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  #61  
Old 08-26-2014, 10:15 AM
Hokushin Hokushin is offline
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Negative. It has been confirmed only 3 OOAs can be spawned at once on p99 by killing Nobles, it has also been confirmed that the oldest OOA is replaced with a new OOA, by seeing the weapons change in the *oldest OOAs hands.
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  #62  
Old 08-26-2014, 12:06 PM
wycca wycca is offline
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Quote:
Originally Posted by Hokushin [You must be logged in to view images. Log in or Register.]
Negative. It has been confirmed only 3 OOAs can be spawned at once on p99 by killing Nobles, it has also been confirmed that the oldest OOA is replaced with a new OOA, by seeing the weapons change in the *oldest OOAs hands.
It's possible that may be true, I know we've seen like 4 or 5 OOA's up before, but it's possible some of those have been from earthquake nobles rather than naturally occuring ones.
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  #63  
Old 08-26-2014, 12:26 PM
Erati Erati is offline
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Quote:
Originally Posted by Hokushin [You must be logged in to view images. Log in or Register.]
Negative. It has been confirmed only 3 OOAs can be spawned at once on p99 by killing Nobles, it has also been confirmed that the oldest OOA is replaced with a new OOA, by seeing the weapons change in the *oldest OOAs hands.
we have def had 4 up at once, I am pretty certain.

I guess we need to not kill Overseer and see what happens [You must be logged in to view images. Log in or Register.]
  #64  
Old 08-26-2014, 12:55 PM
Hokushin Hokushin is offline
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Quote:
Originally Posted by wycca [You must be logged in to view images. Log in or Register.]
It's possible that may be true, I know we've seen like 4 or 5 OOA's up before, but it's possible some of those have been from earthquake nobles rather than naturally occuring ones.
I remember a very long time ago you could get more than 3, but then they did some changes or something, and during the last agreement only 3 could spawn. During that time, we tested with 3 nobles using track + splitting to see which one was the oldest before we killed a noble, and noticed that that one would get replaced when noble died.

Given the mechanics, it would make sense to kill the oldest OOA before the noble , and spawn a hand as well with every noble once 3 OOAs are up... giving 2 extra efreetis with each noble.

I don't think it would be wise for GM enforcing on OOA kills considering there is a much more valuable option for the server with people working together, perhaps there is some alternative proposal everyone can agree on that doesn't add excessive rules, or add to the GMs plates of things they have to deal with.
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  #65  
Old 09-03-2014, 04:09 PM
Ella`Ella Ella`Ella is offline
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To echo what Hokushin said,

Quote:
I don't think it would be wise for GM enforcing on OOA kills considering there is a much more valuable option for the server with people working together, perhaps there is some alternative proposal everyone can agree on that doesn't add excessive rules, or add to the GMs plates of things they have to deal with.
Also, don't repops (non-earthquake) despawn all the additional OOA's?
  #66  
Old 09-03-2014, 04:50 PM
Argh Argh is offline
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Quote:
Originally Posted by Hokushin [You must be logged in to view images. Log in or Register.]
I don't think it would be wise for GM enforcing on OOA kills considering there is a much more valuable option for the server with people working together, perhaps there is some alternative proposal everyone can agree on that doesn't add excessive rules, or add to the GMs plates of things they have to deal with.
GM enforced punishment is a requirement for some guilds to sign this agreement. This was necessitated from the fall out of the last agreement. If there is no enforcement, there really is no point of an actual agreement, as any guild at any time can just blow it up for whatever reason they see fit.

GMs have volunteered to enforce this agreement so I suspect that they don't see it requiring much effort since all infractions would be pretty clear and penalties have already been laid out.

If, however, it is true that only three Overseers can be up at one time (this is still disputed), then it would make sense to have an exception for allowing the killing the oldest overseer when a fourth is ready to be added rather than negating penalties entirely. The only way we are really going to find out if this is true or not is for everyone to agree not to kill any Overseers until there are 3 up.

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Originally Posted by Ella`Ella [You must be logged in to view images. Log in or Register.]
Also, don't repops (non-earthquake) despawn all the additional OOA's?
They only despawn when there is a server reset or the zone crashes. Earthquakes just add a new noble and reset the noble timer.
Last edited by Argh; 09-03-2014 at 05:03 PM..
  #67  
Old 10-09-2014, 12:30 PM
jpetrick jpetrick is offline
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Nobles. Please.
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  #68  
Old 10-09-2014, 02:07 PM
Argh Argh is offline
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BE NOBLE
  #69  
Old 10-09-2014, 02:48 PM
Erati Erati is offline
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lets get this going so Taken can screw it up again for the server and spark a rebirth of RnF
  #70  
Old 11-25-2014, 08:14 PM
jpetrick jpetrick is offline
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IB agree to this NAP or I will kidnap Feign.
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