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#62
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Somewhere in that line it says Log=FALSE, change FALSE to TRUE, so Log=TRUE. Save the file. This will turn it on all the time, every time you play any character. Just a fair warning though, you forget about the log.text file, and then the file gets huge. It does not really bog stuff down, but trying to find something in it may take awhile. Personally for me, I take my logs every week and save them, normally just rename the .txt file to something like Alovia_March1-9.txt Then the next time I log on, the log file creates a new txt file with the proper title. In turn, if you just want logs whenever you NEED them, for example, maybe you want to play it safe with auctions or trade. Everytime your on your trade you can just do /log on, and /log off. If you do it this way, if you forget to /log off, everytime you physically log out of the game or crash, the logs stop. | |||
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#63
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How are logs themselves going to assist in settling camp disputes?
Are player logs really used to determine the details of a disputr? That seems quite unfair, don't the gm's have access to the same logs? Why risk a spiteful person submitting doctored logs/screenshots to get back at superior players of whom they are jealous? There isn't a better way to determine what was said by both sides? I've been threatened with petition by folks in kc who claim camps an clear half of the area. In those situations they leave half of a camp up and if someone else comes along and grabs mobs in their camp which they weren't killing in the first place, the person rages. For instance I zone into KC yesterday and see 4 or 5 nameds up, most of which being at the bottom of track because folks in kc at the time can't locate them or care not to. I start heading towards the nameds with harmony or by clearing mobs, either way works. I come across someone in LCY camp, harmony past them without issue. Then I go to pull a named, which this person in lcy takes note of. They begin to follow me past lcy towards berserker area, despite the fact that they already have 2 mobs engaged/rooted. I tag the named, pull it to a safe spot and the guy in LCY starts trying to ks me. I out damage him, kill the mob, and loot up. He then petitions me for camp stealing and ks'ing, claiming he'd been camping lcy for hours and I just came in and jacked his named. I of course find this laughable because in order to get to the named I killed he would have had to clear about 8 more mobs on top of the 2 he had. To be a prick I linked the mobs rare drop even tho it dropped jarsath armor, because he had already stated his intentions to petition me. At this point I told him to petition and that id done nothing wrong since he was in lcy and unable to safely pull the named I killed. He says he did, and I got an invite to a group downstairs, so I swapped over to my rogue and joined the group. The dude id just had a dispute with on my other character shows up at my group asking if they had room still, because apparently they had been waiting for him to join, but got fed up and invited me instead. The dude went ape shit, trash talking all 6 members of the group and said he can't wait till a gm sees the logs so that my other character would be banned. After this I proceeded to abuse him in tells for being a spiteful fuck, and I'm willing to bet all that was included in whatever petition he submitted. How in this case would logs help at all? They would only show me calling the guy an idiot for claiming lcy was camped when he had alreadyaccepted a group invite to basement? I mean I told him it was my mob he was trying to steal and he just became angry and ignorant. Why should people be forced to play nice with jackasses like this? Also, people who submit false petitions should be perma ip banned, same goes for 2 boxers and rmt'ers. Btw persons name in game was bearhugz aka bigazz, guys a head case. Deserves a suspension if he truly did submit a petition on my behalf. I've never met a bigger lying sack of scum in game, avoid him if possible as hes a bad player and a worse person, if you attempt to move past him in a zone he will proceed to cry in tells to you about how shitty his life is.
__________________
-Aftermath-
Tasslehof - 60 Druid Barlow - 60 monk Blueberrii - 60 Mage Gigglepurr - 60 Shaman Kids - 60 Rogue Fornfamnad - 60 Cleric | ||
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#64
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I feel like I keep repeating myself..
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However, if its in direct tells, you have a thing called /ignore. Quote:
Sometimes things are witnessed different from different players. You may feel wronged but so does he. We cannot take sides in matters. I listen to each equally. And as I said before. I prefer it 100% if the players can come up with a desision on their own. Quote:
Corpse disputes are one of the hardest things for us to decifer. So far for me, I have not had an issue poping in, and being able to talk it out with both sides in agreement. If both players are coorperative then its goes nice and smoothly. A big issue with this is the Pained Soul. Alot of people like to sit there and go afk. Players will come up and be like "you there?" no response after several times. etc etc. and start killling. PLayer comes back from AFK and claims camp taken over! Well in the rules, to hold a camp you must be present and able to kill. I normally find player logs helpful in this case, because I can see the time they started to ask if he was AFK or not. to when he started to attack mobs for the first time in his logs, and compare them to ours. In cases like this, logs are extremly helpful. This is not the case ALL the time, and realize EVERY SITUATION is different. Logs will NEVER be the sole reason a desision is made... its just helpful I am not saying logs are going to be the answer. My chime in orginally was is that its a good idea. Its not going to hurt you, your not doing anything more than your already doing now. It just helps paint a better picture IFthe situation escalated. | ||||||||
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Last edited by Alovia; 03-09-2013 at 06:22 AM..
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#65
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Cool, good to know.
Personally prefer screenshots/fraps over logs because they can provide a context for the situation, and they're harder to doctor up.
__________________
-Aftermath-
Tasslehof - 60 Druid Barlow - 60 monk Blueberrii - 60 Mage Gigglepurr - 60 Shaman Kids - 60 Rogue Fornfamnad - 60 Cleric | ||
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#66
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I keep a camera behind me pointed at me and my monitor recording so if I ever have to I can prove that I was not only at the camp in the game, but also at present at my computer and able to kill.
Better safe than sorry.
__________________
Jack <Yael Graduates> - Server First Erudite
Bush <Toxic> Jeremy <TMO> - Patron Saint of Blue | ||
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#67
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__________________
-Aftermath-
Tasslehof - 60 Druid Barlow - 60 monk Blueberrii - 60 Mage Gigglepurr - 60 Shaman Kids - 60 Rogue Fornfamnad - 60 Cleric | |||
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#68
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so might as well run to with ss and fraps. Time stamps on logs useful. Don't really get that with ss. | |||
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#69
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Must be something in the water at this camp. When i did this camp way back some guy showed up after I had been there A few hours. Didn't say anything then starts saying don't fall asleep now, then every ten minutes ask if I was awake. Told him I'd send him a tell after I killed him to let him know the timer and said he'd wait. I ended up getting a fishing pole after 6 hours never went back.
Not as bad as this guys experience though. I see people that act like this as the guy in the South Park WoW episode that is killing everyone. Zetas for sure has a carpal tunnel brace.
__________________
Pyglet 60 Wizard
Sloppay 60 Monk Jopp 60 Rogue Kodiakk Wintergreen 60 Druid Founder of Dial A Port Joppay 60 Paladin Twitchay 60 Necro | ||
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#70
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__________________
[druid] briscoe (human) <rampage>
[Sun Jan 31 21:43:23 2016] Kerafyrm was hit by non-melee for 94 points of damage. | ||||
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