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Old 11-22-2011, 06:14 AM
xblade724 xblade724 is offline
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I just read that people think item loss is worse. Why would that possibly be worse? Everyone has 2 sets of gear.. very strict rules on what you can loot. None of you ever tried rallos rules? You can't loot anything NO-DROP, in a container, a container itself, ANY weapon slots (including range/ammo) ...

Everyone just has 2 sets of gear -- their "just-to-be-safe/pvp gear", which is fun to collect over time (even the junk ones are fun just because it's no drop and fills a slot), and their "i'm a cocky bastard and i'm going to wear my shit" gear that you wear when hunting with guildies/friends etc

Old fish has it dead-on in his entire post. The part i'm picking is this:

Quote:
If you really want someone to take a XP hit while PVPing, engage him when hes fighting in pve and let him die to a mob... just like classic.
^ This is true. You should have to decide between loot or xp death. If you really want him to xp death, you can do it, but you can't loot if that happens. Do you want utter revenge, or reward? Have to decide.
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Old 11-22-2011, 07:29 AM
Darwoth Darwoth is offline
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i am amazed at the amount of whining and retardation over the xp loss, you lose approximately 1 blue bubble for a pvp death. that is not "countless hours" it is about 15 minutes.

unless you plan to die a half dozen times a day i dont see the issue.
  #3  
Old 11-22-2011, 07:35 AM
Grento Grento is offline
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Quote:
Originally Posted by Darwoth [You must be logged in to view images. Log in or Register.]
i am amazed at the amount of whining and retardation over the xp loss, you lose approximately 1 blue bubble for a pvp death. that is not "countless hours" it is about 15 minutes.

unless you plan to die a half dozen times a day i dont see the issue.
Deleveling people was one of the many joys of PVP back in the day.
  #4  
Old 11-22-2011, 08:48 AM
oldfish oldfish is offline
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Quote:
Originally Posted by Darwoth [You must be logged in to view images. Log in or Register.]
i am amazed at the amount of whining and retardation over the xp loss, you lose approximately 1 blue bubble for a pvp death. that is not "countless hours" it is about 15 minutes.

unless you plan to die a half dozen times a day i dont see the issue.
That will be the pop left in the end if xp loss isnt changed. People who didnt see the issue coming because they enjoy lolololexploss'ing people with zergs and will be left to wtf at the low pop.

Do we want people having fun pvping or not? Or do we cater to the niche crowd of people whose main fun and purpose in PVPing is griefing and not pvping in itself?
Last edited by oldfish; 11-22-2011 at 08:57 AM..
  #5  
Old 11-22-2011, 09:01 AM
Darwoth Darwoth is offline
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pretty sure the majority of the server likes things how they are, it is the same 5 or so crybabies always trying to shit the server up with retarded changes.
  #6  
Old 11-22-2011, 09:50 AM
socialist socialist is offline
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What happened to that debuff that prevented repeat xp loss? That's the only problem I can see. If you're dying a lot and you're alone, it's time to look for a guild so you can roll deep. It shouldn't be possible to bind-camp someone and have them lose xp again and again, or grief people on CR (you should be able to kill them but they shouldn't lose xp from it). Anything else is fair game and a risk that keeps people on their toes. If people quit because they lose 5% when dying in a legitimate fight, they probably weren't going to stick around on a PvP server anyway.
  #7  
Old 11-22-2011, 09:59 AM
oldfish oldfish is offline
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Im hoping the devs see the light and get that people play a pvp server to pvp and that it would be way more fun and action oriented to remove xp loss while still letting people control camps.

But not gonna go swim upcurrent all day long on this, im just sure its a downward spiral to low pop if things stay like they are.
  #8  
Old 11-22-2011, 11:06 AM
Liebestod Liebestod is offline
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Personally I'd love Rallos rules. There were some naked gankers, but since I was a pk'er it never affected me. I wore gear so usually that meant I had an easier time killing them.

That being said, this is the way it was chosen, and to copy Darwoth it's not like there are 200 people in here crying the same thing. It's the same 5 people. Do the math.
  #9  
Old 11-22-2011, 02:06 PM
oldfish oldfish is offline
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Quote:
Originally Posted by Liebestod [You must be logged in to view images. Log in or Register.]

That being said, this is the way it was chosen, and to copy Darwoth it's not like there are 200 people in here crying the same thing. It's the same 5 people. Do the math.
Its still early though... people are playing the game. You might get some additional feedback in a bit.
  #10  
Old 11-22-2011, 01:41 PM
Softcore PK Softcore PK is offline
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So far the pvp exp loss hasn't even felt like a loss at all. I'm hoping it does in the higher levels.. or maybe the amount lost should be increased :/
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