that TAKP (and p2002) use compared to the Titanium client others like p99 use. If somehow a new EQW container would be available, I think it would be the superior emu client hands down.

The list of pros for the older client is longer than the list of cons imo but I guess they are subjective. Among other things, theres no "WoW cam" (the mouse-scroll behind-the-shoulder camera that didn't exist in classic EQ) and zone/loading times are blazing ultra fast.
Is that client what EqEmu used to call the 6.2 client?
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