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  #61  
Old 03-29-2015, 06:03 PM
Treats Treats is offline
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Originally Posted by koros [You must be logged in to view images. Log in or Register.]
That said, yes Luclin AA made a difference. But it wasn't that huge. Very few (if any) Luclin mobs put out more dps on a single target than AoW.

Could AoW actually hit 8x in one round? I was under the impression that it quadded + 1 (or was it 2?) extra attack from flurry, and maybe triple attack. If so, it that verified? I'll log into test server and have my mage's pet sit there and tank it for 30 minutes when I get home. I doubt the underlying values have ever been changed.

If it could hit 8x in one round we have to change my math from ^5 to ^8 as was mentioned. Even discounting Luclin AA, I think that lowers the odds of a max round more than my original calculations. Inverse exponential probabilities are a bitch like that.
Combat Stability 3 was 10% Mitigation
Combat Agility 3 was 10% Avoidance

NPC's can Quad + Bash/Kick + Flurry + Quad + Bash Kick in one round for 10 total attacks (Not counting Ripostes)

Quote:
This thread comes up every couple of months.

It's always people arguing their feelings from way back versus people actually running the numbers. It's almost as if y'all are trying to get a sense of purpose by pretending this content was more than it was.
These aren't feelings, the stuff is archived. You can run all the numbers you want but they will never account for RNG and human error. Theoretically the only difference between a Live server in 2001 and Project1999 would be knowledge and connection speed. It isn't difficult to come to the conclusion that this is not the case yet on P1999, hence why these type of posts are made.

If it was possible to kill The Avatar of War in Kunark or Kunark + Velious gear it would have been done. I don't understand why I have to keep reiterating this. It just seems like some of you think the people in FoH and LoS were trash compared to the players on P1999.
  #62  
Old 03-29-2015, 06:57 PM
mr_jon3s mr_jon3s is offline
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Quote:
Originally Posted by Treats [You must be logged in to view images. Log in or Register.]
Combat Stability 3 was 10% Mitigation
Combat Agility 3 was 10% Avoidance

NPC's can Quad + Bash/Kick + Flurry + Quad + Bash Kick in one round for 10 total attacks (Not counting Ripostes)



These aren't feelings, the stuff is archived. You can run all the numbers you want but they will never account for RNG and human error. Theoretically the only difference between a Live server in 2001 and Project1999 would be knowledge and connection speed. It isn't difficult to come to the conclusion that this is not the case yet on P1999, hence why these type of posts are made.

If it was possible to kill The Avatar of War in Kunark or Kunark + Velious gear it would have been done. I don't understand why I have to keep reiterating this. It just seems like some of you think the people in FoH and LoS were trash compared to the players on P1999.
Look at the gear people have right now compared to when velious came out. How many people were running around with VP gear, epics, full planar, best in slot gear? Were not learning new strats that original guilds had to learn. We already know were gonna need to chain cheal and rotate tanks.
  #63  
Old 03-29-2015, 07:21 PM
koros koros is offline
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Quote:
Originally Posted by Treats [You must be logged in to view images. Log in or Register.]
Combat Stability 3 was 10% Mitigation
Combat Agility 3 was 10% Avoidance

NPC's can Quad + Bash/Kick + Flurry + Quad + Bash Kick in one round for 10 total attacks (Not counting Ripostes)



These aren't feelings, the stuff is archived. You can run all the numbers you want but they will never account for RNG and human error. Theoretically the only difference between a Live server in 2001 and Project1999 would be knowledge and connection speed. It isn't difficult to come to the conclusion that this is not the case yet on P1999, hence why these type of posts are made.

If it was possible to kill The Avatar of War in Kunark or Kunark + Velious gear it would have been done. I don't understand why I have to keep reiterating this. It just seems like some of you think the people in FoH and LoS were trash compared to the players on P1999.
My implicit bias says that yes, we're that much better than FoH 2001. Hindsight is always 20/20. Could I be wrong? Absolutely. But I want evidence if that's the case. Serverside filtering didn't come into play until a few months into Velious. Also, any given server didn't have a lot of options on top notch players with a good connection. Many/most clerics were using 56k with probably a 250ms ping.

