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  #641  
Old 08-04-2013, 04:05 AM
Calibix Calibix is offline
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Oh and all you whiners about multi classing. So it comes down to only certain builds are viable is your complaint. IE making them "classes". God you guys are dumb.

I'm drunk, sorry for the bluntness!
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  #642  
Old 08-04-2013, 04:09 AM
t0lkien t0lkien is offline
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Calibix, you might get more traction if you forgo the empty ad hominems and refrain from abusing anyone who doesn't agree with you just because they don't agree with you.

That's a general life principle too, btw.
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  #643  
Old 08-04-2013, 04:24 AM
Calibix Calibix is offline
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Quote:
Originally Posted by t0lkien [You must be logged in to view images. Log in or Register.]
Calibix, you might get more traction if you forgo the empty ad hominems and refrain from abusing anyone who doesn't agree with you just because they don't agree with you.

That's a general life principle too, btw.
I'm not trying to sway anyone's opinion. They are entitled to it. I'm just pointing out how the biggest haters of EQN are hypocrites. Also, "empty ad hominems" lol. I pointed out flaws in logic over and over...

I have my reservations about EQN. I however will have access to the game shortly and be able to judge for myself. However, a lot of posts in this thread have been this... See one small statement, make huge blanket decision about game. My point is that people need to stop blanket hate on something they know almost nothing about (which is clearly indicated by the misinformation they post) and try the game. If you don't like it fine, that's entirely your prerogative. But don't sit there and say this game is fail because of this, when EQ/P99 really doesn't do anything different.

Stand by former posts. Take the glasses off. EQ is a great game, but its not the only MMORGP that will or has ever been good. It has a shit ton of flaws that the glasses-community never seems to want to bring up, and it resembles a lot of modern MMO's.
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  #644  
Old 08-04-2013, 04:39 AM
t0lkien t0lkien is offline
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That's fair enough, in regards to the discussion. Those of us who don't like either the pre-announce rhetoric or what they showed have pointed out our reasons why. It's not just people on p99, the internet is full of disappointment and gamer rage about it. Of course there will be those who do like it, for their own reasons. Again, fair enough.

My own personal experience with Sony as a player and professionally is not good, so I can see what they are doing and where they are (still) coming from, and it's absolutely not for me. It misses all the marks that a successor to EQ should have hit in the first few statements and reveals.

I sincerely hope I'm wrong, though I know I'm not. It's good that others may like it. More power to them. Play what speaks to you. At the very least I hope that something of what the game does creates positive inspiration elsewhere.

For me, all I can say is thank God ..
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  #645  
Old 08-04-2013, 06:35 AM
t0lkien t0lkien is offline
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However, if I may, I'd like to concede that the following ideas are actually potentially awesome:
  • voxel environments
  • tiered stratae of content (tying into the game's lore); i.e. fantasy/gameplay archaeology in a truly 3D world for the first time
  • emergent AI (I personally know how cool this could be, but how difficult to pull off as well)
  • releasing building tools to players (though I'm not at all sold on player content and the whole money thing is horrible)

It's going to take a steady hand to get it right though. That's all I'm going to say.

http://www.youtube.com/watch?v=Ut4riV8MjJw
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  #646  
Old 08-04-2013, 06:40 AM
Tasslehofp99 Tasslehofp99 is offline
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Quote:
Originally Posted by webrunner5 [You must be logged in to view images. Log in or Register.]
When you have to damn near go out in the audience and jack people off to get them to clap at your presentation that tells you a lot right there. All I needed to see.
/thread
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  #647  
Old 08-04-2013, 06:46 AM
Ulwyn Ulwyn is offline
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"New" MMOs are nothing but everything that's already been done smashed together. EQNext will be dead within a year.
  #648  
Old 08-04-2013, 07:56 AM
Ellouelle Ellouelle is offline
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Quote:
Originally Posted by t0lkien [You must be logged in to view images. Log in or Register.]
That's fair enough, in regards to the discussion. Those of us who don't like either the pre-announce rhetoric or what they showed have pointed out our reasons why.
The problem I have is that I feel like a lot of the complaints are really trivial stuff. The devs have made the implication that they would like to stick to a lot of stuff that contributed to the tight knit community everquest had, and the general immersion everquest had.

While devs haven't confirmed no maps, they have made several statements hinting that they would like to have no maps.

Devs have implied open world bosses and haven't really talked much about instancing content outside of landmark.

Devs have placed pretty notable limitations on multiclassing, including the fact that the means of acquiring other classes and progressing through them has notable prerequisites.

bind on equip is a fair balance between being able to trade loot and not making an exploding economy in my opinion.

travel won't be instantaneous outside of wizard ports that are reputedly expensive.

just because a game doesn't have every single pain in the ass mechanic that coincidentally increased the sense of community in eq doesn't mean that the game is going to be devoid of mechanics that encourage both community and storytelling.

i get that some people don't really like the art, and i feel like using kerrans as a promotional race to advertise on was a poor decision, but to be honest with you im ok with a cartoony look so long as it's conservative, which it is.

big deal dark elves have horns i dont really think that completely ruins dark elves it's a rebooted universe that means some things change. i didnt like them at first but they've been growing on me.

big deal firiona vie isnt a wizard anymore i dont really care lets face it she was a pinup girl most people only gave a shit about because of rule 34 and nothing more. don't lie and tell me otherwise you know that's the case.
  #649  
Old 08-04-2013, 07:57 AM
Bantam 1 Bantam 1 is offline
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Quote:
Originally Posted by Calibix [You must be logged in to view images. Log in or Register.]
Oh and all you whiners about multi classing. So it comes down to only certain builds are viable is your complaint. IE making them "classes". God you guys are dumb.

I'm drunk, sorry for the bluntness!
You don't get it....


Games that offer classes at least you know how many classes you get..... with multiclassing its like surprise 3 are viable..

Also there's a quote from Rift where they said "We won't worry about class balance because people will switch to whatever works...."

Yeah sorry multiclassing beyond final fantasy tactics (lol) has been and probably will be garbage for quite awhile.
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  #650  
Old 08-04-2013, 08:00 AM
Rhambuk Rhambuk is offline
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not excited in the least. The biggest thing that turns me off is the whole world creation, build a castle then sell it for real money... wtf? I'm not a fan of harvesting/tradeskilling so thats out the window for me.

World is destructible, kind of neat but completely pointless? other than walking around breaking stuff whats this offer? going to be fun trying to get around when all the bridges have been destroyed.

no levels? no defined class? meeh mildly interesting, i like leveling up and like knowing that in 2 levels i get a new abilities. I liked FF11's idea of multiclassing but it allows to many possibilities for a defined roll imo. I remember in FF11 Ninja's were the best tanks becasue of one rune type ability.

blahblahblah. Was a lot of fluff in the video which was the point i guess, be as flashy as possible to draw people in. I wanted to see some legit class mechanics/abilities/grouping/raiding. not content just to see what it would be like.

a lot of time before release, maybe they'll scrap it and start over again [You must be logged in to view images. Log in or Register.]
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