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  #1  
Old 03-30-2011, 09:39 PM
Walk Walk is offline
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Quote:
Originally Posted by Kazowi [You must be logged in to view images. Log in or Register.]
OK after logging on a 50 monk and testing some stuff with another 50 rogue and necromancer, i have come to the conclusion that AC and MR need to be scaled. There was no difference in paralyzing earth landing on 45 mr as there was on 90mr. Also saw no difference in physical attacks on 400ac and 900ac. Backstabs and flying kick seemed to be on par, a 10 damage eyerazia was doing 165 max and the highest flying kick was about 100.

Overall damage needs to be upped, and AC/MR need to scale. Besides that I couldn't see any other problems, detrimental spells should also be tweaked to do an MR check for duration.

If anyone has any other chars they wanna test on let me know and please feel free to critique my research as well as doing your own testing.
A+
  #2  
Old 03-30-2011, 09:00 PM
naez naez is offline
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should definitely be livelike where after 100mr snares and stuns and such are v difficult to land to the point its not worth chain casting it so the melees can train you
  #3  
Old 03-30-2011, 09:00 PM
naez naez is offline
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because in the Catastrophe in Kithicor video I got rooted at the end with like 170MR fully buffed and vile got ks /wrist
  #4  
Old 03-30-2011, 09:02 PM
naez naez is offline
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and yes I tried to pumice but melees had like 0 channelling skill so gluck with that
  #5  
Old 03-30-2011, 09:11 PM
Aerist Aerist is offline
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Default PVP Issues for the new Red 99 box

We definately need to start a list of things that need to be looked at for the new box. Rogeans p99 box definately is coded better PVE wise, but the PVP aspect is somewhat lacking. Looks like Rexx already started doing some testing, but we need MOAR.


WRU MIPPO
  #6  
Old 03-30-2011, 09:35 PM
Kazowi Kazowi is offline
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OK after logging on a 50 monk and testing some stuff with another 50 rogue and necromancer, i have come to the conclusion that AC and MR need to be scaled. There was no difference in paralyzing earth landing on 45 mr as there was on 90mr. Also saw no difference in physical attacks on 400ac and 900ac. Backstabs and flying kick seemed to be on par, a 10 damage eyerazia was doing 165 max and the highest flying kick was about 100.

Overall damage needs to be upped, and AC/MR need to scale. Besides that I couldn't see any other problems, detrimental spells should also be tweaked to do an MR check for duration.

If anyone has any other chars they wanna test on let me know and please feel free to critique my research as well as doing your own testing.
  #7  
Old 03-30-2011, 10:35 PM
Lazortag Lazortag is offline
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Quote:
Originally Posted by Kazowi [You must be logged in to view images. Log in or Register.]
OK after logging on a 50 monk and testing some stuff with another 50 rogue and necromancer, i have come to the conclusion that AC and MR need to be scaled. There was no difference in paralyzing earth landing on 45 mr as there was on 90mr. Also saw no difference in physical attacks on 400ac and 900ac. Backstabs and flying kick seemed to be on par, a 10 damage eyerazia was doing 165 max and the highest flying kick was about 100.

Overall damage needs to be upped, and AC/MR need to scale. Besides that I couldn't see any other problems, detrimental spells should also be tweaked to do an MR check for duration.

If anyone has any other chars they wanna test on let me know and please feel free to critique my research as well as doing your own testing.
This is great! Finally someone's testing pvp. It amazes me how many people have bitched about starting a pvp server without doing the most basic amount of testing and bug reporting. You should compile a list of issues and post them in the bugs forum.
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Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity>
Starman Deluxe, 24 Enchanter
Lardna Minch, 18 Warrior

Project 1999 (PvP):
[50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis
  #8  
Old 03-30-2011, 10:42 PM
Alawen Everywhere Alawen Everywhere is offline
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Quote:
Originally Posted by Lazortag [You must be logged in to view images. Log in or Register.]
This is great! Finally someone's testing pvp. It amazes me how many people have bitched about starting a pvp server without doing the most basic amount of testing and bug reporting. You should compile a list of issues and post them in the bugs forum.
I tested PVP by kicking the shit out of a 50 bard with my 50 druid until he tucked his nuts up inside his abdomen and ran as fast as he could to the nearest zone line.

And I liked it.
  #9  
Old 03-30-2011, 10:45 PM
Macken Macken is offline
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Make sure that melee can't hit casters 20 ft over the melee's head.

Make sure ranger's arrows can't be fired out of their butts nor hit casters 20 feet above them.

Make sure caster's spells can hit melee as long as x,y axis range is met.

All of the above is not only classic, but is still live today.

Live EQ and Classic EQ have never had melees with 10,000 foot sword reach.

Never, uhn uhh. Stop the insanity.
  #10  
Old 03-31-2011, 04:03 AM
KilyenaMage KilyenaMage is offline
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Quote:
Originally Posted by Macken [You must be logged in to view images. Log in or Register.]

Make sure ranger's arrows can't hit casters 20 feet above them.
Pretty sure most bows can shoot 20 feet into the air pal.
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