Faz's log gives a max of 5 attacks a round (non-kick/bash). Please provide an example of that many attacks in one round if you're certain that's the case. I have no problems with AoW being unbeatable on day one. But I'm convinced that it's not classic. If we want to be accurate we need to be fair about our own implicit bias.
  #64  
Old 03-30-2015, 10:44 AM
Treats Treats is offline
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Here

Code:
[Wed Apr 03 22:14:26 2002] The Avatar of War was hit by non-melee for 79 points of damage.
 [Wed Apr 03 22:14:26 2002] The Avatar of War hits YOU for 659 points of damage.
 [Wed Apr 03 22:14:26 2002] The Avatar of War was hit by non-melee for 79 points of damage.
 [Wed Apr 03 22:14:26 2002] The Avatar of War hits YOU for 929 points of damage.
 [Wed Apr 03 22:14:26 2002] The Avatar of War executes a FLURRY of attacks on Jrel!
 [Wed Apr 03 22:14:26 2002] The Avatar of War tries to hit YOU, but misses!
 [Wed Apr 03 22:14:26 2002] The Avatar of War tries to hit YOU, but YOU dodge!
 [Wed Apr 03 22:14:26 2002] The Avatar of War was hit by non-melee for 79 points of damage.
 [Wed Apr 03 22:14:26 2002] The Avatar of War bashes YOU for 255 points of damage.
 [Wed Apr 03 22:14:26 2002] The Avatar of War was hit by non-melee for 79 points of damage.
 [Wed Apr 03 22:14:26 2002] The Avatar of War hits YOU for 344 points of damage.
 [Wed Apr 03 22:14:26 2002] Pain and suffering tries to strike YOU, but misses!
 [Wed Apr 03 22:14:26 2002] You died.
 [Wed Apr 03 22:14:26 2002] The Avatar of War was hit by non-melee for 79 points of damage.
 [Wed Apr 03 22:14:26 2002] The Avatar of War hits YOU for 929 points of damage.
 [Wed Apr 03 22:14:26 2002] The Avatar of War was hit by non-melee for 79 points of damage.
 [Wed Apr 03 22:14:26 2002] The Avatar of War hits YOU for 299 points of damage.
 [Wed Apr 03 22:14:26 2002] The Avatar of War was hit by non-melee for 79 points of damage.
 [Wed Apr 03 22:14:26 2002] The Avatar of War hits YOU for 389 points of damage.
 [Wed Apr 03 22:14:26 2002] The Avatar of War tries to kick YOU, but YOU parry!
 [Wed Apr 03 22:14:26 2002] You have been healed for 385 points of damage.
 [Wed Apr 03 22:14:27 2002] Pain and suffering tries to strike YOU, but misses!
 [Wed Apr 03 22:14:27 2002] You died.
 [Wed Apr 03 22:14:28 2002] Returning to home point, please wait...
Here also from Fazlazen's log, AoW pumps out 5438 damage most likely with Combat Agility 3/Combat Stability 3 and didn't even do his Flurry bash

Code:
[Tue Apr 02 17:53:07 2002] You have been healed for 385 points of damage.
 [Tue Apr 02 17:53:07 2002] You are blasted with chlorophyll.
 [Tue Apr 02 17:53:07 2002] Heklar begins to cast a spell.
 [Tue Apr 02 17:53:07 2002] Dualdor's body is covered with a soft glow.
 [Tue Apr 02 17:53:07 2002] The Avatar of War was hit by non-melee for 150 points of damage.
 [Tue Apr 02 17:53:07 2002] The Avatar of War hits YOU for 636 points of damage.
 [Tue Apr 02 17:53:07 2002] The Avatar of War was hit by non-melee for 150 points of damage.
 [Tue Apr 02 17:53:07 2002] The Avatar of War hits YOU for 524 points of damage.
 [Tue Apr 02 17:53:07 2002] The Avatar of War executes a FLURRY of attacks on Durus!
 [Tue Apr 02 17:53:07 2002] The Avatar of War was hit by non-melee for 150 points of damage.
 [Tue Apr 02 17:53:07 2002] The Avatar of War hits YOU for 704 points of damage.
 [Tue Apr 02 17:53:07 2002] The Avatar of War was hit by non-melee for 150 points of damage.
 [Tue Apr 02 17:53:07 2002] The Avatar of War hits YOU for 659 points of damage.
 [Tue Apr 02 17:53:07 2002] Durus goes into a berserker frenzy!
 [Tue Apr 02 17:53:07 2002] The Avatar of War was hit by non-melee for 150 points of damage.
 [Tue Apr 02 17:53:07 2002] The Avatar of War bashes YOU for 257 points of damage.
 [Tue Apr 02 17:53:07 2002] The Avatar of War was hit by non-melee for 150 points of damage.
 [Tue Apr 02 17:53:07 2002] The Avatar of War hits YOU for 704 points of damage.
 [Tue Apr 02 17:53:07 2002] The Avatar of War was hit by non-melee for 150 points of damage.
 [Tue Apr 02 17:53:07 2002] The aura fades.
 [Tue Apr 02 17:53:07 2002] The Avatar of War hits YOU for 591 points of damage.
 [Tue Apr 02 17:53:07 2002] The Avatar of War was hit by non-melee for 150 points of damage.
 [Tue Apr 02 17:53:07 2002] The Avatar of War hits YOU for 659 points of damage.
 [Tue Apr 02 17:53:07 2002] The Avatar of War was hit by non-melee for 150 points of damage.
 [Tue Apr 02 17:53:07 2002] You can't attack while stunned!
 [Tue Apr 02 17:53:07 2002] The Avatar of War hits YOU for 704 points of damage.
 [Tue Apr 02 17:53:07 2002] You have been slain by The Avatar of War!
 [Tue Apr 02 17:53:09 2002] Returning to home point, please wait...
 [Tue Apr 02 17:53:09 2002] You disband your party.
 [Tue Apr 02 17:53:09 2002] LOADING, PLEASE WAIT...
  #65  
Old 03-30-2015, 11:06 AM
Daldaen Daldaen is offline
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People are being far too scientific and not pragmatic enough.

