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  #61  
Old 08-24-2013, 11:47 PM
Tecmos Deception Tecmos Deception is offline
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Quote:
Originally Posted by t0lkien [You must be logged in to view images. Log in or Register.]
Ahhhh! Zander you have solved an aggro mystery for me I think. On seafury island I have noticed that during charm kiting BOTH my pet and the mob it is fighting (when charm breaks) will sometimes start running away from me toward somewhere else. Then, after I chase them down, they will return. I'm guessing it's low HP aggro from someone else on the island who has passed through my pet/mob's aggro range at some point? Is low HP aggro really that broken?
It could be other aggro too. Like a chanter picks up minimal proximity aggro, then runs off into the distance and runes himself, that rune is a shitload of aggro. Heals, etc.
  #62  
Old 08-25-2013, 11:33 AM
Cecily Cecily is offline
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Only read thread title, but I'm for it.
  #63  
Old 08-25-2013, 12:36 PM
doeda doeda is offline
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or they can just fix bard charm so we can go swarm money camps.......
  #64  
Old 08-25-2013, 12:37 PM
Gaffin Deeppockets Gaffin Deeppockets is offline
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Originally Posted by DarkwingDuck [You must be logged in to view images. Log in or Register.]
TMO bards.
This is all they do. Circle karnors castles, day n day out, training .(and other places )
I've yet to see a day go by without at least one group member dying to these douchebags trains.
  #65  
Old 08-25-2013, 01:05 PM
gprater gprater is offline
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I dont play a bard, but if I did and was kiting in OT I would stay within the paths a few meters. I have grouped many times over the years in OT and its not that bad of a zone. Usually the puller doesnt have to go far over the path to get mobs unless you are being a dork group and camping SF ramp. And in a group there is no way you would sit your asses in a camp inside the paths save the ruins where the sarnak are.

But as a general rule/courtesy, the puller, albeit bard or other is the only who is ultimately responsible mobs chasing them no matter how they aggroed them.
  #66  
Old 08-25-2013, 02:44 PM
Merekai Merekai is offline
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An easy fix to this would be to do what they did on live, make it so bard's can't swarm kite anymore by removing the damage component to the song if the mob is moving.
  #67  
Old 08-25-2013, 04:23 PM
Valere Valere is offline
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Any bard worth his salt should know how far behind him his train is at all times. There is no excuse for retarded bards running their swarm over KC, except for that of their inability to properly play their class.

I swarmed on my bard to mid 50's and only had one complaint on my swarming (was in SK, Aviak tower). How could this have happened? Because I'm not a giant dongle head when I swarm (which most bards these days appear to be, especially the ones getting paid to PL in OT). When I swarmed OT leveling I would always leave 1-2 mob types alone so people would still have something to XP off of. It slows your XP (or more pertinent to the dongle heads, PL speed), but it allows other people to actually utilize the zone besides the ones swarming.
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  #68  
Old 08-25-2013, 09:05 PM
Ezrick Ezrick is offline
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Quote:
Originally Posted by Durka [You must be logged in to view images. Log in or Register.]
Has anyone just been killing mobs in a decent place such as an outdoor zone and bam - 100 mobs train by you, a few socially aggro you and you die?

You begin to ask yourself "Where the hell did that come from??" and then you think "I camped here because its pretty chill and easy to manage pulls"

Well, those are very common thoughts when that happens.

Now the real question is, does the bard consider the players that they train over and kill from social aggro?

No.

Do they consider the time wasted from a CR, rez and medding up?

No.

So what gain is it to log in and try to level?

None. Its grief and hard to level up. I lose 1/2 my night from CR's, medding and recovering from the loss. Makes me wanna just say screw it and go play another game.

I would like to hear other players thoughts on bard training from swarm kiting. It's not exactly intentional training, but it is collateral damage due to their lack of respect for others in outdoor zones.

There have been a few adventures I have recently seen bard swarm kites kill me along with others. It's almost like an epidemic in outdoor leveling zones.

It needs to stop. Training is training. Sometimes its accidental, those are understandable incidents. Blatant disregard and lack of respect for others' play space / camps is getting out of control.

This is not meant to be a troll or flame thread, this is meant to discuss the current server / outdoor zone situation with bards. Keep it civil and pointed.
The bard always dies. This is why you get trained.

Typical Bard: Lazy player who has heard of this easy way to get massive xp called swarm kiting.

Swarm Kiting: Extremely precise method of killing many mobs. It requires, skill, patience, and, most importantly, a lot of hard work.

That last is the antithesis of the lazy-ass player that created the bard. Therefore, the bard ALWAYS dies.

Those twenty mobs he ran by with fifteen minutes ago? They remember you were there, and they will track you to the ends of eternity for simply being near the path of the dead idiot above.

They always die because they simply suck, the rest of us pay for it.

Try talking to one without being regaled about their latest swarm kiting glory (they died and are lying through their teeth). Can't be done, it's all you hear.

I highly recommend AE mem-blur when these idiots are sighted (not that, you know, I would EVER, actually, you know, do something like this).

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  #69  
Old 08-25-2013, 09:13 PM
fastboy21 fastboy21 is offline
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there are way too many bards that train through the north kc wall area. it usually isn't an issue until the bard dies...

i almost always cheer for the mobs.

i sometimes root mobs as the bard trains by and then zone/fd.
  #70  
Old 08-25-2013, 09:44 PM
t0lkien t0lkien is offline
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Quote:
Originally Posted by fastboy21 [You must be logged in to view images. Log in or Register.]
i sometimes root mobs as the bard trains by and then zone/fd.
I like the way you think, but this does next to nothing to a kiting Bard except hold the mob up a while. If you want to cause real trouble, fear bomb the kite. Not that I'm saying to do that, just tossing around hypotheticals here...
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