Sure an awful round of quad/flurry of Max hits may not 1-round a defensive tank. And 200 epic'd rogues may kill him in 2 minutes.

But CH rotations - even with our stellar Internet - can have hiccups, tank swaps can occasionally be unclean, Warriors can lose Aggro near the end of defensive even with a full mallet, etc etc

You all aren't really accounting for the human element. And as much as you all love to say your guild is full of pros who never make mistakes and are the most competent and knowledgeable players, every guild has some down-right awful raiders who cannot perform some of their most basic functions. Beyond the one or two awful raiders, each guild has a handful of mediocre raiders as well. You don't all have 200 ex-raid leaders who know every mechanic, every class, every strategy, etc.

The AoW kills in Velious were almost all done with charmed Giants tanking, not warriors. I expect charmed Giants will again, on P99, be the tanks to kill AoW the first few times. It's just going to come down to how many competent enchanters there are, whether clerics have mana, and whether a few little exploits in charming will function here like they did on live.
  #66  
Old 03-30-2015, 12:04 PM
Raev Raev is offline
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Yes Daldaen, but that is not a reason to make him arbitrarily harder "because players killing the AoW isn't classic". We know his DI/DB and cooldown, give him a good amount of ATK and high AC (I agree its not nearly high enough when Rogues are doing 70 dps) and see what happens.

Koros and I are pretty sure that if he's classically tuned he's going to go down very rapidly; you and Treats are not. Make him classic and we'll find out.
  #67  
Old 03-30-2015, 12:14 PM
Daldaen Daldaen is offline
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I don't doubt he will go down quick. I doubt he will go down quick with a controlled tanking strategy. IF he is tuned classicly yes.

It sounds like he needs more ATK and higher AC to make this happen.

He will either be charm killed or mass zerged.

Rampage, TMO, Taken, BDA, and Gimpatron can all field 80+ man forces with known windows. When AoW is up and a guild is likely to wipe on a tank swap or charm break, you can bet vultures will be circling ready to swoop on.

I wouldn't be shocked at all if the first kill occurs when one guild wipes at 50% and the next gets FTE before it Regens and goes the rest of the distance. Infact I fully expect that to become a common place strategy on many mobs. Pressure the competition to jump early and wipe, then snipe FTE and get a mob with a chunk of its health already gone. Trakanon already works like this, so too will many Velious mobs.
  #68  
Old 03-30-2015, 01:31 PM
Littlegyno 13.0 Littlegyno 13.0 is offline
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Quote:
Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
I don't doubt he will go down quick. I doubt he will go down quick with a controlled tanking strategy. IF he is tuned classicly yes.

It sounds like he needs more ATK and higher AC to make this happen.

He will either be charm killed or mass zerged.

Rampage, TMO, Taken, BDA, and Gimpatron can all field 80+ man forces with known windows. When AoW is up and a guild is likely to wipe on a tank swap or charm break, you can bet vultures will be circling ready to swoop on.

I wouldn't be shocked at all if the first kill occurs when one guild wipes at 50% and the next gets FTE before it Regens and goes the rest of the distance. Infact I fully expect that to become a common place strategy on many mobs. Pressure the competition to jump early and wipe, then snipe FTE and get a mob with a chunk of its health already gone. Trakanon already works like this, so too will many Velious mobs.
god dats sick.
  #69  
Old 03-30-2015, 01:43 PM
Daldaen Daldaen is offline
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Quote:
Originally Posted by Littlegyno 13.0 [You must be logged in to view images. Log in or Register.]
god dats sick.
The sickness is real.

However it is nothing compared to your typical Red player who derives their only joy from the game by disrupting and ruining others play time. Why else would people get fungi/epic twinked Alts and sit in dungeons PKing noobs in cloth?

Not to mention the rampant racist and homophobic slurs slung around by your typical red player. The fact that you need code words for these slurs because GMs started suspending over their use is evidence of a true sickness.
  #70  
Old 03-30-2015, 02:49 PM
Colgate Colgate is offline
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and blue has people who sit there ducking call of the hero for upwards of 16 hours to get a low-tier mob like talendor

UR MOVE DAWG
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